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2007-02-02(svn r8526) -Codechange: add stubs for unsupported newgrf station propertiespeter1138
2007-02-01(svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet ↵rubidium
functions of NetworkTCPSocketHandler.
2007-02-01(svn r8524) -Cleanup: Ala r8509 add some enum names to the generate ↵Darkvater
landscape window
2007-02-01(svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) ↵rubidium
functions to Packet.
2007-02-01(svn r8522) -Regression (r8512): The flat/random window moved the to ↵Darkvater
scenario editor did not use the right settings for generating land
2007-02-01(svn r8521) -Codechange: initial step in converting Packet to a class; make ↵rubidium
and use constructors and functions related to the reading/saving the packet size.
2007-02-01(svn r8520) -Fix/Feature: requery gameservers that did not respond to their ↵rubidium
first query.
2007-02-01(svn r8514) -Codechange: Turn IsBuoy into a method of stationscelestar
2007-02-01(svn r8513) -Cleanup (r8512): Remove the now unused strings from the ↵Darkvater
language files, as well as two others that weren't used for ages (tgp had other strings for them, or simply not).
2007-02-01(svn r8512) -Codechange: From the intro window enter the scenario editor. ↵Darkvater
From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
2007-02-01(svn r8511) -Codechange: make WindowClass an enumerated value.rubidium
2007-02-01(svn r8509) -Cleanup: Add some enum names to the create scenario windowDarkvater
2007-02-01(svn r8508) -Codechange (r5762): [win32] Use an atomic operation to query ↵Darkvater
and set the value of _global_dir_is_in_use for opendir etc to guarantee concurrency.
2007-02-01(svn r8507) -Codechange/Feature: Don't remove player-owned property on-load ↵Darkvater
in the scenario editor. Add a button to the landscape window to do this.
2007-02-01(svn r8505) -Codechange: Ensure GRM allocated sprites will be below the ↵peter1138
original 16384 sprite limit. If not, fail and disable the NewGRF.
2007-01-31(svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been ↵maedhros
paid for, so that cargo cannot be paid for more than once.
2007-01-31(svn r8499) -Fixtron
-Fix (?): When removing an oil rig replace the station tile by water, not bare land
2007-01-31(svn r8498) -Fixtron
-Codechange: Move the update of the oil rig airport type to the recently (r8485) added loop
2007-01-31(svn r8497) -Codechange: Increase the size of the sound/video/music-drivers ↵Darkvater
to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example 'bufsize' and 'hz'. Also use the recently introduced StrEmpty().
2007-01-31(svn r8485) -Fixtron
-Fix (since the dawn of time): Remove phantom oil rigs sometimes present in old savegames
2007-01-31(svn r8482) -Revert (r8480): let others to do it properlyKUDr
2007-01-31(svn r8480) -Fix [lang]: Error caused by missing caseKUDr
2007-01-31(svn r8479) -Fix (r8459): Silenced VC warning C4099: 'Packet' : type name ↵KUDr
first seen using 'class' now seen using 'struct' -Codechange: 'typedef struct Packet' changed to 'struct Packet'
2007-01-31(svn r8478) -Fixtron
Change the structure of the the loop in r8477 to prepare for further changes
2007-01-31(svn r8477) -Fixtron
-Codechange: Remove the unnecessary attributes Station::{bus,lorry}_tile_obsolete by replacing them with a scan of the map for existing road stops when loading old savegames
2007-01-31(svn r8476) -Fixtron
Remove the unused remnants of {bus,truck}_stop_status_obsolete (though I wonder a bit why this information doesn't get converted on load *shrug*)
2007-01-31(svn r8475) -Fixtron
Remove the unused remnants of blocked_months_obsolete
2007-01-31(svn r8474) -Fixtron
Turn GetPrimaryRoadStop() into a method of struct Station
2007-01-30(svn r8465) -Regression (r8455): Switching from dual to single head should ↵peter1138
switch to wagon if power is zero. .Or something.
2007-01-30(svn r8464) -Revert (r4322): Change back to converting to mph in the GUI ↵peter1138
code, as 1 mph == 1.6 km/h is too far out for some people.
2007-01-30(svn r8462) -Update: WebTranslator2 update to 2007-01-30 19:52:32miham
french - 2 fixed by glx (2) polish - 2 fixed by meush (2) ukrainian - 36 fixed, 10 changed by mad (46)
2007-01-30(svn r8461) -Feature: check for NewGRF compatability before actually ↵rubidium
downloading the map from a game server when connecting from the command prompt and internal console.
2007-01-30(svn r8460) -Fix (r8455): the build train window put locomotives and wagons ↵bjarni
in appeantly random order
2007-01-30(svn r8459) -Codechange: move (Send|Recv)GRFIdentifier to ↵rubidium
NetworkSocketHandler, so it can also be used the TCP socket handler.
2007-01-30(svn r8456) -Update: WebTranslator2 update to 2007-01-30 16:08:37miham
american - 4 fixed by WhiteRabbit (4) brazilian_portuguese - 4 fixed by fukumori (4) danish - 16 changed by MiR (16) esperanto - 4 fixed by LaPingvino (4) french - 32 changed by glx (32) italian - 4 fixed by sidew (4) japanese - 4 fixed, 2 changed by ickoonite (4), PouncingAnt (2) korean - 1 changed by darkttd (1) norwegian_nynorsk - 4 fixed by pollux (4) portuguese - 6 changed by izhirahider (6) romanian - 4 fixed by kneekoo (4) slovak - 4 fixed by lengyel (4) slovenian - 43 fixed, 38 changed by Necrolyte (81) spanish - 4 fixed by jfrank (4) swedish - 4 fixed by daishan (4) ukrainian - 45 fixed, 7 deleted, 18 changed by mad (14), znikoz (56)
2007-01-30(svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member ↵belugas
flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified. -Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before. -Cleanup: Remove some extraneous parenthesis.
2007-01-28(svn r8449) -Fixtron
-Codechange: Remove the superfluous attribute RoadStop::prev
2007-01-28(svn r8448) -Codechange/Fix (r2993): Also update the helicopter's rotor when ↵Darkvater
loading the game. This can solve crashes when a game is loaded with missing GRF's
2007-01-28(svn r8446) -Fix (8445): accidentally made a function that should not be ↵rubidium
abstract abstract.
2007-01-28(svn r8445) -Cleanup: remove some @params from comments as the parameters ↵rubidium
did not exist anymore and add comments to several variables/functions.
2007-01-28(svn r8444) -Fix: [Translations] Fixes from russian translator Quarkmiham
2007-01-28(svn r8443) -Update: WebTranslator2 update to 2007-01-28 19:36:45miham
czech - 4 fixed by Hadez (4) danish - 1 changed by MiR (1) korean - 3 changed by darkttd (3) turkish - 4 fixed by jnmbk (4)
2007-01-28(svn r8437) -Codechange: move often duplicated (in MSU) define to the udp ↵rubidium
header.
2007-01-28(svn r8436) -Fixtron
-Feature: When linking the terraform toolbar to the build toolbars place them side by side instead of on top of each other
2007-01-28(svn r8435) -Regression (r7759?): Readd aircraft.h to the project files ↵Darkvater
which were added in r6644 but miracuously disappeared sometime afterwards
2007-01-27(svn r8434) -Fix (r8430): Missing braces caused compilation failure for some ↵peter1138
(most?) compilers...
2007-01-27(svn r8431) -Update: WebTranslator2 update to 2007-01-27 19:34:37miham
catalan - 4 fixed by arnaullv (4) danish - 4 fixed, 2 changed by MiR (6) dutch - 4 fixed by habell (4) french - 4 fixed by glx (4) german - 4 fixed by Neonox (4) hungarian - 4 fixed by miham (4) korean - 4 fixed, 4 changed by Nios (4), leejaeuk5 (4) lithuanian - 2 changed by Domas (2) polish - 4 fixed by meush (4) portuguese - 4 fixed by izhirahider (4) simplified_chinese - 4 fixed by Fishingsnow (4) slovenian - 4 fixed, 410 changed by Necrolyte (414) ukrainian - 34 fixed, 49 changed by mad (79), znikoz (4)
2007-01-27(svn r8430) -Fixtron
Replace the rather obscure control flow for handling aircraft/ship/train orders by something remotly comprehensible (see r3584)
2007-01-27(svn r8429) -Codechange: Add a name for AircraftVehicleInfo subtype ↵Darkvater
helicopter and remove some magic numbers related to the subtype.
2007-01-27(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of ↵Darkvater
magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.