Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-19 | (svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs) | miham | |
2005-05-18 | (svn r2349) - Fix: remove warning from release build when assertions are no ↵ | Darkvater | |
longer active | |||
2005-05-17 | (svn r2348) - Fix: Do not scroll the game with the arrow keys when the ↵ | Darkvater | |
chatbox is open | |||
2005-05-17 | (svn r2347) - Fix (regression): depot window did not get redrawn when a ↵ | Darkvater | |
non-train-engine was sold. | |||
2005-05-17 | (svn r2346) - Fix: Have the windows installer also delete any spritecache.xx ↵ | Darkvater | |
files on uninstall | |||
2005-05-17 | (svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't ↵ | Darkvater | |
support it. Only valid ones are signs (delete) and waypoints (rename to default). | |||
2005-05-17 | (svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in ↵ | Darkvater | |
GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed. | |||
2005-05-17 | (svn r2343) - Fix (regression): dedicated server caused desyncs with its ↵ | Darkvater | |
commands, because the player sent over the network is OWNER_SPECTATOR as well, which on clients cannot execute anything. So *hack*hack* it into temporarily player 0. | |||
2005-05-17 | (svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first ↵ | Darkvater | |
character for '\0'. Also for some reason I forgot to validate the p1 param so that might lead to crashes with invalid signes. Fixed as well. | |||
2005-05-17 | (svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs) | miham | |
2005-05-17 | (svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, ↵ | Darkvater | |
unwanted remains of the _decode_parameters to _cmd_text move. | |||
2005-05-17 | (svn r2339) - Fix: on a dedicated server, after the joining of a player, the ↵ | Darkvater | |
player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected. | |||
2005-05-17 | (svn r2338) - CodeChange: only call the variable hooks when you set their ↵ | Darkvater | |
value not when you query them - Fix: typo in pool.c "Cleaing up" --> "Cleaning up" | |||
2005-05-17 | (svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made ↵ | truelight | |
Darkvater go crazy ;)) | |||
2005-05-17 | (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as ↵ | Darkvater | |
well. The TrueColor/256 icons had an ugly black shadow | |||
2005-05-16 | (svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, ↵ | miham | |
removed unused strings) | |||
2005-05-16 | (svn r2334) - Fix (regression): moved togglefullscreen into the ↵ | Darkvater | |
video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile. | |||
2005-05-16 | (svn r2333) - CodeChange: also don't execute command if user has typed all ↵ | Darkvater | |
spaces (eg nothing worthwhile). Suggested and implemented by Tron. | |||
2005-05-16 | (svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console ↵ | Darkvater | |
window - Fix: do not execute emtpy commands anymore | |||
2005-05-16 | (svn r2331) - Fix (regression): fix text overflows in about box. | Darkvater | |
2005-05-16 | (svn r2330) - Fix: link error when compiling as dedicated. Add sdl.c to ↵ | Darkvater | |
always compile in makefile as it is always protected by WITH_SDL and add a stub for ToggleFullScreen() | |||
2005-05-16 | (svn r2329) CMD_CHANGE_PRESIDENT_NAME and CMD_CHANGE_COMPANY_NAME don't use ↵ | tron | |
p1, so don't send any meaningful value for it when invoking these commands | |||
2005-05-16 | (svn r2328) There's no need for extra magic to detect libpng on FreeBSD | tron | |
2005-05-16 | (svn r2327) -fix [MacOSX] default path for midi player on mac is now correct ↵ | bjarni | |
again | |||
2005-05-15 | (svn r2325) - Update OpenTTD for 0.4.0 release | Darkvater | |
2005-05-15 | (svn r2324) Introduce _cmd_text for passing strings with a command instead ↵ | tron | |
of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes. | |||
2005-05-15 | (svn r2323) Remove unused dereferencing | tron | |
2005-05-15 | (svn r2322) - CodeChange: doxygen commented the tunnel-crash fix. Also if ↵ | Darkvater | |
(bla) {return;} else {return;} is not proper code. It's if (bla) {return;} return; ;) | |||
2005-05-15 | (svn r2321) - Fix: [ 1202286 ] On OS/2 you get a double backslash in your ↵ | matthijs | |
filename after browsing to the root dir of a drive and "." and ".." are incorrectly displayed. (orudge) | |||
2005-05-15 | (svn r2320) - Fix: [ 1185176 ] Train in tunnel is not properly detected by ↵ | matthijs | |
signal code (Hackykid) | |||
2005-05-15 | (svn r2319) - Fix: copying/pasting from the extra viewport did not center on ↵ | Darkvater | |
what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation. | |||
2005-05-15 | (svn r2318) - Feature: added console command 'part' to leave a currently ↵ | Darkvater | |
running game and 'join' which is an alias to 'connect' to join a multiplayer server. | |||
2005-05-15 | (svn r2317) - Fix: [ 1193048 ] Pre-signal stays red when there is only a ↵ | Darkvater | |
single exit signal (dinno) | |||
2005-05-14 | (svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob) | Darkvater | |
2005-05-14 | (svn r2315) - Fix: [ 1187613 ] No HQ present for competitor, disable 'View ↵ | Darkvater | |
HQ' button, inspired by lucaspiller | |||
2005-05-14 | (svn r2314) - Feature: [ 1187490 ] Patches for building on IRIX (jgilje) | Darkvater | |
2005-05-14 | (svn r2313) - Fix: [ 1202115 ] Clicking shipslist on bouy asserts ↵ | Darkvater | |
GetPlayer(). Bouys and oilrigs don't have owners, so it cannot get the vehicle-list of the station-owner. Just use _current_player | |||
2005-05-14 | (svn r2312) - Fix (regression): changing to/from fullscreen got broken with SDL. | Darkvater | |
2005-05-14 | (svn r2311) - Fix: eh, forgot to remove moved function. | Darkvater | |
2005-05-14 | (svn r2310) - Fix: Game would crash if you full-screened with the ↵ | Darkvater | |
'fullscreen' button than chose a resolution from the dropdown box that was no longer valid. Big thanks to DaleStan for track down the crashing bug. - Fix: There would be duplicate entries in the resolutions dropdown box. Copy SDL method or removing duplicates and sort the list. - Feature: in the settings menu, you don't have to click on the arrows anymore, clicking on the dropdown box itself has the same effect. Consistent with other dropdowns in the game | |||
2005-05-14 | (svn r2309) - CodeChange: Change all _iconsole_color_whatever into ↵ | Darkvater | |
_icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;) | |||
2005-05-14 | (svn r2308) - Fix: enforce server-only and/or offline commands by giving ↵ | Darkvater | |
them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security" - CodeChange: move ValParamRailtype() to check rail type from command.h to vehicle.h where it is better suited. | |||
2005-05-14 | (svn r2307) - Fix (regression): it was not possible to change the drive-side ↵ | Darkvater | |
in the intro-game. - CodeChange: remove unused "CANT_DO_THIS" double-string. | |||
2005-05-14 | (svn r2306) - CodeChange: Check the last commands; refits. This needed an ↵ | Darkvater | |
extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks" | |||
2005-05-14 | (svn r2305) [Translations] Updated to 2005-05-14 (~50 strs / 7 langs) | miham | |
2005-05-13 | (svn r2304) - Fix (regression): excuse the Lumber mill from the list of ↵ | Darkvater | |
raw-industries build-restriction, as it can be built always, patch-setting, or no patch-setting. | |||
2005-05-13 | (svn r2303) - CodeChange (fix): when giving money to other players only ↵ | Darkvater | |
allow transferring money that is above your loan. Eg you can't give away your loan. - Langfix: 'goes down by' 'increases', vv for down in english.txt. | |||
2005-05-13 | (svn r2302) - Fix: when you started a server 'load <file>' did not work ↵ | Darkvater | |
prior to doing 'ls'. Fixed by moving the changing of saveload_mode into BuildFileList() | |||
2005-05-12 | (svn r2301) - CodeChange: prettyify ChangeOwnerShipOfPlayerItems() a bit | Darkvater | |
- CodeChange: add comments to a very ugly part of the code (network_client.c); that enforces that the server gives an ID to the client. | |||
2005-05-12 | (svn r2300) - CodeChange: check the last number of commands, now only the ↵ | Darkvater | |
refit ones remain, and some server-only commands. - CodeChange: remove cmd-misuses CmdStartScenario() and CmdDestroyCompanyHQ() - Fix (invisible): when parameter checking CmdRestoreOrderIndex() the vehicle did not have its orders yet, so it would fail. So move doing this until AFTER the orders have been added back in RestoreVehicleOrders() |