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AgeCommit message (Expand)Author
2021-11-08Update: Translations from eintstranslators
2021-11-08Fix #9579: Object and HQ construction is Construction cost, not Property Main...Tyler Trahan
2021-11-07Update: add setting to hide news about competitors vehicle crash (#9653)Guillaume Renoult
2021-11-07Feature: Ctrl-click to remove fully autoreplaced vehicles from list (#9639)Tyler Trahan
2021-11-07Fix: Don't show screenshot GUI in screenshots (#9674)Tyler Trahan
2021-11-07Fix: Do not redraw vehicle lists when skip order command is tested.J0anJosep
2021-11-06Fix 55a11710: Curly braces need to be double-escaped for (std::)fmt.Michael Lutz
2021-11-06Update: Translations from eintstranslators
2021-11-06Fix 65cbde4b: Writing to uninitialized string when loading a currency NewGRF.Michael Lutz
2021-11-06Fix #9669, cbe00ec: Only try valid reverse directions (#9672)Loïc Guilloux
2021-11-03Fix #9648: add missing commas in crash messageDmitry Erlikh
2021-11-03Fix 3a1a915: Every 16th client never reconnects after server restartdP
2021-11-02Update: Translations from eintstranslators
2021-11-01Update: Translations from eintstranslators
2021-10-29Update: Translations from eintstranslators
2021-10-28Update: Translations from eintstranslators
2021-10-27Update: Translations from eintstranslators
2021-10-25Update: Translations from eintstranslators
2021-10-24Update: Translations from eintstranslators
2021-10-23Update: Translations from eintstranslators
2021-10-23Change: Suppress panning in intro game, while user is interacting with the GU...frosch
2021-10-23Codechange: rename 'info_view' to 'rotor_in_gui', because it is only used by ...frosch
2021-10-23Codechange: remove redundant 'info_view' parameter, it can be derived from 'i...frosch
2021-10-22Update: Translations from eintstranslators
2021-10-22Fix: Draw rotor in cursor when dragging helicopters. (#9612)Joan Josep
2021-10-22Fix #9643, 95386dc: Incorrect determination of screenshot format (#9644)Loïc Guilloux
2021-10-21Update: Translations from eintstranslators
2021-10-20Change: Don't store not to be activated newGRFs in savegames (#9627)Loïc Guilloux
2021-10-20Fix #9630: intro game could zoom in/out more than allowed by settings (#9633)Loïc Guilloux
2021-10-20Update: Translations from eintstranslators
2021-10-20Fix #9626, ddafc0d: Incorrect loading of script saved data (#9629)Loïc Guilloux
2021-10-19Update: Translations from eintstranslators
2021-10-19Fix #9624: compilation with RANDOM_DEBUGglx22
2021-10-19Change: [Actions] Also check desync debugglx22
2021-10-18Update: Translations from eintstranslators
2021-10-18Fix #9595: Always use plural forms of cargo for subsidy strings (#9619)Charles Pigott
2021-10-17Fix 01603d9e: [Preview] publishing preview failed due to recent changes (#9621)Patric Stout
2021-10-17Fix 3046a6ce: [Preview] building preview failed to patch LZMA (#9620)Patric Stout
2021-10-17Change: Ignore refresh_rate setting when vsync is enabledCharles Pigott
2021-10-17Fix #9614: Refresh rate dropdown was still active when vsync was enabledCharles Pigott
2021-10-17Feature: Button to toggle showing advanced signal types (#9617)Charles Pigott
2021-10-17Change: Don't use 'server address' string in server list when displaying an i...Charles Pigott
2021-10-16Codechange: "set but not used" warning when disabling assert() (#9613)Patric Stout
2021-10-15Update: Translations from eintstranslators
2021-10-12Update: Translations from eintstranslators
2021-10-11Fix: Try all possible reverse directions when a ship reaches a dead endglx22
2021-10-11Change: Reverse ship when leaving docks if a better path existsglx22
2021-10-11Update: Translations from eintstranslators
2021-10-10Update: Translations from eintstranslators
2021-10-06Update: Translations from eintstranslators