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2004-12-21(svn r1203) -Fix: the pathfinder no longer sees rail with an other owner as a truelight
possible route. This also makes sure signals don't show red because there is a train on the track of an other owner.
2004-12-21(svn r1202) -Fix: removed unused variabletruelight
2004-12-21(svn r1201) -Fix: I forgot to add a * in r1183 ;)truelight
2004-12-21(svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the truelight
road/rail-crossing, and you let an other train drive towards it, reverse it, the lights no longer go off.
2004-12-21(svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when ↵truelight
a train is reversed at the wrong moment (Yeah, our longest open bug finally fixed :) :) :))
2004-12-21(svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other truelight
companies by building a depot close to a station. (even more: trains do no longer enter tiles that do not belong to his owner)
2004-12-21(svn r1197) -Fix: [GUI] in r1194 someone deleted too much code from ↵truelight
WE_KEYPRESS. Now you can change your player-name in the GUI again :)
2004-12-21(svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now.truelight
2004-12-21(svn r1195) Daily langfile updates (automatic)miham
2004-12-20(svn r1194) Feature: You can now add and remove servers from the server ↵dominik
list. Those will be remembered until you delete them by pressing the Delete key.
2004-12-20(svn r1189) Fix vehicle list update glitch when moving waggons in depotstron
2004-12-20(svn r1188) -Fix: [Network] Fixed that CTRL+<key> could sometimes hang a ↵truelight
dedicated server till enter was pressed. CTRL+D after a random key still does hang the dedicated server till enter is pressed.
2004-12-20(svn r1187) -Fix: [Network] You can no longer join as spectator a game with no truelight
companies (a lot of code can simply not handle it)
2004-12-20(svn r1186) -Fix: [Network] You can now join a company on a server where a ↵truelight
company went bankrupt, without joining the wrong company (or even failing to do so)
2004-12-20(svn r1185) -Fix: [Network] Send to team now results in correct company on ↵truelight
the sender
2004-12-20(svn r1184) -Fix: [Network] %p as chat message no longer gives funny result ↵truelight
(tnx to GeniusDex (that makes 10 ;)))
2004-12-20(svn r1183) -Fix: Newsmessage-validation-pointer was never reset, causing ↵truelight
some nasty crashes (tnx to GeniusDex for the clear backtrace)
2004-12-20(svn r1182) -Fix: Makefile had a small glitch, making it impossible to ↵truelight
compile the game (Oskar_)
2004-12-20(svn r1181) Daily langfile updates (automatic)miham
2004-12-19(svn r1180) Makefile: fixed dependancies so the flag -j can be used. It ↵bjarni
makes the compilation process into more than one job which makes it able to benefit from multiple CPUs. Using -j without setting a limit of jobs (like -j2) is not a great idea (thanks to ln-- for reporting the need for this one)
2004-12-19(svn r1179) Fix: Tooltips for vehicle list sortingdominik
This has gotta be the greatest kick for Moriarty!
2004-12-19(svn r1178) Fix: Error message for building canals on slopes is correctdominik
2004-12-19(svn r1177) Enable non-stop flag for waypointstron
2004-12-19(svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company ↵truelight
went bankrupt
2004-12-19(svn r1175) -Fix: [ 1086375 ] Backup-order-list was not closed with an ↵truelight
OT_NOTHING, resulting in order-lists mixing together (maybe tnx to Darkvater, not sure though..)
2004-12-19(svn r1174) -Fix: [Network] All strings can now be translated (no more ↵truelight
hardcoded strings)
2004-12-19(svn r1173) -Fix: [Network] Console input in dedicated server for windows ↵truelight
was not working (Hackykid)
2004-12-19(svn r1172) -Fix: [Network] Pressing CTRL+C in dedicated server now closed ↵truelight
the server
2004-12-19(svn r1171) Fix: Console hotkey works again on keyboards where this key is a ↵dominik
deadkey.
2004-12-19(svn r1170) Fix: news_gui.c should compile everywhere without warnings now.dominik
2004-12-19(svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you ↵truelight
now stay a spectator even if someone else joins.
2004-12-19(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const' truelight
and 'void' where needed, prefixed all functions, typedefs and global vars with 'Network' and organized all externals nicely.
2004-12-19(svn r1167) Feature: Added the possibility to add validation functions to ↵dominik
NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well.
2004-12-19(svn r1166) Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly ↵dominik
exploding any more
2004-12-19(svn r1165) Fix: [ 1085255 ] Docks now have a button to display the ↵dominik
catchment area
2004-12-19(svn r1164) Redid fix from revision 1163 to work with all patch settingsdominik
2004-12-18(svn r1163) Fix: [ 1087403 ] Crashed trains aren't reported to have too few ↵dominik
orders any more
2004-12-18(svn r1162) The server list can now be automatically filled from the config ↵dominik
file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup.
2004-12-18(svn r1161) Don't make redundant GetAirport() calls, use the cached valuetron
2004-12-18(svn r1160) -Fix: redid revision 1159. pid_t should not be defined under ↵truelight
windows.
2004-12-18(svn r1159) -Fix: pid_t was unknown to windows; typedeffed to int.darkvater
2004-12-18(svn r1158) Make network compile on SunOStron
2004-12-18(svn r1157) Enhanced the config file (openttd.cfg) to use another section ↵dominik
type. "List sections" as opposed to "variable sections" contain a list of values, separated by a new line. This is now used for the [newgrf] group. You have to edit each line in this section from e.g. "0 = firstset.grf" to only "firstset.grf".
2004-12-18(svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) ↵truelight
(GeniusDex)
2004-12-18(svn r1153) -Fix: FindCatchmentRadius is now a function that uses the enums ↵truelight
instead of magic numbers (tnx to Stumo)
2004-12-18(svn r1152) -Add: [Network] Added signal handling (GeniusDex)truelight
2004-12-18(svn r1151) Fix last commit |:tron
2004-12-18(svn r1150) Fixes:tron
- Don't crash when building or destroying airport without depots (bugs were latent before r1149) - Delete all hangar windows when destroying an airport, not just the first one (before r1149 none where deleted)
2004-12-18(svn r1149) Fix hack which abuses first TileIndex of airport depot array as ↵tron
number of depots (similar change as in map branch)
2004-12-17(svn r1148) Fix: The console hotkey is finally working properly on all ↵dominik
keyboards. It's the key on the top left corner