Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-15 | (svn r11112) -Fix (r11107) [FS#1229]: in some cases one could destroy (parts ↵ | rubidium | |
of) buildings when building tunnels. | |||
2007-09-15 | (svn r11111) -Fix (r11106): missing const broke compilation with MSVC | glx | |
2007-09-14 | (svn r11110) -Fix (r11107): somebody forgot to update project files ;) | glx | |
2007-09-14 | (svn r11109) -Fix r11106: it is silly to use a std::list for something that ↵ | truelight | |
is cleary a std::vector (less memory ;) WHOHO!) | |||
2007-09-14 | (svn r11108) -Fix (r11107): somebody forgot to add some file ;) Spoils the ↵ | rubidium | |
fun of the previous cryptic message though. | |||
2007-09-14 | (svn r11107) -Feature: some tool so one can still build tunnels under rails ↵ | rubidium | |
(and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch. | |||
2007-09-14 | (svn r11106) -Add: added .tar support; you can pack all files in your data/ ↵ | truelight | |
dir in how ever many .tar files you like, keeping the dir-structure equal to the unpacked version, and OpenTTD can handle them just like the files were unpacked -Note: useful for GRF-packs and 32bpp PNGs. Don't forget to keep the dir-structure alive for 32bpp PNGs! -Note: file-loading-order: search-paths, .tar-files in the order found on disk (can be anything at all, don't depend on it.. use 'openttd -d1' to see which order they are added) | |||
2007-09-14 | (svn r11105) -Codechange [FS#1223]: add some support for tuning of the ↵ | rubidium | |
bounding boxes for some special cases (like tunnels and bridges). Patch by frosch. | |||
2007-09-14 | (svn r11104) -Fix: bounding boxes also overlap when the min of a bounding ↵ | rubidium | |
box is equal to the max of another bounding box. Patch by frosch. | |||
2007-09-14 | (svn r11103) -Codechange: remove pointless comparison as it can never ever ↵ | rubidium | |
be true (unless you've got at least 3 bit errors and then you're screwed anyway). Patch by frosch. | |||
2007-09-14 | (svn r11102) -Codechange: remove some pointless addition+substractions. ↵ | rubidium | |
Patch by frosch. | |||
2007-09-13 | (svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust ↵ | truelight | |
the check with file_slot. This solves the ? sprites with autorail (nice catch Progman) | |||
2007-09-13 | (svn r11100) -Fix r11099: darn typos... | truelight | |
2007-09-13 | (svn r11099) -Codechange: allow on opening of a file via FioFOpenFile to ↵ | truelight | |
request the size of the file, so we can keep that in mind | |||
2007-09-13 | (svn r11098) -Fix r11096: forgot spaces before comments | truelight | |
2007-09-13 | (svn r11097) -Codechange: for easy future extension of NewGRF Scanning, ↵ | truelight | |
split up the functions a bit | |||
2007-09-13 | (svn r11096) -Fix: when 2 different GRF-files had the same name (e.g.: ""), ↵ | truelight | |
the double-entry checker didn't always work correctly, resulting in multiple entries of the same grf in the list | |||
2007-09-13 | (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in ↵ | truelight | |
it too, but use a nice seperate variable for it -Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support | |||
2007-09-13 | (svn r11094) -Documentation: Add comments on viewport structures and change ↵ | belugas | |
an obscure variable name to something a little more meaningfull. Heavily based of frosch's work (FS#1223) | |||
2007-09-13 | (svn r11093) -Fix r11092: also add a DEBUG(driver, 1) if the blitter is ↵ | truelight | |
loaded, to show which one really loaded | |||
2007-09-13 | (svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter ↵ | truelight | |
(so you don't have to keep on doing 'openttd -b 32bpp-optimized'..) | |||
2007-09-12 | (svn r11091) -Codechange: Partial rewrite of the road management code of ↵ | belugas | |
towns, in order to make it more readable and with improved performance. (FS#1161 by skidd13) | |||
2007-09-12 | (svn r11090) -Fix (r11089): incorrect version format and failure with paths ↵ | glx | |
containing spaces | |||
2007-09-12 | (svn r11089) -Codechange: add revision detection to MSVC. | rubidium | |
2007-09-11 | (svn r11088) -Fix (r11063, r11067): MSVC warning C4804: '>' : unsafe use of ↵ | glx | |
type 'bool' in operation | |||
2007-09-10 | (svn r11087) -Update: WebTranslator2 update to 2007-09-10 22:36:01 | miham | |
brazilian_portuguese - 6 fixed by tucalipe (6) catalan - 6 fixed by arnaullv (6) dutch - 6 fixed by webfreakz (6) estonian - 6 fixed by kristjans (6) french - 6 fixed by glx (6) hungarian - 6 fixed by miham (6) italian - 6 fixed by lorenzodv (6) slovak - 6 fixed by lengyel (6) spanish - 6 fixed by eusebio (6) swedish - 24 fixed by daishan (24) ukrainian - 6 fixed by mad (6) | |||
2007-09-10 | (svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the ↵ | rubidium | |
acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984. | |||
2007-09-10 | (svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, ↵ | rubidium | |
which caused a mess of tab and non-tab usage. | |||
2007-09-10 | (svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman. | rubidium | |
2007-09-10 | (svn r11083) -Fix r11078: don't clear the anim buffer when alpha = 0 (tnx to ↵ | truelight | |
frosch) | |||
2007-09-10 | (svn r11082) -Fix r11081: save before commit (yeah, whitelines are important ↵ | truelight | |
too!) | |||
2007-09-10 | (svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do ↵ | truelight | |
animation if we are not drawing to the screen-pointer | |||
2007-09-09 | (svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit ↵ | truelight | |
was ... wrong ;) | |||
2007-09-09 | (svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-anim | truelight | |
2007-09-09 | (svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as ↵ | truelight | |
32bpp-simple (based on the work of frosch) -Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too | |||
2007-09-09 | (svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using ↵ | truelight | |
0..255 makes it much faster (frosch) -Fix: ComposeColourXXX could work a tiny bit faster when using 256, not 255 as value to divide with; downside is that it can give alpha errors (frosch) | |||
2007-09-09 | (svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the ↵ | rubidium | |
goto-depot button did not make it possible to stop the vehicle at that depot. | |||
2007-09-09 | (svn r11070) -Fix [FS#1217]: due to making an Action2 variable work ↵ | rubidium | |
properly, the NewGRF called other code too that wasn't prepared for non-train vehicles. | |||
2007-09-09 | (svn r11069) -Codechange: allow slopes under statues. Patch by kaan. | rubidium | |
2007-09-09 | (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the ↵ | rubidium | |
Vehicle::first pointer correctly set. | |||
2007-09-09 | (svn r11067) -Codechange: also make it possible to use the advanced vehicle ↵ | rubidium | |
list for other players. Patch by SmatZ. | |||
2007-09-09 | (svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman. | rubidium | |
2007-09-09 | (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting ↵ | rubidium | |
subsystem. Patch by Progman. | |||
2007-09-08 | (svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew ↵ | rubidium | |
the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown. | |||
2007-09-08 | (svn r11063) -Codechange: make it possible for people to view the loading ↵ | rubidium | |
indicators of everyone. Patch by SmatZ. | |||
2007-09-08 | (svn r11062) -Update: WebTranslator2 update to 2007-09-08 22:37:00 | miham | |
croatian - 1 changed by knovak (1) estonian - 4 fixed, 3 changed by kristjans (7) french - 2 changed by glx (2) hungarian - 4 fixed by miham (4) japanese - 4 fixed by ickoonite (4) norwegian_nynorsk - 14 fixed by pollux (14) slovak - 4 fixed by lengyel (4) slovenian - 4 fixed by Necrolyte (4) spanish - 4 fixed by eusebio (4) turkish - 27 fixed by jnmbk (27) ukrainian - 2 fixed by mad (2) | |||
2007-09-08 | (svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice | glx | |
2007-09-08 | (svn r11060) -Codechange: replace some magic numbers with the right ↵ | rubidium | |
enumified constants. | |||
2007-09-08 | (svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions ↵ | rubidium | |
of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ. | |||
2007-09-08 | (svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line. | belugas | |
After double checking with ttdpatch, behaviour is now more alike (Eddi) |