Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-29 | (svn r1297) Language fixes in the source.. (ln-) | miham | |
2004-12-29 | (svn r1296) Cleanup for MSVC files (bociusz) | celestar | |
2004-12-29 | (svn r1295) -Fix: [ 1092499 ] Copy order was fucked up, because memcpy said: | truelight | |
sizeof(uint16), instead of sizeof(Order). | |||
2004-12-28 | (svn r1294) Daily langfile updates (automatic) | miham | |
2004-12-28 | (svn r1293) Fixed the bug in translator | miham | |
2004-12-28 | (svn r1292) -Codechange: also updated the town/industry sort-list to be ↵ | truelight | |
uint16 compatible | |||
2004-12-28 | (svn r1291) -Codechange: prepared subsidies and towns to become an uint16 ↵ | truelight | |
(happens after savegame bump) | |||
2004-12-28 | (svn r1290) Added type to typedef struct Engine and filled in the same data ↵ | bjarni | |
as in type in vehicle it was kind of lame that you should use AircraftVehInfo(), ShipVehInfo() etc. if you wanted to know what type the engine is | |||
2004-12-28 | (svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge) | truelight | |
2004-12-28 | (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and ↵ | truelight | |
loaded as an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!! | |||
2004-12-28 | (svn r1287) -Fix: reversed 1285, because it is not the solution. This also ↵ | truelight | |
means that getting a lot of money with shares is back... :( | |||
2004-12-28 | (svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$ | truelight | |
2004-12-28 | (svn r1285) -Fix: your loan is now substracted from your company value | truelight | |
2004-12-28 | (svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a ↵ | truelight | |
lot of money) | |||
2004-12-27 | (svn r1283) -Add: AutoRenew is now a client-side patch instead of a ↵ | truelight | |
game-side patch Note: this is the first commit that breaks compatibility with 0.3.5! -Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer. | |||
2004-12-27 | (svn r1282) -Fix: forget 2 files for the OS/2 patch. And forgot to add: | truelight | |
patch by Orudge, great job!! | |||
2004-12-27 | (svn r1281) -Fix: the OS/2 is now finished. Fixes: | truelight | |
- Networking - File selector issue - Keyboard input - Dedicated server console issue (use dedicated.cmd to open a server) - Plus many other minor issues | |||
2004-12-27 | (svn r1280) -Codechange: made the last patch a bit more... readable (in ↵ | truelight | |
other words: use that spacebar!!) | |||
2004-12-26 | (svn r1279) Fixed the scrollbar in the network gui(server list). It now ↵ | bjarni | |
updates when scrolling (HackyKid) | |||
2004-12-25 | (svn r1278) (Applied to trunk/ and branch/map/) | matthijs | |
-Made media/opentdd.64.png non-executable -Created an xpm version of media/openttd.64.png (required for debian) | |||
2004-12-25 | (svn r1277) Daily langfile updates (automatic) | miham | |
2004-12-24 | (svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on ↵ | truelight | |
systems with more then 1 ip, and server_bind active to one of them. | |||
2004-12-24 | (svn r1274) Makefile: networking is not longer experimental | bjarni | |
2004-12-24 | (svn r1273) Daily langfile updates (automatic) | miham | |
2004-12-24 | (svn r1272) -Fix: game compiles again with network disabled | truelight | |
2004-12-24 | (svn r1271) -Fix: set eol-style to native on missing files | darkvater | |
-Added known_bugs file with open bugs on SF..should be included with installer -Updated installer for 0.3.5 | |||
2004-12-23 | (svn r1270) Updated all languages so they are ready to be released | bjarni | |
moved russian, turkish and latvian 'translations' to lang/unfinished so we do not release 'translations' with nearly no translated strings | |||
2004-12-23 | (svn r1269) - Updated changelog.txt and readme.txt for 0.3.5 | truelight | |
- Marked docs/console.txt as out-dated | |||
2004-12-23 | (svn r1268) -Fix: some warnings in gfx.c fixed | darkvater | |
-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game -Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0 | |||
2004-12-23 | (svn r1267) -Fix: fix the wrong language file postfix strings...if you do ↵ | darkvater | |
such a change in english.txt, please also update the other language as well too! | |||
2004-12-23 | (svn r1266) -Fix: fix some cygwin/mingw warnings | darkvater | |
-Note: when compiling with MinGW (-mno-cygwin) __MINGW32__ is defined; when compiling without it __CYGWIN32__ is defined. You need to set either -mno-cygwin (MinGW) or -mwin32 (Cygwin) to have WIN32 defined | |||
2004-12-23 | (svn r1265) -Fix: the server can also no longer use the money cheat if the | truelight | |
advertise-mode is active | |||
2004-12-23 | (svn r1264) Fix: Default currency is GBP again and the currency identifier ↵ | dominik | |
is displayed correctly in the config file | |||
2004-12-23 | (svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars | truelight | |
-Fix: You can enter some more chars in the chatbox | |||
2004-12-23 | (svn r1262) -Fix: [1088996] kill some warnings for MinGW (luzi82) | darkvater | |
2004-12-23 | (svn r1261) Removed the English strings from danish.txt | bjarni | |
2004-12-23 | (svn r1260) -Fix: [1090357] Patch for braindead MinGW compiler (luzi82) | darkvater | |
2004-12-23 | (svn r1259) -Fix: [Network] Network now compiles with glibc 2.1 (MacBaine) | truelight | |
2004-12-23 | (svn r1255) Renamed "postfix" to "suffix", for strings and variable names | dominik | |
2004-12-23 | (svn r1254) - Fix: [ 993500 ] High bridge rendering error | dominik | |
- Changed button to open landscaping toolbar | |||
2004-12-23 | (svn r1253) -Update: updated the multiplayer doc a bit. | truelight | |
Via this commit I wanted to thank everyone who helped with this new network, with some people by name: Bjarni, for Endian support, Hackykid, for Masterserver and ingame server-list, Geniusdex, for suggestions and bug reporting, Darkvater, for the Windows testing, Tron, for his comments and suggestions for the network, sign_de, for his general help around the network, orudge, for his kind offer to host our masterserver, dominik, for the network GUI, and all the others I did not mention or forgot. Thank you all :) | |||
2004-12-23 | (svn r1252) -Add: [Network] With 'set restart_game_date' you can set the ↵ | truelight | |
date for in which year the server must restart hisself. (0 = disabled, default value) | |||
2004-12-23 | (svn r1251) -Fix: [Console] The alias 'clean_company' is now working correctly | truelight | |
2004-12-23 | (svn r1250) -Fix: a dedicated server could not kick user number 1 | truelight | |
2004-12-23 | (svn r1249) -Fix: new files in the last commit had double content | truelight | |
2004-12-23 | (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge) | truelight | |
Works fine, beside some minor stuff: - Network is not working yet - Keyboard is not working - No MIDI support - 'A few file selector bugs involving drives' | |||
2004-12-23 | (svn r1247) -Fix: [ 1090313 ] Shares are now also sold when a company goes ↵ | truelight | |
bankrupt | |||
2004-12-23 | (svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because | truelight | |
company-index was sent, which should have been the client-index | |||
2004-12-23 | (svn r1244) -Fix: no longer show the current password when 'set company_pw' ↵ | truelight | |
is called without parameters (technical not possible, sorry DV) | |||
2004-12-23 | (svn r1243) -Fix: Scenario road-building toolbar also stickified. Thx for ↵ | darkvater | |
the notice teeone |