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2006-02-22(svn r3654) Turn another if-cascade into a switchtron
2006-02-22(svn r3653) -Fix: You didn't pay for terraforming at the end tile when ↵tron
building a tunnel
2006-02-22(svn r3652) Rewrite CmdBuildTunnel in the hope to make it a bit more ↵tron
comprehensible This implementation is also significantly shorter because it removes many redundant checks
2006-02-21(svn r3651) -Fix: r3646 fixed some lame compiler, but broke others... this ↵truelight
fixes it for some more compilers
2006-02-21(svn r3650) Fix braino in r3649, spotted by Mihamixtron
2006-02-21(svn r3649) Turn several if-cascades into switch()estron
2006-02-21(svn r3648) - Fix typo in r3647, don't ask me how it got there s/_/./Darkvater
2006-02-21(svn r3647) Some style-changes to the parameter parserDarkvater
2006-02-21(svn r3646) - We are not using MFC so don't use afxres but winres. This ↵Darkvater
solves the compilation problem if MFC is not installed with the compiler IDE (VS6 for example)
2006-02-21(svn r3645) Fix stupid typos in last (r3644) commit *sigh*tron
2006-02-21(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often ↵tron
it was just a complicated way of writing GetTileSlope(tile, NULL)
2006-02-21(svn r3643) Remove a local variable which is just a pointer to a road stop ↵tron
status field and had the sensible name 'b'; instead directly use the road stop status field
2006-02-21(svn r3642) There is a 'npf' debug level for a reason, use that instead of ↵Darkvater
bastardizing 'misc'. Also, pointers are checked against NULL in an if-statement
2006-02-20(svn r3641) - Rename MusicFilesettings 'btn_down' to more sensible 'playing'Darkvater
2006-02-20(svn r3640) - Remove win32-only variables from variables.h and put them into ↵Darkvater
win32_v.c. Also ifdef the win32 specific configuration file settings.
2006-02-20(svn r3639) Silence warnings on gcc about {} initializers around unionsDarkvater
2006-02-20(svn r3631) - 2cc: Remove use of some temporary variables and perform minor ↵peter1138
optimization in the form of the ternary operator.
2006-02-20(svn r3628) - Add BOOL and STRING types to saveload capabilities. String is ↵Darkvater
unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
2006-02-20(svn r3627) - Change all hardcoded 255 max-saveload versions with the define ↵Darkvater
SL_MAX_VERSION
2006-02-20(svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad ↵Darkvater
(offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
2006-02-20(svn r3625) - Move sl_version inside the functions where they are used to ↵Darkvater
force usage.
2006-02-20(svn r3624) - CodeChange: Some cosmetic changes in the saveload code;Darkvater
- hide and validate variable-size calculation (SlCalcConvMemLen/SlCalcConvFileLen) - some signed/unsigned fixes - handle conditional variables the same way for global -and struct types, through checking version_from and version_to
2006-02-20(svn r3623) - Standardize DEBUG() messages in saveload.cDarkvater
2006-02-20(svn r3622) - Partly revert r3214. The patch setting max_num_autosaves stays ↵Darkvater
to help control PDA-troubles which the commit was intended for. Didn't revert makefile-config version since it would cause trouble. But Bjarni promised to rewrite it :)
2006-02-20(svn r3621) - Codechange: Only define the server and bans list if network is ↵Darkvater
enabled. Preparatory work for saving patches/settings to savegame.
2006-02-20(svn r3620) - 2cc: Replace use of macro to determine colour map with a ↵peter1138
function call for drawing of vehicles.
2006-02-20(svn r3619) - Codechange: Simplify a NullStruct initialization in the ↵Darkvater
vehicle array (merge the two together to avoid confusion)
2006-02-19(svn r3618) -Codechange: [OSX] reduce the time spend in the cocoa video driverbjarni
by caching global vars in local vars, the CPU keeps them in registers when looping all pixels on screen this reduce reading from RAM, which is much slower (Tron wrote this after I detected that those loops used a lot of time) Note: since the reduced time is waiting for the RAM, the actual CPU usage is not reduced. This means that it's only detectable while fast forwarding and other situations when OTTD wants to use more than 100% of the CPU time
2006-02-18(svn r3617) Fix warning introduced in r3616tron
2006-02-18(svn r3616) Style sweeptron
2006-02-18(svn r3615) Remove the Quartz key codes from the public cocoa video driver ↵tron
interface
2006-02-18(svn r3614) turn 2 do-while-loop with 2 induction variables each into ↵tron
canocical for loops
2006-02-18(svn r3613) Some more const, indentation, whitespace and similar stufftron
2006-02-18(svn r3612) - RoadStop->slot[] stores a vehicle index. Adjust its type and ↵peter1138
use INVALID_VEHICLE instead of nonsense INVALID_SLOT.
2006-02-17(svn r3611) -Feature: [OSX profiling] Shark (Xcode's profiling tool) can now ↵bjarni
relate CPU usage to lines in the source files Now OSX users can tell what lines in the C code that keeps the CPU busy instead of just ASM code Note: PROFILE needs to be enabled in Makefile.config for this to work
2006-02-17(svn r3610) And one more (see r3608/r3609)tron
2006-02-17(svn r3609) Some more simplification in the same function as r3608tron
2006-02-17(svn r3608) No functional change, just make some code more comprehensible: ↵tron
Reduce variable scope, remove write-only variables, turn do-while-loops with multiple induction variables into canonical for-loops
2006-02-16(svn r3607) - Fix indenting of PerformanceRatingDetailWndProc()peter1138
2006-02-15(svn r3606) - NewGRF: Convert from TTDP railtype values to our own ↵peter1138
railtypes. (These are currently the same, but won't be forever...)
2006-02-14(svn r3605) - Remove silly macro and fix indenting in DrawVehicleRefitWindow()peter1138
2006-02-14(svn r3604) Remove two unnecessary local variablestron
2006-02-13(svn r3603) - NewGRF: Support loading of AI rank datapeter1138
2006-02-13(svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and ↵peter1138
remove global variable to return data as we can now access this directly.
2006-02-13(svn r3601) -Codechange: special for Tron, and he was absolutely correct in ↵truelight
thisone: added a comment for last commit
2006-02-13(svn r3600) -Fix: suppress error on 64bit targetstruelight
2006-02-13(svn r3599) -Fix: added some casts to suppress some more warningstruelight
2006-02-13(svn r3598) -Fix: suppress invalid warning by assigning value to variabletruelight
2006-02-13(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, ↵tron
add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
2006-02-12(svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD ↵bjarni
macros for endian conversion This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy