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2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2012-01-03(svn r23734) -Cleanup: remove the translated strings as wellrubidium
2012-01-03(svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes ↵rubidium
things even more up than changing NewGRFs in-game... so guess what happened
2012-01-03(svn r23732) -Update from WebTranslator v3.0:translators
bulgarian - 7 changes by kokobongo croatian - 3 changes by VoyagerOne dutch - 20 changes by Yexo english_US - 20 changes by Rubidium finnish - 22 changes by jpx_ french - 20 changes by glx german - 1 changes by planetmaker lithuanian - 1 changes by BlinK_ norwegian_nynorsk - 1 changes by mantaray portuguese - 1 changes by JayCity russian - 1 changes by akasoft serbian - 1 changes by etran ukrainian - 27 changes by Fixer
2012-01-03(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) ↵truebrain
company(ies). It can contain random text, and at most 3 buttons from a collection of 17
2012-01-03(svn r23730) -Add: Australian translationrubidium
2012-01-03(svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also ↵truebrain
increase the bytes per pixel
2012-01-03(svn r23728) -Fix [#FS4942-ish]: when cheating into another company, the ↵truebrain
SignList was not updated
2012-01-03(svn r23727) -Codechange: speedup the 32bpp palette animation by reducing ↵truebrain
the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255
2012-01-03(svn r23726) -Fix (r23670): Remove debugging code added accidentallypeter1138
2012-01-03(svn r23725) -Fix (r23723): compile before commityexo
2012-01-03(svn r23724) -Codechange: split of the check to see if ambient sounds are ↵yexo
enabled to a header file allowing compilers to inline that check
2012-01-03(svn r23723) -Codechange: speedup flood checks a bityexo
2012-01-03(svn r23722) -Change: Give the chat query window the same Z priority as the ↵frosch
normal text query window.
2012-01-02(svn r23721) -Fix (r23070): reading memory of a temporary (already ↵yexo
deconstructed) object is invalid
2012-01-02(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when ↵rubidium
the game script crashes
2012-01-02(svn r23719) -Fix [FS#4930]: extraction of music packs failedrubidium
2012-01-02(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of ↵rubidium
an AI was opened
2012-01-02(svn r23717) -Fix [FS#4927]: ships going to wrong dock location when moving ↵rubidium
the dock while the game is paused
2012-01-02(svn r23716) -Revert (r23705)[FS#4937]: unforeseen consequencessmatz
2012-01-02(svn r23715) -Update from WebTranslator v3.0:translators
luxembourgish - 48 changes by Phreeze portuguese - 7 changes by SupSuper turkish - 100 changes by niw3 ukrainian - 11 changes by Fixer welsh - 1 changes by kazzie
2012-01-02(svn r23714) -Codechange: don't mix Viewport with non-viewport codetruebrain
2012-01-02(svn r23713) -Codechange: split VehicleMove() into two functions, to ↵truebrain
minimalize the work done where possible
2012-01-02(svn r23712) -Codechange: rename the two vehicle hashes we have to names ↵truebrain
that make clear where they differ in
2012-01-02(svn r23711) -Codechange: don't chain the two vehicle hashes, but call them ↵truebrain
one by one
2012-01-01(svn r23710) -Change: make the default secondary sort method for the server ↵rubidium
list the number of clients instead of the name
2012-01-01(svn r23709) -Feature-ish: try harder to sort text instead of fancy ↵rubidium
characters in the server names
2012-01-01(svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), ↵truebrain
gaining similar benefits
2012-01-01(svn r23707) -Update from WebTranslator v3.0:translators
catalan - 22 changes by arnau indonesian - 19 changes by rusydan italian - 2 changes by lorenzodv russian - 2 changes by Lone_Wolf serbian - 2 changes by etran
2012-01-01(svn r23706) -Codechange: prevent 'unknown command' doxygen errorssmatz
2012-01-01(svn r23705) -Codechange: cache the last processed station in ↵smatz
FindStationsAroundTiles() in order to make the code a bit faster
2012-01-01(svn r23704) -Doc: Doxygen comment fixes and additions.alberth
2012-01-01(svn r23703) -Codechange: allow a compiler to inline a wrapper function, ↵truebrain
avoiding creation of a function stack, massively increasing its speed, for a function that is called often
2012-01-01(svn r23702) -Codechange: avoid using TileAddWrap() in ↵truebrain
FindStationsAroundTiles() by finding out where the border is in advance, speeding up the function with a factor 3 (you got to love random statistics which has no real meaning in the grand scheme of it all :D)
2012-01-01(svn r23701) -Codechange: give TileAddWrap() a 27% speed-up, by swapping ↵truebrain
entries in an if() statement, and reusing already calculated values (tnx to SmatZ for the ideas)
2012-01-01(svn r23700) -Fix: the size of the Subsidies pool used a random macro, which ↵truebrain
didn't really make sense in the grand scheme of things
2012-01-01(svn r23699) -Fix [FS#4928] (r23630): too much copy/pasting only allowed a ↵truebrain
silly low amount of goals to be created.
2012-01-01(svn r23698) -Fix (r21685): small, apparantly yearly reoccuring, typorubidium
2011-12-31(svn r23697) -Update from WebTranslator v3.0:translators
belarusian - 1 changes by Wowanxm czech - 2 changes by SmatZ dutch - 1 changes by Yexo english_US - 13 changes by Rubidium french - 2 changes by glx german - 1 changes by planetmaker hebrew - 1 changes by rril indonesian - 85 changes by rusydan norwegian_bokmal - 116 changes by mantaray romanian - 1 changes by tonny spanish - 2 changes by Terkhen
2011-12-31(svn r23696) -Fix (r23695): 5 <-> 6... today is not my dayrubidium
2011-12-31(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed ↵rubidium
in and default zoomed in screenshots
2011-12-31(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant...rubidium
2011-12-31(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old ↵rubidium
savegames if they could totally mess with the game's behaviour
2011-12-31(svn r23692) -Fix: use smallest_x of your children only when you let the ↵rubidium
children update it
2011-12-31(svn r23691) -Fix: signed/unsigned issues, causing asserts for some ↵truebrain
languages in relation to the serverlist
2011-12-31(svn r23690) -Fix: massive typo ;)rubidium
2011-12-30(svn r23689) -Update from WebTranslator v3.0:translators
simplified_chinese - 23 changes by chenwt0315 norwegian_bokmal - 236 changes by mantaray swedish - 9 changes by tobjork
2011-12-30(svn r23688) -Codechange: No need to check if a train needs servicing if we ↵michi_cc
only extend a train's path without actually calling the pathfinder. The path extension will stop when hitting a junction tile, so it is impossible to miss a depot this way.
2011-12-30(svn r23687) -Fix [FS#4922]: document where the game script directory isrubidium
2011-12-29(svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of ↵michi_cc
canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over.