Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-16 | (svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow | dominik | |
2005-01-16 | (svn r1542) Rename TileHeight to TilePixelHeight, because this is what it ↵ | tron | |
actually returns | |||
2005-01-16 | (svn r1541) Fix: [ 1100767 ] fast forward in main menu | dominik | |
2005-01-16 | (svn r1540) -Fix: since grf files are reopened on every load/new game, close ↵ | darkvater | |
the old opened to fix stale filehandles (thx tamlin) | |||
2005-01-16 | (svn r1539) -Fix: [1103271] free'd memory used. Moved w->wndproc(w, &e) to ↵ | darkvater | |
end of function. Thanks for finding this tamlin. | |||
2005-01-16 | (svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none ↵ | darkvater | |
(jaguar7) | |||
2005-01-16 | (svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin) | darkvater | |
2005-01-16 | (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ↵ | tron | |
them into inline functions and add some asserts | |||
2005-01-16 | (svn r1535) -Fix: bah, I hate to be wrong.. oh, euh, wrong copy/paste from ↵ | truelight | |
TPFMode 1 | |||
2005-01-16 | (svn r1534) Use memmove() instead of memcpy() when copying overlapping ↵ | tron | |
memory (tamlin) | |||
2005-01-16 | (svn r1533) Turn an if cascade into a switch and move a const array to the ↵ | tron | |
only location where it is used | |||
2005-01-16 | (svn r1532) -Fix: [1103078] default service period patch options are now ↵ | darkvater | |
cast to 0 with right variable size. | |||
2005-01-15 | (svn r1531) -Feature: [1039061] Swiss town-names (vulvulune) | darkvater | |
2005-01-15 | (svn r1530) Makefilefix: now the binary never links to SDL if DEDICATED is ↵ | bjarni | |
set. Thanks to igor2code for making me aware of this issue even through I fixed it in a different way than his patch did. (I made dedicated never link to sdl, nomatter what makefile.config says) | |||
2005-01-15 | (svn r1529) -Feature: [1090950] Adding 16:10 resolutions for mainly laptops ↵ | darkvater | |
(doode) | |||
2005-01-15 | (svn r1528) -Fix: forgot to init a variable | truelight | |
2005-01-15 | (svn r1527) -Add: RCon (Remote Connection). A server can set: | truelight | |
'set rcon_pw <password>' Which enables rcon. A client can now do: 'rcon <password> "<command>"' The command will be executed on the server. (guru3) -Fix: 'kick 1' did crash dedicated servers -Fix: server password is now correctly saved !!Warning!!: do not give your rcon password to people you do not thrust! | |||
2005-01-15 | (svn r1526) -Fix: [1103027] Minor changes for the lobby GUI (widen window) ↵ | darkvater | |
(bociusz) | |||
2005-01-15 | (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic. | truelight | |
-Codechange: renamed all 'schedule' stuff to 'order(list)' -Codechange: moved all order-stuff to order_cmd.c / order.h -Codechange: vehicles that share orders are now linked to eachother with next_shared/prev_shared in Vehicle Developers: please use AssignOrder to assign data to an order. If not, you _WILL_ make the save-routine to assert! | |||
2005-01-15 | (svn r1524) -"Feature": when windows exception tracker is enabled (release ↵ | darkvater | |
builds) and the game crashes for any reason any active log file is closed first. This ensures the log file and ingame debug messages can be used to debug a problem. Any *nix versions are welcome | |||
2005-01-15 | (svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; ↵ | darkvater | |
reenabled again -Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin) | |||
2005-01-15 | (svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is ↵ | darkvater | |
too strict ;) (Thx Tron) | |||
2005-01-15 | (svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly | celestar | |
-Codechange: added some const to last commit -Codechange: Ship and Aircraft lists are now update on order change, not on new day | |||
2005-01-15 | (svn r1520) Trim 134 (!) lines with trailing whitespace ): | tron | |
2005-01-15 | (svn r1519) -Fix: [1102776], [1099535] Aircraft vehicle lists are now ↵ | celestar | |
redrawn when an aircraft arrives in the depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list) | |||
2005-01-15 | (svn r1518) -Fix: server issue where some company names were wrong | darkvater | |
-Fix: Highscore troubles; accessing members of deleted window | |||
2005-01-15 | (svn r1516) -Cheating players do not get their names added to the highscore ↵ | darkvater | |
table/file -Fixed issue where highscore window would not come up after endgame screen -Fix: VS6 compiles once again (braindead compiler) | |||
2005-01-15 | (svn r1515) -Removed the 'close ALL windows' from the toolbar since ↵ | darkvater | |
shift+del does this. | |||
2005-01-14 | (svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). ↵ | darkvater | |
Error box is also shown in scenario editor for terraforming, thus solving the eternally-pulsating-tile problem. | |||
2005-01-14 | (svn r1513) -Fix: glitch in revision 1510 | truelight | |
-Fix: MSVC6 project file update (bociusz) -Fix: MSVC6 default language is now English (UK), no longer Swedish (bociusz) | |||
2005-01-14 | (svn r1512) Replace probably incorrect test of loading_count with probably ↵ | tron | |
correct test of loaded_count | |||
2005-01-14 | (svn r1510) -Add: Improved Network Lobby GUI: (bociusz) | truelight | |
- Added green dot if company income is positive (else red dot) - Added lock icon if company is password protected | |||
2005-01-14 | (svn r1509) Const correctness and add static where appropriate while ↵ | tron | |
touching the lines anyway | |||
2005-01-14 | (svn r1508) Remove duplicate declarations and include proper headers where ↵ | tron | |
necessary | |||
2005-01-14 | (svn r1507) Remove unreachable code | tron | |
2005-01-14 | (svn r1506) Fix: [ 1102275 ] Game crashed when clicking "new face" or ↵ | dominik | |
"company color" twice | |||
2005-01-14 | (svn r1505) -Fix: Refit engine button is now disabled when cargo capacity ↵ | celestar | |
equals zero | |||
2005-01-14 | (svn r1504) enummed town ratings (Jango) | celestar | |
2005-01-14 | (svn r1503) Added feature: | miham | |
o allows users to setup the production values of the rawmaterial producing industries in the editor Modified: o ttd.h - added CT_INVALID for 0xFF cargo type o english.txt - added 1 string o industry_gui.c - the feature itself o window.h - added compile asserts to the structs which checks whether their sizes are smaller than WINDOW_CUSTOM_SIZE Thanks: o Darkvater to bother me to constantly improve the patch o Various users at #openttd for testing | |||
2005-01-13 | (svn r1502) -Fix: [1101889] Crash under windows... stupid typo in ↵ | darkvater | |
player_gui.c ^ should've been & -Fix: in multiplayer clientlist can only be opened once | |||
2005-01-13 | (svn r1500) -Feature: Train window shows now the number of vehicles per row ↵ | celestar | |
(mpetrov) | |||
2005-01-13 | (svn r1499) -Fix: Order tooltip now explains the ctrl+click scroll. [1101412 ↵ | celestar | |
/ 1097043] (mpetrov) | |||
2005-01-13 | (svn r1498) -Feature: Addded keyboard shortcuts for the order window | Celestar | |
2005-01-13 | (svn r1497) -Fix: [1101179] Crash if generating land while industry window ↵ | darkvater | |
is open. This also happened for towns and the land information window -Added DeleteWindowByClass() function that deletes all windows of a given class | |||
2005-01-13 | (svn r1496) -Fix: highscore no longer crashes in network games with a ↵ | darkvater | |
dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game -Fix: fixed some compiler warnings -Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game. | |||
2005-01-13 | (svn r1495) -Fix: Loan does not count against the company value | celestar | |
-Feature: New companies receive a 5-year protection period | |||
2005-01-12 | (svn r1494) Give GetNumberBasedOnSeed() a bit more sane name: SeedChance() | tron | |
Add SeedChanceBias() which subtracts a bias from SeedChance() to reduce code duplication While touching the lines anyway sprinkle a bit holy ANSI water (static before inline) and move assignments in the conditions of ifs before the ifs | |||
2005-01-12 | (svn r1493) -Codechange: Removed redundancy in the order GUI. Currently we ↵ | celestar | |
had most of the code written 4 - 8 times in the code. This currently causes the "non-stop" button to appear for all vehicles, which is disabled all the time. Don't report this as a bug please. This is (hopefully) the first patch in a joint effort to simplify the order system | |||
2005-01-12 | (svn r1492) Reduce strcpy(, "") follwed by strcat() to just strcpy() (Jango) | tron | |
2005-01-12 | (svn r1491) Fix bracing style and indentation (Jango) | tron | |