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2004-08-13(svn r45) -Feature [992998] Scrollto Station in Orders. CTRL click on orders ↵darkvater
of a vehicle and main-window scrolls to that station. (chrishuebsch)
2004-08-13(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)dominik
2004-08-13(svn r43) Fix: [ 982666 ] max_loan in editor bug (truelight)dominik
2004-08-13(svn r42) -Added British English language file [993026]. (ledow)darkvater
2004-08-13(svn r41) fixed last commitdominik
2004-08-13(svn r40) Final slope graphics fixdominik
2004-08-13(svn r39) -Fix [1008605] Signals not updated after ClearTunnel Bug [985920] ↵darkvater
(TrueLight)
2004-08-13(svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yetdominik
2004-08-12(svn r37) Do not change to HWSURFACE since it's not working!darkvater
2004-08-12(svn r36) -Fix MacOS makefile issues (Bjarni)darkvater
2004-08-12(svn r35) -Fix Change SDL_HWSURFACE back to SDL_SWSURFACE (Diablo-3D); ↵darkvater
better performance
2004-08-12(svn r34) -Fix [990770] Cargo delivery area patch for bug #989322. If ↵darkvater
station sign was too far away, there were goods acceptance/delivery issues (Celstar)
2004-08-12(svn r33) -Executeable is now openttd(.exe) alwaysdarkvater
-Resourcefile has been updated to 0.3.3.0
2004-08-12(svn r32) -Fix [1007277] Windows Installer Fixes for bugs [991118] and ↵darkvater
[991102]. (lucaspiller)
2004-08-12(svn r31) Fix: pressing 6 in landscaping toolbar crashed the gamedominik
2004-08-12(svn r30) -Fix [1007272] Copy orders between bus/truck possible. You cannot ↵darkvater
share orders between busses/trucks. You can only copy orders if all the facilities in schedule allow both types to go there (Celestar) -Fix Dutch in dropdown language box is not in BIGFONT
2004-08-12(svn r29) -Fix You cannot take ownership of an oilrig by building right next ↵darkvater
to it -Fix when adding parts to a statin max size is not 15x15 anymore, but _patches.station_spread
2004-08-12(svn r28) -Fix removing station merged with oilrig, will reset oilrigs ownershipdarkvater
2004-08-12(svn r27) -Fix: [1006715] Autorenew issuestruelight
-Add: PE_CURRENCY to patchmenu
2004-08-12(svn r26) Fix orderwindow issuetruelight
2004-08-12(svn r25) Fix: [ 1007630 ] Scenario editor pause bugdominik
2004-08-11(svn r24) Fix: competitors are starting more realtruelight
2004-08-11(svn r23) -Some omments on the code (blathijs)darkvater
2004-08-11(svn r22) Add: Competitors menu under patchestruelight
Fix: I forgot to delete a local var from ai.c
2004-08-11(svn r21) Remove: PE_BYTE (bit-bools) in favour of PE_BOOLtruelight
2004-08-11(svn r20) Feature: warning when a vehicle has invalid orders (celestar)dominik
2004-08-11(svn r19) SDL performance fix fo palette animation and mouse jumping (jirif)dominik
2004-08-10(svn r18) -Feature Safeguard against invalid values in Patches window. ↵darkvater
Values will stick to their defined min and max values
2004-08-10(svn r17) -Fix Player window fixes, Getstring id0 fixes, Finances window is ↵darkvater
now ok
2004-08-10(svn r16) Fix: Train refit cost based on _price.ship_basedominik
2004-08-10(svn r15) -Fix: loan increase/decrease showed 1 instead of 10000truelight
2004-08-10(svn r14) Fix: railroad crossings on slopes are now possibledominik
2004-08-10(svn r13) Fix #972087 - minimap crashtruelight
2004-08-10(svn r12) Change: removed patch no_train_service. Instead you can set the ↵dominik
default service interval for any vehicle type to 'disabled'.
2004-08-10(svn r11) Feature: Copy/share orders now works from ship depot window for ↵dominik
ships and hangar window for aircraft
2004-08-10(svn r10) Some documentation on _price_base arraydominik
2004-08-10(svn r9) Fixed a couple of warnings and minor coding issuesdominik
2004-08-10(svn r8) Fix: Automatic oil refinery generation in editordominik
2004-08-10(svn r7) -Feature [1003350] Euro introduction news item. (dominik81)darkvater
2004-08-10(svn r6) -Fix [1006530] BuildRoadOutsideStation fix. Fix bug [994720] road ↵darkvater
depot - bus/lorry station (Truelight+Darkvater :P )
2004-08-10(svn r5) -Fix: townname generation of TTDLX savegames. All work darkvater
except for German Townnames (also fix one typo on English town-names) -CodeChange: *act_paper to *act_water in Town to more resemble its use -Fix: AI players now retain AI status. Since TTDLX savegame status is not fully documented, some holes exist (AI state is set to one without a vehicle, otherwise it crashes)
2004-08-10(svn r4) -Fix [996025] _local_player fixes. Fixes wrong memory access ↵darkvater
(TrueLight)
2004-08-10(svn r3) -[1005611] Player Window patch: When looking in dropdownlist for ↵darkvater
player stuff, it will say for all human players (Player #), not only for the first 2
2004-08-10(svn r2) -Fix [993829] UDP Fixes (lucaspiller)darkvater
-Fix change 255/0xFF to OWNER_SPECTATOR for spectator stuff (TrueLight)
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight