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2009-02-21(svn r15539) -Fix: If an aircraft cannot carry any available cargo, it ↵frosch
should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do.
2009-02-21(svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when ↵yexo
changing the amount of towns/industries from the newgame gui.
2009-02-21(svn r15537) -Fix (r5215): don't allow special sprite characters (e.g. the ↵rubidium
ship sprite) as characters in input like filenames or text that is sent over the network.
2009-02-21(svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel ↵glx
calls typechecking as stated in squirrel docs
2009-02-20(svn r15534) -Codechange: Rename some variables.frosch
2009-02-20(svn r15532) -Fix (r15525): don't try to load (and forget) AI data from a ↵rubidium
non-existing AI when joining a server. In other words: you can join network servers again.
2009-02-20(svn r15531) -Fix (r15467): AIs were stopped at every error, whether they ↵yexo
caught it or not.
2009-02-20(svn r15530) -Fix (r15519): The AIWaypoint classes were not exported to ↵yexo
squirrel.
2009-02-20(svn r15529) -Fix [FS#2644]: the local command queue didn't get properly ↵rubidium
cleaned when leaving a game meaning you could end up executing commands of the previous network game.
2009-02-20(svn r15528) -Fix (r15525): Check should be the other way around (thanks SmatZ).yexo
2009-02-19(svn r15527) -Fix (r15526): A ')' too much.yexo
2009-02-19(svn r15526) -Add [NoAI]: Support for conditional orders.yexo
2009-02-19(svn r15525) -Fix: Don't try to find the AIs the server runs when joining a ↵yexo
mp server.
2009-02-19(svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and ↵yexo
AIEngine::GetMaxTractiveEffort.
2009-02-19(svn r15523) -Update: WebTranslator2 update to 2009-02-19 16:58:17translators
afrikaans - 3 fixed, 8 changed by Ludslad (11) estonian - 14 fixed by t2t2 (14) latvian - 1 changed by v3rb0 (1) luxembourgish - 336 fixed by Gubius (336)
2009-02-19(svn r15521) -Codechange: add helper function to get the display tractive ↵rubidium
effort of a vehicle.
2009-02-19(svn r15520) -Cleanup [NoAI]: Fix some typos, unify the comment style and ↵yexo
update some documentation since a few enums have been renamed.
2009-02-19(svn r15519) -Add [NoAI]: support for waypoints by adding ↵yexo
AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList.
2009-02-19(svn r15518) -Fix [FS#2631]: use distance to closest station tile as ↵rubidium
estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations.
2009-02-18(svn r15517) -Fix [FS#2642](r6455): Wagonoverrides and articulated engine ↵frosch
parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles.
2009-02-18(svn r15516) -Fix (r10097): Livery overrides for articulated parts of ↵frosch
roadvehicles were not applied.
2009-02-18(svn r15515) -Update: WebTranslator2 update to 2009-02-18 18:31:54translators
afrikaans - 10 fixed, 1 changed by Ludslad (11) brazilian_portuguese - 6 fixed by ferrerow (6) bulgarian - 11 fixed by Ar4i (11) hungarian - 13 changed by alyr (13) indonesian - 3 fixed by adjayanto (3) japanese - 19 fixed by ickoonite (19) latvian - 8 fixed by silentKnight (8) lithuanian - 52 fixed by Enternald (52) luxembourgish - 70 fixed by Gubius (70) romanian - 23 changed by kkmic (23) russian - 14 fixed by Smoky555 (14) slovak - 1 fixed by James (1) swedish - 48 fixed by giddorah (48) welsh - 282 fixed, 2 changed by PlayDead (284)
2009-02-18(svn r15514) -Fix: make the join/spectate command require to be connected to ↵rubidium
a network game; in SP it could lead to crashes.
2009-02-18(svn r15513) -Cleanup: Unavailable varaction variable value does not matter, ↵peter1138
but at least it can be consistent.
2009-02-18(svn r15512) -Cleanup: Codestyle fixes.peter1138
2009-02-17(svn r15511) -Fix [FS#2641] (r15190): Generating a map with the original map ↵yexo
generator with freeform edges on resulted in an assert.
2009-02-17(svn r15510) -Update: WebTranslator2 update to 2009-02-17 17:50:34translators
croatian - 22 fixed by tifached (22) czech - 20 fixed by joeprusa (19), miris2009 (1) english_US - 81 changed by WhiteRabbit (81) hungarian - 1 changed by alyr (1) korean - 3 fixed by darkttd (3) latvian - 8 fixed by Reinis (5), waste (3) luxembourgish - 50 fixed by Gubius (50) norwegian_bokmal - 60 fixed by khh (60) russian - 6 fixed by MajestiC (6) slovak - 49 fixed by James (49) swedish - 145 fixed by Andreas (9), giddorah (136) turkish - 3 fixed by Emin (3) welsh - 76 fixed by PlayDead (76)
2009-02-17(svn r15509) -Codechange: move definition of some Window methods to class ↵smatz
definition
2009-02-17(svn r15508) -Fix: three header files had incorrect ↵smatz
'anti-multiple-inclusion' header
2009-02-17(svn r15507) -Update (r15506): rename strings in other languages toosmatz
2009-02-17(svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to ↵smatz
FoundTownWindow
2009-02-16(svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWNsmatz
2009-02-16(svn r15501) -Document: the changes made over the last monthsrubidium
2009-02-16(svn r15500) -Fix (r12648): pre-0.5 OTTD stored new_nonstop and ↵smatz
full_load_any in a different way, savegame conversion wasn't working for them
2009-02-16(svn r15499) -Fix (r15340): the default town layout was changedsmatz
2009-02-16(svn r15498) -Update: WebTranslator2 update to 2009-02-16 18:45:15translators
catalan - 2 changed by arnaullv (2) dutch - 3 fixed by Excel20 (3) english_US - 7 fixed by WhiteRabbit (7) german - 3 fixed by planetmaker (2), ralph (1) hungarian - 1 changed by alyr (1) lithuanian - 1 fixed by Enternald (1) luxembourgish - 140 fixed by Gubius (140) norwegian_nynorsk - 9 fixed, 5 changed by Thor (14) portuguese - 4 fixed by SnowFlake (4) romanian - 2 fixed, 5 changed by kkmic (7) slovak - 53 fixed by James (53) slovenian - 20 fixed by Necrolyte (20)
2009-02-16(svn r15497) -Fix (r15027): when trains crashed, AIEvent was created only ↵smatz
for one train
2009-02-16(svn r15496) -Codechange: one division less in the train acceleration codesmatz
2009-02-14(svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct ↵yexo
settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth.
2009-02-14(svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in ↵yexo
BuildRoadStation and BuildDriveThroughRoadStation.
2009-02-14(svn r15493) -Fix (r15486): Forgot to update regression.yexo
2009-02-14(svn r15492) -Change [API CHANGE]: Split AIVehicle::MoveWagon in MoveWagon ↵yexo
and MoveWagonChain (frosch).
2009-02-14(svn r15491) -Change [API CHANGE]: AIMarine::BuildWaterDepot now accepts a ↵yexo
front tile instead of a bool is_vertical (frosch).
2009-02-14(svn r15490) -Change [API CHANGE]: Remove AIBridge::GetYearAvailable. ↵yexo
AIBridge::IsValidBridge now only returns true for available bridges.
2009-02-14(svn r15489) -Change [API CHANGE]: Remove AIAirport::AirportAvailable. ↵yexo
AIAirport::IsValidAirportType now only returns true for available AirportTypes.
2009-02-14(svn r15488) -Change [API CHANGE]: Add support for distant-join stations.yexo
2009-02-14(svn r15487) -Change [API CHANGE]: Remove the never implemented function ↵yexo
AIEventVehicleCrashed::CloneCrashedVehicle.
2009-02-14(svn r15486) -Change [API CHANGE]: Remove AITown::GetMaxTownID.yexo
2009-02-14(svn r15485) -Change [API CHANGE]: Split AIIndustry::HasHeliportAndDock and ↵yexo
GetHeliportAndDockLocation in HasHeliport/HasDock and GetHeliportLocation/GetDockLocation.
2009-02-14(svn r15484) -Change [API CHANGE]: Remove AICompany::GetCompanyName and ↵yexo
SetCompanyName. They've been replaced with GetName and SetName.