Age | Commit message (Collapse) | Author |
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scenario when using 'new game' command
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facilities
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never_expire_vehicles is enabled
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of areas that require further investigation (Tron)
-Note: booby trapped some suspicous assignments (Tron)
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removal (on pressing hotkey after pressing 'bulldozer')
-Fix: network fixes (Tron)
-Some textfile changes, mainly URL's
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information in title bar
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2090 year is reset to 1. Jan 2090, so most of the time, last service was in the future and no service ensured.
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added debian support (blathijs)
improved make install (blathijs)
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single player games
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clipboard [ctrl + v]
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packets. [this caused occasional timeouts]
-Codechange: now all debug messages for network games show the frame_counter [better debugging]
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turned off by a windows music fix
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-Fix: network client should not stop sending ready packets anymore [client should not timeout without any reason]
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Romanian Lei anymore, and 2002 currency is also to EUR again
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workaround for it)
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-Fix: saving or loading a map doesnt pauses the game anymore
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in 1920s any more
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wrong setup of _current_player. This is only a workaround that can cause desyncs too but not that often
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Thx teeone
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fileinformation
-Fix: warning on release build of strgen
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-Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt"
-Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts
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