Age | Commit message (Collapse) | Author |
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dutch - 4 changes by habell
vietnamese - 1 changes by nglekhoi
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growth via ScriptTown::SetGrowthRate and GetGrowthRate.
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rate set previously via GSTown::SetGrowthRate.
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passed to GSTown::SetGrowthRate, instead of masking it to 16 bit.
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order vehicle list window when the ID >= 65536, causing assertions triggering later on
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catalan - 2 changes by juanjo
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compatible as well, but some NewGRF didn't state that causing the path reservation code to bail out in some cases because there wasn't a compatible path
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-D_FORTIFY_SOURCE=2 -O1
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or because technically the wrong value was tested
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parameters were added making it non-functional
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e.g. command tests or those from GUI, were not properly reset, creating the possibility of desyncs
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the track on the other side of the tile has a signal (adf88)
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signals when loading savegames from v15 to v20 (adf88)
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types/variants while loading savegames older than v64 (adf88)
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other sorting 'improving' characters
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when compiling with SDK versions 10.9+.
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sub-drivers into the common source file.
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filtered out, but shown as ? when ICU was not used for layouting. These are included in chat and console messages to force them to be displayed right
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LinkGraph DeleteStaleLinks() is examining.
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japanese - 2 changes by nex259
latvian - 26 changes by Parastais
swedish - 2 changes by Joel_A
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resolve FeatureIndex.
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latvian - 5 changes by Parastais
swedish - 2 changes by Joel_A
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latvian - 23 changes by Parastais
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japanese - 1 changes by guppy
latvian - 15 changes by Parastais
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transmitter and vice versa
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simplified_chinese - 3 changes by siu238X
traditional_chinese - 8 changes by siu238X
greek - 9 changes by Evropi
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korean - 1 changes by telk5093
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polish - 1 changes by wojteks86
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item destructors during pool cleaning.
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swedish - 13 changes by Joel_A
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swedish - 33 changes by Joel_A
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progress when changing the town growth rate.
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english_US - 1 changes by Rubidium
italian - 1 changes by lorenzodv
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signal GUI, that is: Center sprites horizontally, and align the vertical reference point at some baseline which centers the tallest sprite.
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density. (adf88)
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signal GUI. (based on patch by adf88)
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past the bottom end. (LordAro)
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not tied to funding a town.
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company specific goals, if there were no global goals.
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past the bottom end.
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right-side list of the autoreplace GUI, instead of selecting the first resp. previous item.
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