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2004-09-22(svn r310) Added catalan translation & daily langfile update -- 551 strings ↵miham
missing for 16 languages
2004-09-22(svn r309) Fixed spanish translationmiham
2004-09-22(svn r308) Added debug hotkey 'caps lock' for sdl builds as welldominik
2004-09-21(svn r307) -Fix: Several potential buffer-overflow fixes, and removal of ↵darkvater
'magic-numbers' in favour of constants. (Tron)
2004-09-21(svn r306) -Fix: [985439] un-owned rail. Trains could cross competitor's ↵darkvater
tracks if there was a road-crossing over it.
2004-09-21(svn r305) made the shellscripts executable, so the user do not have to do ↵bjarni
this manually
2004-09-21(svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game ↵darkvater
Options' menu which lets you set fullscreen ingame.
2004-09-20(svn r303) Fix: [ 1022227 ] Ships could unload cargo at stations without docksdominik
2004-09-20(svn r302) Added initial spanish translationmiham
2004-09-19(svn r301) Fix: game options (like drive side) are not taken from the ↵dominik
scenario when using 'new game' command
2004-09-19(svn r300) Fix: order checker now correctly detects station with invalid ↵dominik
facilities
2004-09-19(svn r299) Daily langfile update -- 209 changed finnish stringsmiham
2004-09-19(svn r298) Fix: Engines from other climates do not appear any more when ↵dominik
never_expire_vehicles is enabled
2004-09-19(svn r297) Fix (SDL): Added a confirmation dialog when quitting the gamedominik
2004-09-19(svn r296) Daily langfile update. -- 519 strings missing for 3 languagesmiham
2004-09-19(svn r295) -Fix: Rewrite and fix of console stuff, including marking (XXX) ↵darkvater
of areas that require further investigation (Tron) -Note: booby trapped some suspicous assignments (Tron)
2004-09-18(svn r294) -Fix: autorail always builds rail, instead of occasional rail ↵darkvater
removal (on pressing hotkey after pressing 'bulldozer') -Fix: network fixes (Tron) -Some textfile changes, mainly URL's
2004-09-18(svn r293) -Feature: Windows now shows (available) revision, release ↵darkvater
information in title bar
2004-09-18(svn r292) -Fix: [1030275] 'Service at' orders ignored after 2090. After ↵darkvater
2090 year is reset to 1. Jan 2090, so most of the time, last service was in the future and no service ensured.
2004-09-18(svn r291) Minor fix to english.txtbjarni
added debian support (blathijs) improved make install (blathijs)
2004-09-17(svn r290) Daily langfile update. -- 519 strings missing for 3 languagesmiham
2004-09-17(svn r289) Fix: Checkpoints on snow have correct ground nowdominik
2004-09-17(svn r288) Fix: new checkpoint graphics now also work for monorail/maglevdominik
2004-09-17(svn r287) Sorry, another mistakedominik
2004-09-17(svn r286) Sorry, little memalloc problemdominik
2004-09-17(svn r285) Fix: networkc.tmp will be created in user's homedir (Loki|muh)dominik
2004-09-17(svn r284) Fix: on opening the saveload dialog the game pauses again in ↵dominik
single player games
2004-09-17(svn r283) New checkpoint graphics (drawn by Eobet and George)dominik
2004-09-17(svn r282) -Fix: decode params change accidently commitedsignde
2004-09-17(svn r281) -Fix: some endian issues fixed in network codesignde
2004-09-17(svn r280) -Fix: ^M removement in console.csignde
2004-09-17(svn r279) -Feature: [WIN32] Console now allows to paste data from the ↵signde
clipboard [ctrl + v]
2004-09-17(svn r278) Daily langfile update. -- 546 string(s) missing for 5 languagesmiham
2004-09-16(svn r277) -Fix: removed playerseeds again until it is stablesignde
2004-09-16(svn r276) Lang: American fixes by Pipian and removed Unfinished from Dutch :Dbjarni
2004-09-16(svn r275) -Fix: Client accidently marked as unready when sending framesync ↵signde
packets. [this caused occasional timeouts] -Codechange: now all debug messages for network games show the frame_counter [better debugging]
2004-09-16(svn r274) Mac: restored extmusic to be default, which were accidently ↵bjarni
turned off by a windows music fix
2004-09-16(svn r273) -Fix: sorry, wrongly fixeddarkvater
2004-09-16(svn r272) -Fix: industries are once again generated on a new mapdarkvater
2004-09-16(svn r271) another town name confusion fixdominik
2004-09-16(svn r270) Fix: [ 1028851 ] automatic and unwanted city renamingdominik
2004-09-16(svn r269) Daily lf upd #1. -- <1000 strings missing from ? languagesmiham
2004-09-16(svn r268) -Fix: console-command: script command now stops recording correctlysignde
-Fix: network client should not stop sending ready packets anymore [client should not timeout without any reason]
2004-09-15(svn r267) -Fix: Moved EUR back in its place, savegames should not list ↵darkvater
Romanian Lei anymore, and 2002 currency is also to EUR again
2004-09-15(svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the truelight
workaround for it)
2004-09-15(svn r265) Daily lf upd #1. -- 1335 strings missing from 7 languagesmiham
2004-09-15(svn r263) -Fix: on_server.scr contained an unneeded ";"signde
-Fix: saving or loading a map doesnt pauses the game anymore
2004-09-15(svn r262) Fix: [ 1028234 ] Monorail and MagLev infrastructure not available ↵dominik
in 1920s any more
2004-09-14(svn r261) -Workaround: unplayeable network-game on busy maps because of ↵signde
wrong setup of _current_player. This is only a workaround that can cause desyncs too but not that often
2004-09-14(svn r260) Added updated linux RPM stuffdominik