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2007-09-15(svn r11116) -Fix (r11106): tar loader was not compiled for WIN32glx
2007-09-15(svn r11115) -Merge: release changes from 0.5.rubidium
2007-09-15(svn r11112) -Fix (r11107) [FS#1229]: in some cases one could destroy (parts ↵rubidium
of) buildings when building tunnels.
2007-09-15(svn r11111) -Fix (r11106): missing const broke compilation with MSVCglx
2007-09-14(svn r11110) -Fix (r11107): somebody forgot to update project files ;)glx
2007-09-14(svn r11109) -Fix r11106: it is silly to use a std::list for something that ↵truelight
is cleary a std::vector (less memory ;) WHOHO!)
2007-09-14(svn r11108) -Fix (r11107): somebody forgot to add some file ;) Spoils the ↵rubidium
fun of the previous cryptic message though.
2007-09-14(svn r11107) -Feature: some tool so one can still build tunnels under rails ↵rubidium
(and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-14(svn r11106) -Add: added .tar support; you can pack all files in your data/ ↵truelight
dir in how ever many .tar files you like, keeping the dir-structure equal to the unpacked version, and OpenTTD can handle them just like the files were unpacked -Note: useful for GRF-packs and 32bpp PNGs. Don't forget to keep the dir-structure alive for 32bpp PNGs! -Note: file-loading-order: search-paths, .tar-files in the order found on disk (can be anything at all, don't depend on it.. use 'openttd -d1' to see which order they are added)
2007-09-14(svn r11105) -Codechange [FS#1223]: add some support for tuning of the ↵rubidium
bounding boxes for some special cases (like tunnels and bridges). Patch by frosch.
2007-09-14(svn r11104) -Fix: bounding boxes also overlap when the min of a bounding ↵rubidium
box is equal to the max of another bounding box. Patch by frosch.
2007-09-14(svn r11103) -Codechange: remove pointless comparison as it can never ever ↵rubidium
be true (unless you've got at least 3 bit errors and then you're screwed anyway). Patch by frosch.
2007-09-14(svn r11102) -Codechange: remove some pointless addition+substractions. ↵rubidium
Patch by frosch.
2007-09-13(svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust ↵truelight
the check with file_slot. This solves the ? sprites with autorail (nice catch Progman)
2007-09-13(svn r11100) -Fix r11099: darn typos...truelight
2007-09-13(svn r11099) -Codechange: allow on opening of a file via FioFOpenFile to ↵truelight
request the size of the file, so we can keep that in mind
2007-09-13(svn r11098) -Fix r11096: forgot spaces before commentstruelight
2007-09-13(svn r11097) -Codechange: for easy future extension of NewGRF Scanning, ↵truelight
split up the functions a bit
2007-09-13(svn r11096) -Fix: when 2 different GRF-files had the same name (e.g.: ""), ↵truelight
the double-entry checker didn't always work correctly, resulting in multiple entries of the same grf in the list
2007-09-13(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in ↵truelight
it too, but use a nice seperate variable for it -Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
2007-09-13(svn r11094) -Documentation: Add comments on viewport structures and change ↵belugas
an obscure variable name to something a little more meaningfull. Heavily based of frosch's work (FS#1223)
2007-09-13(svn r11093) -Fix r11092: also add a DEBUG(driver, 1) if the blitter is ↵truelight
loaded, to show which one really loaded
2007-09-13(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter ↵truelight
(so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
2007-09-12(svn r11091) -Codechange: Partial rewrite of the road management code of ↵belugas
towns, in order to make it more readable and with improved performance. (FS#1161 by skidd13)
2007-09-12(svn r11090) -Fix (r11089): incorrect version format and failure with paths ↵glx
containing spaces
2007-09-12(svn r11089) -Codechange: add revision detection to MSVC.rubidium
2007-09-11(svn r11088) -Fix (r11063, r11067): MSVC warning C4804: '>' : unsafe use of ↵glx
type 'bool' in operation
2007-09-10(svn r11087) -Update: WebTranslator2 update to 2007-09-10 22:36:01miham
brazilian_portuguese - 6 fixed by tucalipe (6) catalan - 6 fixed by arnaullv (6) dutch - 6 fixed by webfreakz (6) estonian - 6 fixed by kristjans (6) french - 6 fixed by glx (6) hungarian - 6 fixed by miham (6) italian - 6 fixed by lorenzodv (6) slovak - 6 fixed by lengyel (6) spanish - 6 fixed by eusebio (6) swedish - 24 fixed by daishan (24) ukrainian - 6 fixed by mad (6)
2007-09-10(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the ↵rubidium
acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984.
2007-09-10(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, ↵rubidium
which caused a mess of tab and non-tab usage.
2007-09-10(svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman.rubidium
2007-09-10(svn r11083) -Fix r11078: don't clear the anim buffer when alpha = 0 (tnx to ↵truelight
frosch)
2007-09-10(svn r11082) -Fix r11081: save before commit (yeah, whitelines are important ↵truelight
too!)
2007-09-10(svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do ↵truelight
animation if we are not drawing to the screen-pointer
2007-09-09(svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit ↵truelight
was ... wrong ;)
2007-09-09(svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-animtruelight
2007-09-09(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as ↵truelight
32bpp-simple (based on the work of frosch) -Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
2007-09-09(svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using ↵truelight
0..255 makes it much faster (frosch) -Fix: ComposeColourXXX could work a tiny bit faster when using 256, not 255 as value to divide with; downside is that it can give alpha errors (frosch)
2007-09-09(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the ↵rubidium
goto-depot button did not make it possible to stop the vehicle at that depot.
2007-09-09(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work ↵rubidium
properly, the NewGRF called other code too that wasn't prepared for non-train vehicles.
2007-09-09(svn r11069) -Codechange: allow slopes under statues. Patch by kaan.rubidium
2007-09-09(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the ↵rubidium
Vehicle::first pointer correctly set.
2007-09-09(svn r11067) -Codechange: also make it possible to use the advanced vehicle ↵rubidium
list for other players. Patch by SmatZ.
2007-09-09(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.rubidium
2007-09-09(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting ↵rubidium
subsystem. Patch by Progman.
2007-09-08(svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew ↵rubidium
the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown.
2007-09-08(svn r11063) -Codechange: make it possible for people to view the loading ↵rubidium
indicators of everyone. Patch by SmatZ.
2007-09-08(svn r11062) -Update: WebTranslator2 update to 2007-09-08 22:37:00miham
croatian - 1 changed by knovak (1) estonian - 4 fixed, 3 changed by kristjans (7) french - 2 changed by glx (2) hungarian - 4 fixed by miham (4) japanese - 4 fixed by ickoonite (4) norwegian_nynorsk - 14 fixed by pollux (14) slovak - 4 fixed by lengyel (4) slovenian - 4 fixed by Necrolyte (4) spanish - 4 fixed by eusebio (4) turkish - 27 fixed by jnmbk (27) ukrainian - 2 fixed by mad (2)
2007-09-08(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twiceglx
2007-09-08(svn r11060) -Codechange: replace some magic numbers with the right ↵rubidium
enumified constants.