Age | Commit message (Collapse) | Author |
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drawing thread failed
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list GUIs / use ResizeWindow instead of custom resize code.
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know of eachothers size so they don't get overlapped and don't get invisible (bottoms) of windows when a larger font is used
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closer to the window
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not be fatal.
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ran in sync with the first one.
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Saves space and is supported by more image viewers
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bar instead of hardcoded sizes for tooltip and for error message windows.
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name (including path)
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traditional_chinese - 1 changes by josesun
german - 2 changes by planetmaker
greek - 125 changes by fumantsu
hungarian - 1 changes by Petert
spanish - 3 changes by Terkhen
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into the class.
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CB15 was in use.
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error summary.
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before the details string.
Gentlemen, swap your string parameters.
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consistent. Now always the cargo class decides.
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finnish - 2 changes by jpx_
greek - 6 changes by fumantsu
slovak - 3 changes by JamesSVK
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error message window.
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no NewGRF selected
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the NewGRF parameter list
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NWID_VERTICAL containers from the load and save nested widget parts, since they do nothing.
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window class.
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tooltip window class.
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pass the size as a combined value to the tooltip window.
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(not group list) of a specific company
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wasn't multiple of 4
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machines
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TTO savegames
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vehicle callback.
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widgets of the vehicle list window.
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increase the default size slightly)
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french - 396 changes by glx
greek - 129 changes by fumantsu
serbian - 1 changes by etran
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games because it can be read by NewGRFs on game load and thus if it changes cause desyncs
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catalan - 2 changes by arnau
traditional_chinese - 1 changes by josesun
greek - 135 changes by fumantsu
ukrainian - 2 changes by Madvin
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too big
-Codechange: replace some magic numbers related to palette animation with constants
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