Age | Commit message (Collapse) | Author |
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news guis
-Fix: a few misalignements
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and osk guis
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on DrawFrameRect calls
-Fix: a few misalignements
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the default value as intended
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even when they were invisible
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transparency gui -- the real widgets above already have coordinates so there is no need to hardcode them again. As an added bonus the invisibility buttons now line up properly.
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-Fix: "true" is not a color. COLOUR_PALE_GREEN should look better, at least in the code ;)
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guis.
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build_vehicle, cheat, depot and dock guis.
The fact that it goes alphabetically is pure coincidence.
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and align a bit the code
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industries and group gui
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enum they are representing
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affected by r13872. which removed the STR_NEWS_OPEN_CLOSE string
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of industries into two news of their own
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setting) and powered wagons operation were not performed for articulated wagons.
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be filled with unremovable items.
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news event, even those funded by a real player.
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didn't work
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parameter
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without a translation table.
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breaking anything this time
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vehicles during autoreplace.
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compiling of universal binaries
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tiles, also make use of it.
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multiheaded engines were (too often) doubled in newspaper resp. offer window.
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are changed and cargo types are added, so that cargo payment rates are correct.
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grey-scale glyph was requested.
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extended byte.
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for stations, houses and industries
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in tile description
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PlayerByte value in r12143, and still isn't a PlayerByte value.
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