Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-15 | (svn r2584) - Fix: Game no longer asserts when you use the remove-road tool ↵ | Darkvater | |
on a town building or industry. | |||
2005-07-15 | (svn r2583) Move OS specific code out of misc.c | ludde | |
Added support for Mersenne Twister random number generator (not implemented in network yet) Wrap player randoms around #ifdef | |||
2005-07-15 | (svn r2582) Fix: Prevent generating unrealistically many Oil refineries on ↵ | ludde | |
large maps. They are always placed next to the borderline, so the perimeter is used instead of area to scale the number of those industries. | |||
2005-07-15 | (svn r2581) Fix: Behave a bit safer if central server sends bogus ↵ | ludde | |
information about clients. Change: Made code a little bit more readable by putting _selected_item in a local var with a shorter name. | |||
2005-07-15 | (svn r2580) Change: Added {INDUSTRY} command for printing industry names ↵ | ludde | |
instead of the old {TOWN} {STRING} way. - The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT. Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly. | |||
2005-07-15 | (svn r2579) Change some strgen errors into warnings to prevent build from ↵ | ludde | |
stopping. | |||
2005-07-15 | (svn r2578) translation fix | miham | |
2005-07-15 | (svn r2577) [Translators] Updated translations to 20050715 (26 lang(s)) | miham | |
2005-07-15 | (svn r2576) -Fix: Whitespace. Somehow a commit bypassed the pre-commit hook | celestar | |
2005-07-15 | (svn r2574) Fix: AnimatedTile leak in town_cmd.c (this one has probably been ↵ | ludde | |
here since day 1) | |||
2005-07-15 | (svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the ↵ | ludde | |
new string system. Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c. | |||
2005-07-15 | (svn r2572) - Codechange: [string] Changed string system so it's not as ↵ | ludde | |
dependent on decode_parameters - Feature: [strgen] Allow changing the order of parameters in translated strings. - Use {1:TOWN} syntax to set the order. - Codechange: [strgen] Rewrote lots of strgen internals. | |||
2005-07-15 | (svn r2571) Add explicit type Pixel for ... Pixels | tron | |
2005-07-15 | (svn r2570) Fix: Removed some code that had no effect. | ludde | |
2005-07-15 | (svn r2569) Get rid of some dubious casts and thus warnings on 64bit machines | tron | |
2005-07-15 | (svn r2568) Small cleanup in strgen: static, bracing, ... | tron | |
2005-07-14 | (svn r2567) [Translators] Updated translations to 20050714 (2 lang(s)) | miham | |
2005-07-14 | (svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway | tron | |
2005-07-14 | (svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they ↵ | ludde | |
are just confusing and just do the same thing as GetParamInt32 | |||
2005-07-14 | (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is ↵ | ludde | |
not meant to be used by GUI-code, because it modifies the "game-state". Added a way to bind a C-string to an openttd string which doesn't modify the game state. | |||
2005-07-14 | (svn r2563) -Fix: [1209084] Spaces in the path to the MIDI files caused the ↵ | tron | |
win32 MIDI player to fail | |||
2005-07-13 | (svn r2562) Fix: Merged {NUMU16}, {INT32}. They do the same thing now. | ludde | |
2005-07-13 | (svn r2561) Fix: Remove {COMMA16} and {COMMA8}. Those are not needed anymore. | ludde | |
2005-07-13 | (svn r2560) Fix: various minor code changes. | ludde | |
Added RandomTile/RandomTileSeed functions to generate a random tile. Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though) Changed some frequently used map macros to not compute the values each time. Silence some warnings on MSVC. | |||
2005-07-13 | (svn r2559) Cleaned up new saveload code for the map | ludde | |
2005-07-13 | (svn r2558) Change the internal map format from 7 arrays to one array of ↵ | tron | |
structs, this doesn't change the saved format for now. It's a stepping stone for further changes. | |||
2005-07-13 | (svn r2557) -Add: Added the AUTOBRIEF option to the Doxyfile | celestar | |
2005-07-12 | (svn r2556) -Fix: update newline style of new files to native. Don't forget ↵ | Darkvater | |
this when you add a new file! 'svn ps svn:eol-style native <file>' | |||
2005-07-12 | (svn r2555) Initialise since r2553 uninitialised variable and remove since ↵ | tron | |
r2553 unused array (ludde) | |||
2005-07-12 | (svn r2554) - Fix: [pathfinding] Change to using some helper functions for ↵ | ludde | |
checking the railtype. | |||
2005-07-12 | (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced ↵ | ludde | |
old pathfinder. - Penalties for red signals and for slopes. - Increased the search depth to work better with large train networks. | |||
2005-07-12 | (svn r2552) - Fix: [map] Fix so the code compiles correctly and doesn't ↵ | ludde | |
crash on MSVC6 in optimization mode. | |||
2005-07-12 | (svn r2551) [Translations] Added slovenian language (~20% complete) | miham | |
2005-07-12 | (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks ↵ | ludde | |
in saveload code. | |||
2005-07-12 | (svn r2549) [Translators] Updated translations to 20050712 (1 lang(s)) | miham | |
2005-07-12 | (svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had ↵ | Darkvater | |
special values that triggered palette-change | |||
2005-07-11 | (svn r2547) [Translators] Updated translations to 20050711 (3 lang(s)) | miham | |
2005-07-11 | (svn r2546) Don't calculate a value which never gets used and simplify some ↵ | tron | |
calculations | |||
2005-07-11 | (svn r2545) -Fix: Modified the Doxyfile so that it works on other computers ↵ | celestar | |
(than mine) as well :) | |||
2005-07-11 | (svn r2544) -Add: Added the Doxyfile to the trunk. run "doxygen" to generate ↵ | celestar | |
html-based documentation on the source code on the fly (about 9MB in size currently). documentation will be stored in docs/source/html/ (request by blathijs) | |||
2005-07-10 | (svn r2543) [Translators] Updated translations to 20050710 (2 lang(s)) | miham | |
2005-07-10 | (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/) | truelight | |
support to OpenTTD in preperation of AIScripts (long term). It is OFF by default. Add GPMI:=1 to Makefile.config to enable. | |||
2005-07-10 | (svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move ↵ | celestar | |
on more than one railtype (like Diesel engines on electrified rail). -Codechange: Use IsCompatibleRail where it should be used | |||
2005-07-09 | (svn r2540) [Translators] Updated translations to 20050709 (12 lang(s)) | miham | |
2005-07-09 | (svn r2539) * Fix: Mixed up use of trackdirs and directions in ↵ | matthijs | |
GetTileRailType() causes NPF to not consider routes under bridges. | |||
2005-07-09 | (svn r2538) - Fix: Use IsCompatibleRailType() function instead of checking ↵ | hackykid | |
this yourself. | |||
2005-07-09 | (svn r2537) Small changes, especially use fprintf to stderr for warnings and ↵ | tron | |
errors instead of plain printf | |||
2005-07-09 | (svn r2536) - Fix: [ 1215999 ] Segmentation fault in main menu - corrupted ↵ | Darkvater | |
sample.cat. Flush the output buffer to print the error message before the game crashes. (mcmohr) | |||
2005-07-08 | (svn r2535) Tabs | tron | |
2005-07-08 | (svn r2534) Small cleanup | tron | |