Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-05 | (svn r10448) -Codechange: Industry Tiles and Houses share almost the same ↵ | belugas | |
spritegroup format. | |||
2007-07-05 | (svn r10447) -Codechange: Don't need to specify values on an enum when those ↵ | belugas | |
values are contiguous | |||
2007-07-05 | (svn r10446) -Codechange: Move extmidi's global data into its class. | peter1138 | |
2007-07-05 | (svn r10445) -Fix (Win32, r10444): remove #include "hal.h" | KUDr | |
2007-07-05 | (svn r10444) -Codechange: switch to c++ classes and inheritance for ↵ | peter1138 | |
sound/music/video drivers, using self-registration based on the blitter-model. | |||
2007-07-05 | (svn r10443) -Fix: randomizing triggers should be called with callback type ↵ | peter1138 | |
set to 1 | |||
2007-07-05 | (svn r10442) -Codechange: implement the industry production callback. | rubidium | |
2007-07-04 | (svn r10441) -Fix (r10440): something went wrong "porting" fixes from one ↵ | rubidium | |
place to another; like compiling the wrong checkout. | |||
2007-07-04 | (svn r10440) -Fix: CBM_IND defines bits to be set, not bitsets. | rubidium | |
2007-07-04 | (svn r10439) -Codechange: initial steps for customized industry productions. | rubidium | |
2007-07-04 | (svn r10438) -Update: WebTranslator2 update to 2007-07-04 19:52:16 | miham | |
american - 20 fixed by WhiteRabbit (20) danish - 21 fixed, 1 changed by ThomasA (22) portuguese - 10 fixed by izhirahider (10) traditional_chinese - 2 changed by xbddc (2) | |||
2007-07-04 | (svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl ↵ | peter1138 | |
when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type. | |||
2007-07-04 | (svn r10436) -Cleanup: Doxygenise some comments, update others, and make a ↵ | maedhros | |
few statements more consistent with everything else. | |||
2007-07-04 | (svn r10435) -Fix (r9315): numinfo starts from 1, not 0, so make it possible ↵ | maedhros | |
to define a house with a local id of 255. | |||
2007-07-04 | (svn r10434) -Fix (r9315): When setting multiple house overrides in one ↵ | maedhros | |
Action 0, don't override them all with the first ID. | |||
2007-07-04 | (svn r10433) -Codechange: Remove FOR_EACH_OBJECT by moving the for loops in ↵ | maedhros | |
the Action 0 handlers outside the switch statements. This allows ignoring only the invalid IDs when changing the properties for many objects, rather than ignoring the whole block if one ID is invalid. | |||
2007-07-04 | (svn r10432) -Codechange: use existing function instead of data duplication | peter1138 | |
2007-07-04 | (svn r10431) -Codechange: constness on static array | peter1138 | |
2007-07-04 | (svn r10430) -Fix: Too many town rating entry lookups (KUDr) | peter1138 | |
2007-07-04 | (svn r10429) -Fix: VC8 Code Analyzer warning: buffer overrun | KUDr | |
2007-07-04 | (svn r10428) -Fix: some more VC code analyzer warnings disabled | KUDr | |
2007-07-04 | (svn r10427) -Fix: snprintf behaves differently in gcc than in VC causing ↵ | KUDr | |
unreadable artifacts in output. Now CStrT::AddFormatL() should behave correctly also when compiled by gcc (Rubidium) | |||
2007-07-04 | (svn r10426) -Codechange: Activate the reset of industry/tiles mapping upon ↵ | belugas | |
initialization or new game. | |||
2007-07-04 | (svn r10425) -Fix (r10418): do not compare bitmasks with HASBIT. Strike two. ↵ | belugas | |
Forgotten code :) | |||
2007-07-04 | (svn r10424) -Fix : Toy shop seems to be working exactly like power ↵ | belugas | |
stations, water tower and banks, i.e: they require cargo but do nothing with it. So, make it an INDUSTRYLIFE_BLACK_HOLE, exactly like the above mentioned industries. Thanks to glx who spotted, and Csaboka who confirmed it could very well be a CS bug. | |||
2007-07-04 | (svn r10423) -Fix [YAPF, r10301]: INVALID_TRACKDIR causing buffer overrun ↵ | KUDr | |
leading to desync in MP game (many thanks Rubidium) | |||
2007-07-03 | (svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: ↵ | KUDr | |
32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value | |||
2007-07-03 | (svn r10421) -Fix [MSVC]: suppress some code analyzer warnings for VC8 | KUDr | |
2007-07-03 | (svn r10420) -Fix [MSVC]: Disabled 'Treat Warnings As Errors' for VC8 | KUDr | |
2007-07-03 | (svn r10419) -Fix (r10418): do not compare bitmasks with HASBIT. Thanks to ↵ | rubidium | |
Maedhros for spotting this. | |||
2007-07-03 | (svn r10418) -Codechange: implement/resurrect the industry production flags. | rubidium | |
2007-07-03 | (svn r10417) -Fix: r10416 partly reverted r10415 | glx | |
2007-07-03 | (svn r10416) -Update: WebTranslator2 update to 2007-07-03 19:20:58 | miham | |
norwegian_nynorsk - 3 fixed by pollux (3) slovak - 3 fixed by lengyel (3) traditional_chinese - 6 fixed by xbddc (6) | |||
2007-07-03 | (svn r10415) -Revert (r10403), Fix (r10323): 'message from company' test ↵ | glx | |
must use {STRING1}, so pass it the correct params | |||
2007-07-03 | (svn r10414) -Fix: the network protocol check for required newgrfs sent ↵ | rubidium | |
static newgrfs too. | |||
2007-07-03 | (svn r10413) -Fix r10211: t->townnamegrfid was not cleared when renaming a town | glx | |
2007-07-03 | (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various ↵ | peter1138 | |
files (and add one) | |||
2007-07-02 | (svn r10411) -Update: WebTranslator2 update to 2007-07-02 19:21:47 | miham | |
dutch - 2 fixed by webfreakz (2) polish - 4 fixed, 7 changed by meush (11) portuguese - 9 fixed, 2 changed by devilRed (11) simplified_chinese - 30 fixed by Fishingsnow (30) slovenian - 2 fixed by Necrolyte (2) ukrainian - 2 fixed by mad (2) | |||
2007-07-02 | (svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something ↵ | bjarni | |
that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux) This solves a possible crash This also solves a graphical glitch where the titlebar can be drawn on top of the game area Those issues only aplied to window mode | |||
2007-07-01 | (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a ↵ | rubidium | |
Tick method in the Vehicle class. | |||
2007-07-01 | (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of ↵ | rubidium | |
Get(Aircraft|RoadVeh|Ship|Train)Image. | |||
2007-07-01 | (svn r10407) -Update: WebTranslator2 update to 2007-07-01 20:12:34 | miham | |
brazilian_portuguese - 2 fixed by tucalipe (2) catalan - 2 fixed by arnaullv (2) hungarian - 2 fixed by miham (2) italian - 1 changed by lorenzodv (1) japanese - 4 fixed by ickoonite (4) korean - 2 fixed by darkttd (2) spanish - 2 fixed by eusebio (2) | |||
2007-07-01 | (svn r10406) -Fix [FS#968]: only industries in the temperate climate should ↵ | rubidium | |
be affected by the "do not increase production" flag. | |||
2007-07-01 | (svn r10405) -Fix [FS#972]: do not try to determine the default railtype in ↵ | rubidium | |
the scenario editor. | |||
2007-07-01 | (svn r10404) -Fix (r10266): Adding a cargo packet to cargo list could ↵ | peter1138 | |
overflow. Now we detect this and just leave the cargo in its own packet. | |||
2007-06-30 | (svn r10403) -Fix (r10323): 'message from company' text used {STRING1} ↵ | peter1138 | |
instead of {COMPANY} | |||
2007-06-30 | (svn r10402) -Update: WebTranslator2 update to 2007-06-30 21:32:39 | miham | |
bulgarian - 10 fixed by kokobongo (10) french - 2 fixed by glx (2) italian - 2 fixed, 2 changed by lorenzodv (4) korean - 2 fixed, 2 changed by darkttd (4) polish - 43 fixed, 1 changed by meush (44) slovenian - 1 fixed by Necrolyte (1) spanish - 5 changed by eusebio (5) swedish - 2 fixed by giddorah (2) | |||
2007-06-30 | (svn r10401) -Feature: new sign editor features including switching to ↵ | peter1138 | |
previous/next sign (XeryusTC) | |||
2007-06-30 | (svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set ↵ | glx | |
after using ALT-TAB | |||
2007-06-30 | (svn r10398) -Fix (r10271): transparency menu option wasn't moved properly ↵ | peter1138 | |
in the scenario editor |