Age | Commit message (Collapse) | Author |
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waypoints
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remover and vice versa
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windows.
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table/pricebase.h.
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catalan - 3 changes by arnaullv
simplified_chinese - 7 changes by Gavin
danish - 31 changes by silentStatic
dutch - 6 changes by Yexo
frisian - 54 changes by huddekul
greek - 40 changes by fumantsu
hungarian - 1 changes by IPG
indonesian - 3 changes by prof
italian - 6 changes by lorenzodv
korean - 6 changes by telk5093
portuguese - 23 changes by SupSuper
serbian - 98 changes by BlueEyedFiend
spanish - 15 changes by Terkhen
turkish - 9 changes by niw3
urdu - 30 changes by yasirniazkhan
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changelog
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generalise the compiling section a bit
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on work by Rubidium).
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anticipated.
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in station builder window.
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non-ASCII strings were received from OpenTTD failed. The number of bytes in an UTF-8 encoded string isn't always the same as the number of characters in the decoded (into wchars) string
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AIStation and AIWaypoint, and move GetName, SetName and GetLocation to AIBaseStation
Remove (nearly) all references to WaypointID and replace them with StationID
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vertically according to font height.
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correctly set when loading 'old' games.
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dutch - 5 changes by habell
french - 3 changes by glx
german - 4 changes by planetmaker
indonesian - 21 changes by prof
portuguese - 6 changes by SupSuper
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document why they (assert(0)) have to stay for the remaining cases.
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use it for all stations
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when a bridge was replaced with another type
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simplified_chinese - 3 changes by Gavin
finnish - 5 changes by jpx_
german - 6 changes by Roujin
hungarian - 2 changes by IPG
italian - 7 changes by lorenzodv
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rectangle on the map
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and waypoints.
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and waypoints
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station demolish code
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