Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-24 | (svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData ↵ | Darkvater | |
structure to prevent crashes in all the other cases where it is not guarded against sufficiently | |||
2006-01-24 | (svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is ↵ | peter1138 | |
an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf) | |||
2006-01-24 | (svn r3423) - NewGRF: Update the base_intro age at which an engine will have ↵ | peter1138 | |
a randomized intro date, as per (the now updated) spec. | |||
2006-01-23 | (svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine ↵ | peter1138 | |
turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it. | |||
2006-01-23 | (svn r3421) - Revert r3412 as it didn't work. | peter1138 | |
- Fix station builder issue by checking the tile is in bounds. | |||
2006-01-23 | (svn r3420) - Fix typo made back in r2997... | peter1138 | |
2006-01-22 | (svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road ↵ | Darkvater | |
under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause. | |||
2006-01-22 | (svn r3418) - Fix: When removing a town-owned tunnel the player's rating was ↵ | peter1138 | |
not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx) | |||
2006-01-22 | (svn r3417) - Make company league table window pinnable. | peter1138 | |
2006-01-22 | (svn r3416) - Fix: Disallow building an oil rig above sea level. | peter1138 | |
2006-01-21 | (svn r3415) - Fix: Disable the clone and refit buttons in the train view ↵ | peter1138 | |
when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out) | |||
2006-01-21 | (svn r3414) - Fix: Disable the Fund New Industry menu item and window when ↵ | peter1138 | |
connected to a server as a spectator. | |||
2006-01-21 | (svn r3413) - Fix: Under certain conditions placing a road tile parallel ↵ | peter1138 | |
under a bridge would, instead of failing, succeed and place a perpendicular piece. | |||
2006-01-21 | (svn r3412) - Fix: When changing game mode, reset the tile highlight data, ↵ | peter1138 | |
as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window. | |||
2006-01-19 | (svn r3411) - Fix: When changing the server password via the console, ↵ | peter1138 | |
actually set the password as well as flag whether it is required. | |||
2006-01-19 | (svn r3410) - NewGRF fix: Only add a random number of days to an engine's ↵ | peter1138 | |
base introduction date if that date is not 0. | |||
2006-01-19 | (svn r3409) - Change the server advertisement interval to use the frame ↵ | peter1138 | |
counter instead of game days. This allows a paused server to continue to advertise itself. This also fixes advertising for games that start before 1922. | |||
2006-01-19 | (svn r3408) - Ok, compile before you commit; sorry (fix previous commit) | Darkvater | |
2006-01-19 | (svn r3407) - Feature: Kick and ban now with IP numbers. | Darkvater | |
2006-01-19 | (svn r3406) - Update year in copyright text | peter1138 | |
2006-01-18 | (svn r3405) - Feature: Make subsidies window pinnable. Don't ask me why this ↵ | Darkvater | |
wasn't included in the first round of pinning. | |||
2006-01-18 | (svn r3404) - Add missing svn properties. | peter1138 | |
2006-01-18 | (svn r3403) -Codechange: [multiheaded engines] the references between the ↵ | bjarni | |
front and rear engines are no longer saved instead the pointers are generated on load | |||
2006-01-18 | (svn r3402) -Fix: [building/cloning] added a string telling if build failed ↵ | bjarni | |
due to not being able to build a vehicle. Triggered when cloning a retired design | |||
2006-01-16 | (svn r3401) (Hopefully) fix some inaccuracies | tron | |
2006-01-15 | (svn r3400) Convert the bit patterns to big endian notation | tron | |
2006-01-15 | (svn r3399) Simplify markup | tron | |
2006-01-15 | (svn r3398) Remove TTDp nomenclature | tron | |
2006-01-13 | (svn r3397) - NewGRF fix: Show nfo sprite number instead of current sprite ↵ | peter1138 | |
id for warning messages -- this makes this output more useful... | |||
2006-01-12 | (svn r3396) - Autoreplace changes: | peter1138 | |
- Change fixed array per player to a single pool. This avoids future problems with vehicle numbers and decreases savegame size. Engine replacements from previous savegames will be lost. - Move engine replacement code from players.c to engine.c. (thanks to blathijs for rewriting this) | |||
2006-01-12 | (svn r3395) Add Id tag (and svn property) to macosx files. | peter1138 | |
2006-01-12 | (svn r3394) - NewGRF fix: ignore non-climate dependent cargo types. The spec ↵ | peter1138 | |
is rather vague on this, but we don't support newcargos anyway. | |||
2006-01-09 | (svn r3393) -Fix: [OSX] some keyboards had a different scancode for opening ↵ | bjarni | |
the console (egladil) | |||
2006-01-08 | (svn r3392) Train depot fixes: | peter1138 | |
- Only count the parts from the source train that will be moved, not the whole train. - Don't count articulated parts of an engine. This alleviates issues with autoreplacing very long trains. | |||
2006-01-08 | (svn r3391) - PBS Fix: Keep PBS reservation state when building a bridge ↵ | peter1138 | |
over rail. | |||
2006-01-08 | (svn r3390) -Fix: [autoreplace] fixed issue where autoreplace failed to ↵ | bjarni | |
attach the cars if the front engine was replaced and the front engine was multiheaded and the first vehicle after it was the rear part of that engine | |||
2006-01-07 | (svn r3389) -Fix: No fence was placed when placing fences and the ↵ | tron | |
neighbouring tile is a rail configuration which permits a fence but has a signal (Per request of peter1138 the above line does not contain any commas) | |||
2006-01-07 | (svn r3388) - NewGRF: Allow train running cost class to differ from engine ↵ | peter1138 | |
class. Also fix typo in r3384. | |||
2006-01-07 | (svn r3387) Restructure the code, which places fences along railroad tracks. | tron | |
This includes no functional changes, just some cleanup before some bugfix | |||
2006-01-07 | (svn r3386) - NewGRF: Small comment update, and fix for possible issue with ↵ | peter1138 | |
engine class not getting set. | |||
2006-01-07 | (svn r3385) -Fix: [OSX] fixed endian issue in cocoa sound driver. Now it ↵ | bjarni | |
works correctly on x86 too (hopefully) | |||
2006-01-07 | (svn r3384) - NewGRF fix: running cost should be halved for dual head vehicles. | peter1138 | |
2006-01-07 | (svn r3383) -Code cleanup: [OSX] removed SDL support from FAT binaries as it ↵ | bjarni | |
caused problems for non-SDL builds FAT binaries now need to rely on COCOA drivers. SDL didn't work properly anyway | |||
2006-01-07 | (svn r3382) -Feature: [OSX] added the flag JAGUAR to crosscompile for OSX ↵ | bjarni | |
10.2.8 on 10.4 | |||
2006-01-07 | (svn r3381) -Fix: r3374 left one bug: allow moving around wagons in a 100 ↵ | truelight | |
long train | |||
2006-01-07 | (svn r3380) -Fix: removed 'size' from r3379, because it was pretty silly | truelight | |
-Note: no longer showhelp publish -p, as it is deprecated | |||
2006-01-06 | (svn r3379) -Fix: protect showhelp against any possible overflow | truelight | |
-Add: [ FS#15 ] Added revision / version at top of help (./openttd -h) | |||
2006-01-06 | (svn r3378) - NewGRF Fix: Use order status to determine whether a vehicle is ↵ | peter1138 | |
loading instead of speed, and get that state from first vehicle in a train consist. | |||
2006-01-06 | (svn r3377) -Fix: [ FS#24 ] Min. profit in detail performance rating gave ↵ | truelight | |
you full points if you had no vehicles, and was limited to 20k. Solved both. (Partly based on Graphite his patch) | |||
2006-01-06 | (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode' | truelight | |
-Fix: [ FS#30 ] don't reset date in SE when pressing RandomLand (rewrote patch of MeusH, but Peter warned me I should put his name in, so... oh well) |