Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-08-26 | (svn r2892) Fix indentation | tron | |
2005-08-26 | (svn r2891) Fix indentation | tron | |
2005-08-25 | (svn r2890) Fix some signed/unsigned comparison warnings (tokai) | tron | |
2005-08-25 | (svn r2889) [Translations] Updated american (tron) | miham | |
2005-08-24 | (svn r2888) [Translations] Updating translations to 2005-08-24 {@839} (3 ↵ | miham | |
langs changed) | |||
2005-08-24 | (svn r2887) Fix regression: Two boolean expressions got flipped in r2595, ↵ | tron | |
which made it possible to place lighthouses and antennas everywhere BUT clear tiles (found and fixed by _Luca_) | |||
2005-08-23 | (svn r2886) Rename the "owner" attribute to "m1", because when it stores an ↵ | tron | |
owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing. | |||
2005-08-23 | (svn r2885) [Translations] Removed not-translated romanian strings (Tron) | miham | |
2005-08-21 | (svn r2884) Fix and improve the look of the new letters (Hadez) | tron | |
2005-08-21 | (svn r2883) Use the recently added letters in the czech translation. | tron | |
This changes more than 500 strings - thanks for the effort, Hadez! | |||
2005-08-21 | (svn r2882) Some fixes for MorphOS (by tokai) | tron | |
- Don't track dependencies on system headers - Add an include path - Silence a warning regarding a bad signal prototype - Remove executable flag from pictures - Add proper OTTD icon | |||
2005-08-21 | (svn r2881) [Translations] Updating translations to 2005-08-21 {@295} (1 ↵ | miham | |
langs changed) | |||
2005-08-20 | (svn r2880) Fix graphical glitch in replace window (text at wrong coordinates) | Darkvater | |
2005-08-20 | (svn r2879) Major step twoards ISO-8859-15 | tron | |
Add several missing chars: - Š/š (S with hacek, all sizes) - Ž/ž (Z with hacek, all sizes) - Œ/œ (OE ligature, all sizes) - Ð/ð (eth, large font was missing) - Þ/þ (thorn, large font was missing) - º (male ordinal sign, all sizes) Also move Ÿ (Y with umlaut, all sizes) to the correct position in the charset To add some chars it was necessary to shuffle some OTTD specific chars (arrows, transport type markers) around | |||
2005-08-20 | (svn r2878) [Translations] Updating translations to 2005-08-20 {@787} (2 ↵ | miham | |
langs changed) | |||
2005-08-20 | (svn r2877) [Translations] Handfixed italian.txt | miham | |
2005-08-17 | (svn r2876) [Translations] Updated translations (this time manually :-P) | miham | |
2005-08-17 | (svn r2875) [translations] Restored langfiles (f*cked up at 2874, sorry ↵ | miham | |
(problem fixed)) | |||
2005-08-16 | (svn r2874) [Translations] Updating translations to 2005-08-16 {@946} (24 ↵ | miham | |
langs changed) | |||
2005-08-16 | (svn r2873) [Translations] Updating translations | miham | |
2005-08-15 | (svn r2872) -Feature: [NewGRF] Add support for "extended bytes" | tron | |
While here work around a buffer overflow in action 4 | |||
2005-08-15 | (svn r2871) -Feature/Fix: Per GRF parameter lists | tron | |
2005-08-15 | (svn r2870) \[Translations\] Updating translations | miham | |
2005-08-15 | (svn r2869) - Update Watcom project with gfxinit.c | orudge | |
2005-08-15 | (svn r2868) Change the way NewGRFs are loaded: The loading process i no ↵ | tron | |
longer bolted onto the normal graphics loading. This has two major advantages: - Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place - NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix) If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test! | |||
2005-08-15 | (svn r2867) \[Translations\] Updating translations | miham | |
2005-08-14 | (svn r2866) Move all functions and tables which aren't directly involved in ↵ | tron | |
managing the sprite heap to a new file gfxinit.c. This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier. | |||
2005-08-13 | (svn r2865) Push the responsibility for allocating the sprite heap into ↵ | tron | |
GfxInitSpriteMem() | |||
2005-08-13 | (svn r2864) Code simplification and diff reduction | tron | |
2005-08-13 | (svn r2863) Move some type declarations into saveload.c, should've been part ↵ | tron | |
of r2819 | |||
2005-08-13 | (svn r2862) Return a proper version number, when testing the TTDPatch ↵ | tron | |
version in the SkipIf action. Pretend to be version 2.0.1 alpha 49 for now. Also change the type of the variables, which get compared, to uint32, because the values are at most 32bits wide and always seem to be unsigned. | |||
2005-08-12 | (svn r2861) Move inclusion of setjmp.h into saveload.c, should've been part ↵ | tron | |
of r2819 | |||
2005-08-12 | (svn r2860) Fix some issues in the savegame/scenario list code: | tron | |
-Fix: Sort the directories when making a scenario list -Fix: Sort the directories when making a savegame list on Windows -Fix: On OS/2 show the trailing \ if the current directory is a root directory -Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609) The rest is diff reduction between the 3 variants | |||
2005-08-11 | (svn r2859) \[Translations\] Updating translations | miham | |
2005-08-11 | (svn r2858) -Codechange: resolved some magic numbers (_Luca_) | truelight | |
2005-08-11 | (svn r2857) -Fix: PlayerID is not a valid type for a player-bit-field. ↵ | truelight | |
Partly reverted r2290 | |||
2005-08-11 | (svn r2856) [Translations] Fixed languages containing STRING1 (except for ↵ | miham | |
english.txt) | |||
2005-08-11 | (svn r2855) Make ReadSpriteHeaderSkipData() responsible for detecting the ↵ | tron | |
end of a grf file instead of its callers - this simplifies the code a bit | |||
2005-08-11 | (svn r2854) \[Translations\] Updating translations | miham | |
2005-08-11 | (svn r2853) Add missing dependencies and flags to the dependency targets and ↵ | tron | |
make the info target more informative | |||
2005-08-11 | (svn r2852) Remove the unused field 'id' from struct FiosItem | tron | |
2005-08-11 | (svn r2851) - Update Watcom project with currency.c | orudge | |
2005-08-11 | (svn r2850) [newgrf] Patch from peter1139 | miham | |
2005-08-11 | (svn r2849) Fix r2806: pwd.h is necessary, but only if USE_HOMEDIR is defined | tron | |
2005-08-10 | (svn r2848) -Fix: [ 1256044 ] fixed crash when loading a map made before rev ↵ | bjarni | |
2817 in scenario editor. This was introduced in 2817 | |||
2005-08-09 | (svn r2847) Don't remember the size of sprites during initialisation. Since ↵ | tron | |
the sprite loading was altered this is no longer necessary. While here remove another write-only variable (_spritecache_size) and fix a comment (sprite replaces a lowercase letter instead of uppercase) | |||
2005-08-08 | (svn r2846) Minor improvement of the french translation: use {P}, fix ↵ | tron | |
spelling of "brûlé", fully translate partly untranslated strings and remove gratuitous whitespace (i hope i got it right) | |||
2005-08-08 | (svn r2845) Remove sprite size caching, it was unused | tron | |
This makes GetSpriteDimension() superflous, because now it's just a thin wrapper around GetSprite() returning only part of the information, therefore remove it too | |||
2005-08-08 | (svn r2844) Update the MSVC project files, thanks AsterixMG | tron | |
2005-08-08 | (svn r2843) OSX doesn't like OBJC, so give it back its beloved CC, because ↵ | tron | |
it's the only ObjectiveC consumer |