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2004-08-23(svn r122) Change: exclusive transport rights are now stored per town ↵dominik
instead of per station Exclusive rights from old savegames will be reset.
2004-08-23(svn r121) Langfile update from SFmiham
2004-08-23(svn r120) Fix: (SDL) same resolution was displayed more than once in game ↵dominik
options
2004-08-23(svn r119) Daily langfile updatesmiham
2004-08-23(svn r118) Changed default options (road side, distance units, currency) to ↵dominik
most commonly used options
2004-08-23(svn r117) Feature: Performance details window in company league menu ↵dominik
(TrueLight)
2004-08-23(svn r116) Fix: [ 963056 ] Wrong trains you can buy with scenariosdominik
2004-08-23(svn r115) Fix: monorail/maglev became available around 1927dominik
2004-08-22(svn r114) updated svnup.sh to display merged files (blathijs)bjarni
2004-08-22(svn r113) -Update: re-ordered Makefile (filenames are now in alphabetic ↵truelight
order again) (Celestar)
2004-08-22(svn r112) -Fix: converted all linebreaks to UNIX-linebreak (\n) (forgot one ↵truelight
file)
2004-08-22(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)truelight
2004-08-22(svn r110) Added modified English town name generatororudge
2004-08-22(svn r109) added/heavily modified patch by truesatan: cheat change datedominik
2004-08-22(svn r108) -Fix: anon-union problems on GCC2 compilerstruelight
2004-08-22(svn r107) Small fix for compiling without networkingdominik
2004-08-22(svn r106) New network core (by sign_de)dominik
Features: * network core is dynamicly loaded when needed (-n isn't needed anymore) for easy switching between single and multiplayer. But commandline shortcuts are still enabled: -n = autodetect network server -n [ip] = connect to the server * udp now uses 2 different ports - you can run 1 server and serveral clients on one pc - the clients udp-socket gets unloaded when the network game starts - the servers udp-sockets remains online to allow the network gui to detect itself * new gameinfo structure this struct is available for every online/lan game * dynamic NetworkGameList
2004-08-22(svn r105) Switch climate cheat gui enhancementdominik
2004-08-21(svn r104) Fix: wrong pathfinding when northern station tile is missing ↵dominik
(blathijs)
2004-08-21(svn r103) Fix: rare newspaper crash with too many messages [ 1009976 ] (thx ↵dominik
to blathij)s
2004-08-21(svn r102) Update to British English language fileorudge
2004-08-21(svn r101) New cheat: switch climatedominik
2004-08-21(svn r100) Fix: [ 1012086 ] Drunk pilot (Celestar)dominik
2004-08-21(svn r99) Fix: [992726] No tunnel crash (Celestar)dominik
2004-08-20(svn r98) Updated MSVC6 project with new AI filesorudge
2004-08-20(svn r97) -Fix: two non-AI players when loading a scenariotruelight
2004-08-20(svn r96) -Fix: [AI] An industry can have no town, which caused crashestruelight
2004-08-20(svn r95) Another small news system fixdominik
2004-08-20(svn r94) -Fix: AI crash bug (blathijs)truelight
2004-08-20(svn r93) Fix: memory leak in news system (blathijs)dominik
2004-08-20(svn r92) Feature: invisible trees when in transparent mode (patch entry)dominik
2004-08-20(svn r91) Add: Spec file for linux RPM buildsdominik
2004-08-20(svn r90) Fix: Some news system bugfixesdominik
2004-08-20(svn r89) Langfile updatesmiham
2004-08-20(svn r88) Initial commit from translator systemmiham
2004-08-20(svn r87) Fix: rare mousewheel scrolling with scrollbar crashdominik
2004-08-20(svn r86) -Add: new AI files added in VC-project (DarkVater)truelight
2004-08-20(svn r85) -Add: initial commit of new AI (enable in Patch menu)truelight
-Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-19(svn r84) Improved news system code a little to avoid potential memory leaksdominik
2004-08-19(svn r83) -VS(.NET) crashes if SpecialBuild in ttd.rc is "\0". Go figure :Sdarkvater
2004-08-19(svn r82) -Fix ttd.rc issues on non VS compilersdarkvater
-Fix: network.c more robust (check for NULL pointer), if gethostbyname failes, try resolving IP address
2004-08-19(svn r81) -Fix: news_gui.c contained a MSVC compile errortruelight
2004-08-18(svn r80) New internal news system (implemented with fifo queue)dominik
Message history works now
2004-08-18(svn r79) -Disable 'Submit Report' and 'Show Details' on OpenTTD error ↵darkvater
window on Windows. Currently of no use, since no devs have assembly knowledge
2004-08-17(svn r78) -Fix: [1010830] Landscape toolbar in scenario editor shown at ↵darkvater
wrong position
2004-08-17(svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan)truelight
-Add: AI overrides service interval to 180 days -Fix: AI hanged when all vehicles were disabled in Patch menu
2004-08-17(svn r76) -Remove trailing spacesdarkvater
2004-08-17(svn r75) -Add proper crediting to graphics artists to about box.darkvater
-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices -Fix show currect filename when debugging grf files
2004-08-17(svn r74) -Fix: [1009631] Wrong multihead selling (Bodewes)truelight
2004-08-17(svn r73) -Fix: Wrong building of road-slopes for a future AI/Towndarkvater