Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-07 | (svn r175) -Fix: [1023771] inconsistent/missing stations in station list. ↵ | darkvater | |
Forgot to change owner-sort after changing function. -Codechange: some more asserts to vehicle-sorts to quickly find any possible problems. | |||
2004-09-06 | (svn r174) -Network: [ 023268] small network.c changes/cleanups ↵ | darkvater | |
(MorphOS/AmigaOS) and one compiler warning fix (MorphOS) (tokai) | |||
2004-09-06 | (svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. ↵ | darkvater | |
Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de) -GUI: Change some network GUI stuff (Darkvater) | |||
2004-09-06 | (svn r172) -Fix: warning fixes (Tron) | darkvater | |
2004-09-06 | (svn r171) MorphOS: added hotkey for console (tokai) | bjarni | |
2004-09-06 | (svn r170) -Fix: [1022902] network fix .. console fix bug [1018523]. Fixes ↵ | darkvater | |
some variable initialization errors and a console.h warning (sign_de) | |||
2004-09-06 | (svn r169) -Fix: move around sort-widgets a bit so it looks more natural | darkvater | |
-Fix: savegames are sorted with newest date first by default -Codechange: refine sorter functions -Fix: fixed linux warnings (tokai) | |||
2004-09-06 | (svn r168) added a console hotkey on mac | bjarni | |
2004-09-06 | (svn r167) -Fix: [972247] bug in '[a] weird non-uniform stations handling' | truelight | |
(blathijs) | |||
2004-09-06 | (svn r166) -Codechange: change 74 for constant DAY_TICKS | darkvater | |
2004-09-06 | (svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵ | darkvater | |
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there. | |||
2004-09-06 | (svn r164) -Fix: Makefile did not clean up endian-files | truelight | |
-Add: Also display text for endian.h and endian_check | |||
2004-09-06 | (svn r163) Makefile: made compileroutput nicer and added NOVERBOSE to ↵ | bjarni | |
supress all warnings/errors if wanted(default off) (sign_de) | |||
2004-09-06 | (svn r162) -Feature: when exit game window pops up, 'Enter' quits the game | darkvater | |
2004-09-05 | (svn r161) -Fix: added missing file to project and solved wrong type bug | darkvater | |
2004-09-05 | (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs) | truelight | |
-Fix: some minor fixes around GetTileTrackStatus (blathijs) | |||
2004-09-05 | (svn r159) -Fix: w->custom[] was too small for 64bit pointers | truelight | |
2004-09-04 | (svn r158) -Fix: make endianess check 100% accurate (hopefully ;)) | truelight | |
2004-09-04 | (svn r157) -Feature: [1009708] Percent-based service intervals. Send a ↵ | darkvater | |
vehicle to depot after it has lost X% of its reliability (mivlad) | |||
2004-09-03 | (svn r156) -Codechange: remove obsolete callback arrays | darkvater | |
2004-09-03 | (svn r155) -Fix: remove unused variable, thanks Tron_ | darkvater | |
2004-09-03 | (svn r154) -Fix: some people while using MSVC don't have VK_OEM_3 defined? ↵ | darkvater | |
Or it could be Win2000/XP only | |||
2004-09-03 | (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, ↵ | darkvater | |
open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) | |||
2004-09-03 | (svn r152) -Fix: [1021061] windows WKC_BACKQUOTE [US] (sign_de) | darkvater | |
2004-09-03 | (svn r151) -Fix: [1021566] Buy/Sell 25% share button is broke | darkvater | |
2004-09-03 | (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs | darkvater | |
-Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles. | |||
2004-09-03 | (svn r149) -Fix: [997703] Junction after tunnel bug (blathijs) | truelight | |
2004-09-01 | (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of ↵ | darkvater | |
company value). Water floods HQ. -Some layout fixes for command.c -Tileinfo debug window in console now shows Tile in decimal numbers | |||
2004-09-01 | (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is ↵ | truelight | |
disabled | |||
2004-08-31 | (svn r146) -Fix [AI]: Tunnel/bridge bug | truelight | |
-Fix [AI]: Minor problems -Add [AI]: Profit check (if not making enough money, vehicles are sold) | |||
2004-08-27 | (svn r145) -Fix: [1016921] Network Name Resolution for not only connecting ↵ | darkvater | |
with IP. (sign_de) -Fix [1013884] network.c diffs (MorphOS/ AmigaOS) (tokaiz) | |||
2004-08-27 | (svn r144) Whoops, wrong variable | dominik | |
2004-08-27 | (svn r143) Fix: newgrfs are working again | dominik | |
2004-08-25 | (svn r142) -Feature development: [1016299] Console Rev #3 allowes variable ↵ | darkvater | |
references and has a new commandline buffer (sign_de) | |||
2004-08-25 | (svn r141) -Fix: Company-value was not updated immediatly if legend was changed | truelight | |
(vondel) | |||
2004-08-25 | (svn r140) -Fix: Load Scenario fix | truelight | |
2004-08-25 | (svn r139) Added MarkWholeScreenDirty() on switch player screen | dominik | |
Changed "Max income" string and "station spread patch" string | |||
2004-08-25 | (svn r138) -Add: 64x64 stations are now nicely painted (increased size of | truelight | |
parent_list) | |||
2004-08-25 | (svn r137) Fix: console sometime didn't open (sign_de) | dominik | |
2004-08-24 | (svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds ↵ | darkvater | |
new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de) | |||
2004-08-24 | (svn r135) Daily lang updates | miham | |
2004-08-24 | (svn r134) -Fix: [976583] parent_list was too small | truelight | |
-Fix: [981934] Memoryleak in parent_list -Add: General protection around Sprites | |||
2004-08-24 | (svn r133) -Update: console.c/h added to VC.Net project | truelight | |
2004-08-24 | (svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now. | truelight | |
2004-08-24 | (svn r131) Completely changed hotkey from tab to backquote (not working in ↵ | dominik | |
Windows yet) | |||
2004-08-24 | (svn r130) Change: hotkey for console is Backquote (the key left to '1', ↵ | dominik | |
regardless of keyboard layout | |||
2004-08-24 | (svn r129) Fix: no more same multiple resolutions due to incorrect SDL ↵ | dominik | |
implementation (Tron) | |||
2004-08-24 | (svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar) | dominik | |
2004-08-24 | (svn r127) New feature: ingame console. (sign_de) | dominik | |
Press tab to open the console, more info in docs/console.txt | |||
2004-08-24 | (svn r126) Forgot to remove some test code | dominik | |