Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-19 | (svn r3408) - Ok, compile before you commit; sorry (fix previous commit) | Darkvater | |
2006-01-19 | (svn r3407) - Feature: Kick and ban now with IP numbers. | Darkvater | |
2006-01-19 | (svn r3406) - Update year in copyright text | peter1138 | |
2006-01-18 | (svn r3405) - Feature: Make subsidies window pinnable. Don't ask me why this ↵ | Darkvater | |
wasn't included in the first round of pinning. | |||
2006-01-18 | (svn r3404) - Add missing svn properties. | peter1138 | |
2006-01-18 | (svn r3403) -Codechange: [multiheaded engines] the references between the ↵ | bjarni | |
front and rear engines are no longer saved instead the pointers are generated on load | |||
2006-01-18 | (svn r3402) -Fix: [building/cloning] added a string telling if build failed ↵ | bjarni | |
due to not being able to build a vehicle. Triggered when cloning a retired design | |||
2006-01-16 | (svn r3401) (Hopefully) fix some inaccuracies | tron | |
2006-01-15 | (svn r3400) Convert the bit patterns to big endian notation | tron | |
2006-01-15 | (svn r3399) Simplify markup | tron | |
2006-01-15 | (svn r3398) Remove TTDp nomenclature | tron | |
2006-01-13 | (svn r3397) - NewGRF fix: Show nfo sprite number instead of current sprite ↵ | peter1138 | |
id for warning messages -- this makes this output more useful... | |||
2006-01-12 | (svn r3396) - Autoreplace changes: | peter1138 | |
- Change fixed array per player to a single pool. This avoids future problems with vehicle numbers and decreases savegame size. Engine replacements from previous savegames will be lost. - Move engine replacement code from players.c to engine.c. (thanks to blathijs for rewriting this) | |||
2006-01-12 | (svn r3395) Add Id tag (and svn property) to macosx files. | peter1138 | |
2006-01-12 | (svn r3394) - NewGRF fix: ignore non-climate dependent cargo types. The spec ↵ | peter1138 | |
is rather vague on this, but we don't support newcargos anyway. | |||
2006-01-09 | (svn r3393) -Fix: [OSX] some keyboards had a different scancode for opening ↵ | bjarni | |
the console (egladil) | |||
2006-01-08 | (svn r3392) Train depot fixes: | peter1138 | |
- Only count the parts from the source train that will be moved, not the whole train. - Don't count articulated parts of an engine. This alleviates issues with autoreplacing very long trains. | |||
2006-01-08 | (svn r3391) - PBS Fix: Keep PBS reservation state when building a bridge ↵ | peter1138 | |
over rail. | |||
2006-01-08 | (svn r3390) -Fix: [autoreplace] fixed issue where autoreplace failed to ↵ | bjarni | |
attach the cars if the front engine was replaced and the front engine was multiheaded and the first vehicle after it was the rear part of that engine | |||
2006-01-07 | (svn r3389) -Fix: No fence was placed when placing fences and the ↵ | tron | |
neighbouring tile is a rail configuration which permits a fence but has a signal (Per request of peter1138 the above line does not contain any commas) | |||
2006-01-07 | (svn r3388) - NewGRF: Allow train running cost class to differ from engine ↵ | peter1138 | |
class. Also fix typo in r3384. | |||
2006-01-07 | (svn r3387) Restructure the code, which places fences along railroad tracks. | tron | |
This includes no functional changes, just some cleanup before some bugfix | |||
2006-01-07 | (svn r3386) - NewGRF: Small comment update, and fix for possible issue with ↵ | peter1138 | |
engine class not getting set. | |||
2006-01-07 | (svn r3385) -Fix: [OSX] fixed endian issue in cocoa sound driver. Now it ↵ | bjarni | |
works correctly on x86 too (hopefully) | |||
2006-01-07 | (svn r3384) - NewGRF fix: running cost should be halved for dual head vehicles. | peter1138 | |
2006-01-07 | (svn r3383) -Code cleanup: [OSX] removed SDL support from FAT binaries as it ↵ | bjarni | |
caused problems for non-SDL builds FAT binaries now need to rely on COCOA drivers. SDL didn't work properly anyway | |||
2006-01-07 | (svn r3382) -Feature: [OSX] added the flag JAGUAR to crosscompile for OSX ↵ | bjarni | |
10.2.8 on 10.4 | |||
2006-01-07 | (svn r3381) -Fix: r3374 left one bug: allow moving around wagons in a 100 ↵ | truelight | |
long train | |||
2006-01-07 | (svn r3380) -Fix: removed 'size' from r3379, because it was pretty silly | truelight | |
-Note: no longer showhelp publish -p, as it is deprecated | |||
2006-01-06 | (svn r3379) -Fix: protect showhelp against any possible overflow | truelight | |
-Add: [ FS#15 ] Added revision / version at top of help (./openttd -h) | |||
2006-01-06 | (svn r3378) - NewGRF Fix: Use order status to determine whether a vehicle is ↵ | peter1138 | |
loading instead of speed, and get that state from first vehicle in a train consist. | |||
2006-01-06 | (svn r3377) -Fix: [ FS#24 ] Min. profit in detail performance rating gave ↵ | truelight | |
you full points if you had no vehicles, and was limited to 20k. Solved both. (Partly based on Graphite his patch) | |||
2006-01-06 | (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode' | truelight | |
-Fix: [ FS#30 ] don't reset date in SE when pressing RandomLand (rewrote patch of MeusH, but Peter warned me I should put his name in, so... oh well) | |||
2006-01-06 | (svn r3375) -Add: [ FS#29 ] show an error dialog for OSX cocoa driver (egladil) | truelight | |
2006-01-06 | (svn r3374) -Fix: [ FS#36 ] Don't allow trains to get bigger than 100 via ↵ | truelight | |
drag and drop | |||
2006-01-06 | (svn r3373) -Fix: don't link a wagon to itself, which resulted in a wagon ↵ | truelight | |
disapearing, and a depot which was unable to remove | |||
2006-01-06 | (svn r3372) - Fix: update signal states when building or removing rail ↵ | peter1138 | |
station blocks | |||
2006-01-06 | (svn r3371) -Fix: don't allow road-vehicles to perform an out-of-bound ↵ | truelight | |
operation while overtaking in a curve (tnx to guru3, Tron and peter1138) -Codechange: while at that, removed a local variable (more pretty :)) | |||
2006-01-06 | (svn r3370) Improve alignment of text within total cargo tab of train view ↵ | peter1138 | |
window | |||
2006-01-06 | (svn r3369) - Codechange: Replace tables _signals_table, ↵ | matthijs | |
_signals_table_other and _signals_table_both by the equivalent calls to rail.h functions. - Codechange: Add a few constants. | |||
2006-01-05 | (svn r3368) Fix the same type of off-by-one error when checking, if the ↵ | tron | |
passed coordinate is on the map, like in r3357, but this time in DoCommandP - *cough* code duplication *cough* | |||
2006-01-05 | (svn r3367) Unify the 4 distinct ↵ | tron | |
CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command. As side effect this is a -Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains | |||
2006-01-05 | (svn r3366) Make an unnecessarily global variable local | tron | |
2006-01-05 | (svn r3365) Staticise 36 functions | tron | |
2006-01-05 | (svn r3364) Remove 3 unused functions (ScrollWindowToTile, ↵ | tron | |
AllocateWindowAutoPlace, AllocateWindowAutoPlace2) | |||
2006-01-05 | (svn r3363) -Fix: 'fixed' the transfer problem. This doesn't really fix it, ↵ | truelight | |
but gives a bit more fair amount of money. Can only be fixed correctly with CargoPackets as suggested in branch. | |||
2006-01-04 | (svn r3362) Fix issue with loading old (TTD) savegames: | peter1138 | |
- move call to convert from old to new train subtypes. - ensure AI is started for AI players. | |||
2006-01-04 | (svn r3361) - Clone Vehicle: Disallow cloning of crashed rail vehicles after ↵ | peter1138 | |
starting removal process. | |||
2006-01-02 | (svn r3360) Fix initialization of engines for precalculation of default ↵ | peter1138 | |
refit mask. | |||
2006-01-02 | (svn r3359) - Autoreplace GUI: When starting or stopping a replacement, ↵ | peter1138 | |
redraw the replace window after the command has completed, rather than after calling the command. |