Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-15 | (svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is ↵ | darkvater | |
too strict ;) (Thx Tron) | |||
2005-01-15 | (svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly | celestar | |
-Codechange: added some const to last commit -Codechange: Ship and Aircraft lists are now update on order change, not on new day | |||
2005-01-15 | (svn r1520) Trim 134 (!) lines with trailing whitespace ): | tron | |
2005-01-15 | (svn r1519) -Fix: [1102776], [1099535] Aircraft vehicle lists are now ↵ | celestar | |
redrawn when an aircraft arrives in the depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list) | |||
2005-01-15 | (svn r1518) -Fix: server issue where some company names were wrong | darkvater | |
-Fix: Highscore troubles; accessing members of deleted window | |||
2005-01-15 | (svn r1516) -Cheating players do not get their names added to the highscore ↵ | darkvater | |
table/file -Fixed issue where highscore window would not come up after endgame screen -Fix: VS6 compiles once again (braindead compiler) | |||
2005-01-15 | (svn r1515) -Removed the 'close ALL windows' from the toolbar since ↵ | darkvater | |
shift+del does this. | |||
2005-01-14 | (svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). ↵ | darkvater | |
Error box is also shown in scenario editor for terraforming, thus solving the eternally-pulsating-tile problem. | |||
2005-01-14 | (svn r1513) -Fix: glitch in revision 1510 | truelight | |
-Fix: MSVC6 project file update (bociusz) -Fix: MSVC6 default language is now English (UK), no longer Swedish (bociusz) | |||
2005-01-14 | (svn r1512) Replace probably incorrect test of loading_count with probably ↵ | tron | |
correct test of loaded_count | |||
2005-01-14 | (svn r1510) -Add: Improved Network Lobby GUI: (bociusz) | truelight | |
- Added green dot if company income is positive (else red dot) - Added lock icon if company is password protected | |||
2005-01-14 | (svn r1509) Const correctness and add static where appropriate while ↵ | tron | |
touching the lines anyway | |||
2005-01-14 | (svn r1508) Remove duplicate declarations and include proper headers where ↵ | tron | |
necessary | |||
2005-01-14 | (svn r1507) Remove unreachable code | tron | |
2005-01-14 | (svn r1506) Fix: [ 1102275 ] Game crashed when clicking "new face" or ↵ | dominik | |
"company color" twice | |||
2005-01-14 | (svn r1505) -Fix: Refit engine button is now disabled when cargo capacity ↵ | celestar | |
equals zero | |||
2005-01-14 | (svn r1504) enummed town ratings (Jango) | celestar | |
2005-01-14 | (svn r1503) Added feature: | miham | |
o allows users to setup the production values of the rawmaterial producing industries in the editor Modified: o ttd.h - added CT_INVALID for 0xFF cargo type o english.txt - added 1 string o industry_gui.c - the feature itself o window.h - added compile asserts to the structs which checks whether their sizes are smaller than WINDOW_CUSTOM_SIZE Thanks: o Darkvater to bother me to constantly improve the patch o Various users at #openttd for testing | |||
2005-01-13 | (svn r1502) -Fix: [1101889] Crash under windows... stupid typo in ↵ | darkvater | |
player_gui.c ^ should've been & -Fix: in multiplayer clientlist can only be opened once | |||
2005-01-13 | (svn r1500) -Feature: Train window shows now the number of vehicles per row ↵ | celestar | |
(mpetrov) | |||
2005-01-13 | (svn r1499) -Fix: Order tooltip now explains the ctrl+click scroll. [1101412 ↵ | celestar | |
/ 1097043] (mpetrov) | |||
2005-01-13 | (svn r1498) -Feature: Addded keyboard shortcuts for the order window | Celestar | |
2005-01-13 | (svn r1497) -Fix: [1101179] Crash if generating land while industry window ↵ | darkvater | |
is open. This also happened for towns and the land information window -Added DeleteWindowByClass() function that deletes all windows of a given class | |||
2005-01-13 | (svn r1496) -Fix: highscore no longer crashes in network games with a ↵ | darkvater | |
dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game -Fix: fixed some compiler warnings -Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game. | |||
2005-01-13 | (svn r1495) -Fix: Loan does not count against the company value | celestar | |
-Feature: New companies receive a 5-year protection period | |||
2005-01-12 | (svn r1494) Give GetNumberBasedOnSeed() a bit more sane name: SeedChance() | tron | |
Add SeedChanceBias() which subtracts a bias from SeedChance() to reduce code duplication While touching the lines anyway sprinkle a bit holy ANSI water (static before inline) and move assignments in the conditions of ifs before the ifs | |||
2005-01-12 | (svn r1493) -Codechange: Removed redundancy in the order GUI. Currently we ↵ | celestar | |
had most of the code written 4 - 8 times in the code. This currently causes the "non-stop" button to appear for all vehicles, which is disabled all the time. Don't report this as a bug please. This is (hopefully) the first patch in a joint effort to simplify the order system | |||
2005-01-12 | (svn r1492) Reduce strcpy(, "") follwed by strcat() to just strcpy() (Jango) | tron | |
2005-01-12 | (svn r1491) Fix bracing style and indentation (Jango) | tron | |
2005-01-12 | (svn r1490) Restore original town name generation behavior for german and ↵ | tron | |
hungarian (Jango) | |||
2005-01-12 | (svn r1489) -Fix: You fix a GCC warning, you get a MSVC warning.. now fixed ↵ | truelight | |
both (which compiler do we break this time?) | |||
2005-01-12 | (svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron) | truelight | |
-Fix: fixed some compiler-warnings | |||
2005-01-12 | (svn r1487) -Fix: [1100736] wrong tooltip for place desert button | darkvater | |
2005-01-12 | (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared ↵ | truelight | |
it for dynamic arrays | |||
2005-01-12 | (svn r1485) -Fix: [1031451] Catchment area shows when buying sign. Catchment ↵ | darkvater | |
area wasn't reset when road station window was unselected -Fix: small GUI glitch in terraform toolbar | |||
2005-01-11 | (svn r1484) -Fix: [1099197] scrolling through console sometimes crashed the ↵ | darkvater | |
whole game. Also added MarkWholeScreenDirty() to have redrawing of console resize instant (sign_de) | |||
2005-01-11 | (svn r1483) -Fix: don't close a socket if it is already closed (windows ↵ | truelight | |
doesn't like it :() (partly tnx to tamlin) | |||
2005-01-11 | (svn r1481) -Fix: [ 1099891 ] Added a return in DispatchLeftClickEvent which ↵ | celestar | |
prevents reading of free'd memory (tamlin) | |||
2005-01-11 | (svn r1479) -Added highscore chart (accessible from the difficulty window) ↵ | darkvater | |
with top5 companies for a given difficulty (select the difficulty in the menu) -Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while -These values are saved in hs.dat; added read/write functions for it -Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game. | |||
2005-01-11 | (svn r1478) -Fix: [1099195] mouse-wheel in train replace window. Scrollbar1 ↵ | darkvater | |
and Scrollbar2 now work independently. You can only scroll on list and scrollbar itself; scrollbar must be next widget of the list. -Fix: updated the few gui's that didn't have the scrollbar right after the listbox. | |||
2005-01-10 | (svn r1477) -Fix: finally zooming in/out always works. The problem was that ↵ | darkvater | |
the zoomed in/out coordinates were used for checking if the area was a zoomable viewport in the not zoomed in/out position. The chances were high that there was a window. | |||
2005-01-10 | (svn r1476) -Fix: [1099209] Catchment area with drag&drop stations (Celestar) | darkvater | |
2005-01-10 | (svn r1475) Fix some more signed/unsigned comparison warnings | tron | |
2005-01-10 | (svn r1474) Added some gcc flags in the Makefile | celestar | |
2005-01-10 | (svn r1472) -Fix: correct error message for when trying to build a railroad ↵ | darkvater | |
station over a bus/truck/etc-station. | |||
2005-01-10 | (svn r1471) -Alternate icon added, made by Dominik | darkvater | |
-VS6 project file updated (bociusz) | |||
2005-01-10 | (svn r1470) Revert r1457, this warning option was introduced with gcc 3.4 | tron | |
2005-01-10 | (svn r1469) -Fix: missed one in last commit | truelight | |
2005-01-10 | (svn r1468) -Fix: really old maps do load again (Darkvater / TrueLight) | truelight | |
2005-01-10 | (svn r1467) Fixed a nasty bug where one could build one station OVER the other | Celestar | |