Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-12 | (svn r13695) -Fix [FS#2120]: in some cases the (sound) mixer could overflow ↵ | rubidium | |
causing artefacts in the sound. | |||
2008-07-12 | (svn r13694) -Change: make it more explicit that you've opened the available ↵ | rubidium | |
train/ship/etc. list instead of the one where you can actually build vehicles by setting the appropriate title for the window. | |||
2008-07-12 | (svn r13693) -Fix (r11106, r11117): Do not rely on .tar files always ending ↵ | frosch | |
with a block of zeros. | |||
2008-07-12 | (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the ↵ | rubidium | |
sprite cache. | |||
2008-07-09 | (svn r13691) -Codechange: make it easier to determine whether a command is ↵ | smatz | |
ran in the context of autoreplace or not | |||
2008-07-09 | (svn r13683) -Codechange: privatize a function that is not used outside of ↵ | belugas | |
the class who calls it | |||
2008-07-08 | (svn r13682) -Codechange: -Codechange: remove a now useless variable(dih). | belugas | |
2008-07-08 | (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases ↵ | rubidium | |
(assertions on savegame loads). -Fix [FS#2102]: but now in a hopefully beter way. | |||
2008-07-07 | (svn r13680) -Fix: NPF crashing when a ship tried to find a nearby depot ↵ | rubidium | |
when on an aqueduct. | |||
2008-07-07 | (svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed ↵ | rubidium | |
due to wrong (and unneeded) type conversions in the saveload code. | |||
2008-07-06 | (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would ↵ | rubidium | |
get stopped on load. | |||
2008-07-04 | (svn r13677) -Fix [FS#2102]: in the case that elrails and 'realistic' ↵ | rubidium | |
acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot. | |||
2008-07-04 | (svn r13676) -Fix [FS#2126]: inactive companies from old (TTD) saves could ↵ | rubidium | |
be marked active in some cases, which then loads garbage in their statistics and such. | |||
2008-07-04 | (svn r13675) -Fix: memory leak when NewGRFs got forcefully disabled and they ↵ | rubidium | |
defined GOTO labels. | |||
2008-07-04 | (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The ↵ | rubidium | |
drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache. | |||
2008-07-03 | (svn r13673) -Fix [FS#2122]: desync when building electrified trains on a ↵ | rubidium | |
dedicated server that was started with electrification disabled. | |||
2008-07-03 | (svn r13672) -Fix(r13670): silent warnings that MSVC did not raised. Looks ↵ | belugas | |
like enums can not be easily matched :( | |||
2008-07-01 | (svn r13671) -Cleanup: Zeros for sell. | frosch | |
2008-07-01 | (svn r13670) -Codechange : Merge some very alike events handlers. | belugas | |
2008-06-30 | (svn r13667) -Documentation: Comment 'tgp.cpp' a bit. Based on patch by ↵ | frosch | |
CommanderZ. | |||
2008-06-30 | (svn r13665) -Fix[FS#2119]: Wrong PlayerID used for sending a message ↵ | belugas | |
to.Patch by Yexo | |||
2008-06-30 | (svn r13664) -Fix [FS#2117]: bus/truck forgetting go-to-depot order when ↵ | rubidium | |
entering a non-drivethrough road stop. | |||
2008-06-30 | (svn r13663) -Codechange: Use a default parameter, hoping to reduce the ↵ | belugas | |
different signatures of functions in menus | |||
2008-06-30 | (svn r13662) -Fix [FS#2113]: crash when adding conditional orders to ships. | rubidium | |
2008-06-30 | (svn r13661) -Fix: server crashing when banning the rconning client. | rubidium | |
2008-06-28 | (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' ↵ | frosch | |
into their own parameter. | |||
2008-06-27 | (svn r13648) -Cleanup (r5303): Amplitudes should be amplitudes and not ↵ | frosch | |
amplitudes/16. | |||
2008-06-27 | (svn r13647) -Codechange: replace MAX_UVALUE() for std types with the ↵ | skidd13 | |
equivalent constant | |||
2008-06-27 | (svn r13646) -Change: typos and miss-aligned enum values | belugas | |
2008-06-27 | (svn r13645) -Codechange: Convert a macro into an inlined member function. | frosch | |
2008-06-27 | (svn r13644) -Fix(r13643): compare an apple with an apple. MSVC seems to ↵ | belugas | |
not care, but some other compilers do. Thanks to glx :) | |||
2008-06-27 | (svn r13643) -Codechange: Enumify some loosely related values been used in ↵ | belugas | |
the toolbar resizing processes | |||
2008-06-26 | (svn r13642) -Documentation: Add the enum values to the widget arrays, in ↵ | belugas | |
concordance with code style | |||
2008-06-26 | (svn r13641) -Fix: Misleading enum name. | belugas | |
2008-06-26 | (svn r13640) -Codechange: make colours behind not fully solid objects less ↵ | smatz | |
darker for BM_TRANSPARENT (for 32bpp blitters) | |||
2008-06-26 | (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and ↵ | smatz | |
encoding so it uses similiar scheme as 8bpp-optimized All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average. | |||
2008-06-26 | (svn r13638) -Fix: signed/unsigned warning for MSVC9 and gcc2 | smatz | |
2008-06-25 | (svn r13637) -Update: WebTranslator2 update to 2008-06-25 23:36:50 | miham | |
brazilian_portuguese - 9 fixed by tucalipe (9) bulgarian - 25 fixed by thetitan (11), kokobongo (14) catalan - 9 fixed, 4 changed by arnaullv (13) croatian - 5 fixed by knovak (5) czech - 8 fixed, 9 changed by Hadez (17) dutch - 9 fixed by habell (9) french - 12 fixed by glx (10), belugas (2) italian - 12 fixed by lorenzodv (12) korean - 8 fixed, 7 changed by leejaeuk5 (15) russian - 9 fixed by Smoky555 (9) slovenian - 18 fixed by Necrolyte (18) spanish - 9 fixed by eusebio (9) swedish - 8 fixed by daishan (8) traditional_chinese - 38 fixed, 108 changed by tiberiusteng (146) ukrainian - 12 fixed, 2 deleted, 55 changed by mad (69) | |||
2008-06-25 | (svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable ↵ | frosch | |
is queried for. | |||
2008-06-25 | (svn r13633) -Fix: restoring 'service at depot X' orders from the order ↵ | rubidium | |
backup failed. | |||
2008-06-25 | (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). | frosch | |
2008-06-25 | (svn r13631) -Fix (r13618): forgot #define avoiding multiple inclusions | smatz | |
2008-06-25 | (svn r13630) -Update: apply english.txt changes from r13628 to other languages | skidd13 | |
2008-06-25 | (svn r13629) -Fix [FS#2108](r13603): diameter != radius | frosch | |
2008-06-25 | (svn r13628) -Feature: enable building of aqueducts in the scenario editor | skidd13 | |
-Codechange: related to this split the waterway based buttons from the landscape generation window | |||
2008-06-24 | (svn r13626) -Fix (r11871): signals were not updated when player removed ↵ | smatz | |
signals from nonexistent track sharing bits with existing track So disallow removing signals from nonexistent track | |||
2008-06-24 | (svn r13624) -Fix [FS#2106]: crash when one tries to raise the nothern ↵ | rubidium | |
corner of MP_VOID tiles (i.e. the southern corner of the tiles on the southern map edge) in the scenario editor. | |||
2008-06-24 | (svn r13623) -Codechange: only show the 'load' of articulated RV parts that ↵ | rubidium | |
have a capacity instead of showing 'empty' parts when a vehicle is completely full. | |||
2008-06-24 | (svn r13622) -Fix [FS#2109]: only the front of a RV would be considered when ↵ | rubidium | |
determining to what cargos a vehicle can be refitted instead of all cargos. | |||
2008-06-24 | (svn r13621) -Fix: building roadbits in the wrong direction on bridges or ↵ | rubidium | |
building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored. |