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2007-10-26(svn r11345) -Cleanup: a bit of comment style fixingbelugas
2007-10-26(svn r11344) -Codechange: Removes some magic numbers referring the ↵belugas
highlighting mode in road_gui.cpp Some typos fixed too.(FS#1371-skidd13)
2007-10-26(svn r11343) -Fix[FS#1368]: Autoslope did not work correctly for single ↵belugas
track on higher part of steep slopes. (frosch)
2007-10-25(svn r11342) -Fix: [OSX] The cocoa driver incorrectly assumed that the ↵egladil
blitter always was 8bpp. Now both 8bpp and 32bpp blitters can be used. The driver will check the blitter screen depth. In fullscreen it will select a proper video mode for this depth, and in windowed mode it will simply skip doing fake 8bpp.
2007-10-25(svn r11341) -Codechange: add missing callback ID enums, add stub for house ↵glx
property 20 and reorder unimplemented action 0 properties
2007-10-25(svn r11340) -Fix[FS#1362]: Newindustries can provide no production at ↵belugas
start. So the Modifying Production cheat was a bit puzzled on how to deal with it. This will help a bit.
2007-10-22(svn r11339) -Add: autoroad; same as autorail, but for road and trams and ↵rubidium
only on X and Y direction. Patch by Octopussy and skidd13.
2007-10-22(svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) ↵rubidium
should not be owned by water as that signals normal water.
2007-10-22(svn r11337) -Update: WebTranslator2 update to 2007-10-22 15:25:18miham
afrikaans - 128 fixed, 35 changed by TrueTenacity (163) bulgarian - 2 fixed by thetitan (2) dutch - 1 fixed by habell (1) french - 1 fixed by glx (1) italian - 1 fixed by lorenzodv (1) slovak - 1 fixed by lengyel (1) ukrainian - 39 fixed by mad (39)
2007-10-21(svn r11336) -Fix r11330: '#' means comment in gmake, so don't use it in sedstruelight
2007-10-21(svn r11335) -Fix (r11148): only consider changes in src when detecting ↵glx
modified (M) version
2007-10-21(svn r11334) -Codechange: add hg detection to MSVCglx
2007-10-21(svn r11333) -Fix: Train engines still had a value of 0.maedhros
2007-10-21(svn r11332) -Fix: vehicles getting a value of 0 on construction.rubidium
-Fix: assertion when selling vehicles.
2007-10-21(svn r11331) -Fix: do not misuse CommandCost for overflow safe stuff as ↵rubidium
Money supports that now too.
2007-10-21(svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to ↵rubidium
do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics.
2007-10-21(svn r11329) -Fix: if a NewGRF failed to load for some reason (like fatal ↵rubidium
errors), but it was a "compatible" NewGRF, it was shown with the compatible colour and not the not-loaded colour in the NewGRF list.
2007-10-21(svn r11328) -Cleanup (r11327): removed unneeded linebjarni
2007-10-21(svn r11327) -Fix (r7262): [OSX] make bundle_dmg once again names the ↵bjarni
mounted dmg "OpenTTD rev" (instead of just "bundle")
2007-10-21(svn r11326) -Cleanup: [OSX] removed now unneeded includes and unreached ↵bjarni
conditional defines from some OSX specific files
2007-10-21(svn r11325) -Fix (r11312)[FS#1357]: [OSX] fixed compilation on OSXbjarni
2007-10-21(svn r11323) -Fix: GCC2.95 gave a lot of bogus 'might be uninitialized', so ↵truelight
never show them for this compiler
2007-10-21(svn r11322) -Codechange: select an allowed station size when drag&drop is ↵rubidium
disabled. Patch by Wolf01.
2007-10-20(svn r11321) -Codechange: add support to load different graphics for ↵rubidium
halftile slopes using a NewGRF. Patch by frosch.
2007-10-20(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by ↵rubidium
frosch.
2007-10-20(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.rubidium
2007-10-20(svn r11318) -Codechange: add the actual support for drawing selections on ↵rubidium
halftiles, r11316 just added the things needed to load the sprites. Patch by frosch.
2007-10-20(svn r11317) -Fix [FS#1355]: don't read a variable of a destroyed vehicle as ↵rubidium
the value will be reset to 0.
2007-10-20(svn r11316) -Codechange: add support for the half-tile (selection) graphics.rubidium
2007-10-20(svn r11315) -Fix [FS#1353]: towns are not growing beyond height ↵rubidium
differences. Patch by skidd13.
2007-10-20(svn r11314) -Fix [FS#1356]: stop following a vehicle when you ↵rubidium
sell/destroyed it.
2007-10-20(svn r11313) -Codechange: prepare several pieces of code so the can handle ↵rubidium
some new slopes. Patch by frosch.
2007-10-20(svn r11312) -Codechange: implement a overflow safe integer and use that for ↵rubidium
money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
2007-10-20(svn r11308) -Fix (r9315): Change the house id as well as the house spec ↵maedhros
when using an overridden town building, since the house id is the one that's used to actually build the house.
2007-10-20(svn r11306) -Update: WebTranslator2 update to 2007-10-20 08:17:35miham
american - 47 fixed by WhiteRabbit (47) brazilian_portuguese - 46 fixed by fukumori (46) catalan - 3 changed by arnaullv (3) italian - 1 changed by lorenzodv (1) norwegian_bokmal - 54 fixed, 1 changed by jhsoby (55) portuguese - 5 fixed by Digitalfox (5) swedish - 46 fixed by giddorah (46) ukrainian - 9 fixed by mad (9)
2007-10-20(svn r11305) -Codechange: randomise layout when building an industry ingameglx
2007-10-20(svn r11304) -Feature: Control-Clicking the Center Main View button on the ↵belugas
vehicle window allows the main viewport to follow the chosen vehicle.(stevenh)
2007-10-19(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both ↵rubidium
used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
2007-10-19(svn r11302) -Fix (r9520): typoglx
2007-10-19(svn r11301) -Fix: water check when building industries didn't workglx
2007-10-18(svn r11293) -Fix: newgrf defined industry news messages use TTD format for ↵glx
args, which is not the same as our. So we must detect those strings and pass them the right params
2007-10-18(svn r11292) -Fix [FS#1350]: don't desync when generating random faces. ↵rubidium
Patch by SmatZ.
2007-10-18(svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option ↵rubidium
caused desyncs.
2007-10-18(svn r11290) -Fix: obiwan in the assertion that checked for overflows when ↵rubidium
writing a packet, causing still correctly sized packets to cause assertions.
2007-10-17(svn r11288) -Update: WebTranslator2 update to 2007-10-17 23:47:06miham
bulgarian - 47 fixed by thetitan (47) catalan - 46 fixed by arnaullv (46) dutch - 46 fixed by habell (46) french - 46 fixed by glx (46) hungarian - 28 fixed by miham (28) italian - 46 fixed, 1 changed by lorenzodv (47) russian - 53 fixed by Smoky555 (53) slovak - 46 fixed, 8 changed by lengyel (54) slovenian - 46 fixed by Necrolyte (46) spanish - 46 fixed by eusebio (46)
2007-10-17(svn r11287) -Codechange: add support for pushing paramaters into ↵rubidium
NewIndustries' error messages. Patch by Csaboka.
2007-10-17(svn r11286) -Fix (r11228): NewGRF industries assume that the order of ↵rubidium
animation always stays the same. Patch by Csaboka.
2007-10-17(svn r11285) -Fix: 'site unsuitable' was always shown instead specified ↵glx
message when trying to build industry ingame (Csaboka)
2007-10-17(svn r11284) -Codechange: don't reset build industry cursor if it failedglx
2007-10-17(svn r11283) -Fix(r11282): a typo. Don't ask.belugas