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2010-06-13(svn r19979) -Codechange: Separate static loadable fields from Company into ↵frosch
separate struct.
2010-06-13(svn r19978) -Add: Read settings during SL_LOAD_CHECK.frosch
2010-06-13(svn r19977) -Add: Read current date during SL_LOAD_CHECK.frosch
2010-06-13(svn r19976) -Add: Read mapsize during SL_LOAD_CHECK.frosch
2010-06-13(svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames.frosch
2010-06-13(svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames.frosch
2010-06-13(svn r19973) -Codechange: Add another procedure to chunk handlers for ↵frosch
checking savegames (empty for now).
2010-06-13(svn r19972) -Change: Use the md5sum from the previous save of the game for ↵frosch
BaNaNaS instead of the initial (when the grf was added) md5sum from the gamelog. Neither method is 'better', but this way it is independent from the gamelog.
2010-06-13(svn r19971) -Codechange: Make IsGoodGRFConfigList() operate on any given ↵frosch
GRFConfig and move the GameLog operations directly to AfterLoad().
2010-06-13(svn r19970) -Fix (r14742): SmallMap::Insert() did not compile. Construct ↵frosch
new items like operator[].
2010-06-12(svn r19969) -Change: swap 'list of ships' and 'list of aircraft' buttons in ↵smatz
the Station View window
2010-06-12(svn r19968) -Fix [FS#3876](r19955): the 'list of ships' button opened list ↵smatz
of aircraft and vice versa
2010-06-12(svn r19967) -Update from WebTranslator v3.0:translators
croatian - 1 changes by VoyagerOne finnish - 1 changes by jpx_ french - 1 changes by ElNounch german - 1 changes by planetmaker indonesian - 1 changes by prof irish - 60 changes by tem norwegian_bokmal - 1 changes by mantaray norwegian_nynorsk - 59 changes by mantaray brazilian_portuguese - 1 changes by Tucalipe serbian - 2 changes by etran slovenian - 1 changes by ntadej spanish - 1 changes by Terkhen swedish - 1 changes by tool
2010-06-12(svn r19966) -Codechange: Use InvalidateData() in saveload GUI when appropiate.frosch
2010-06-12(svn r19965) -Cleanup: Use size of buffer, not magic number.peter1138
2010-06-11(svn r19964) -Add: Show an error message when trying to start a crashed or ↵terkhen
destroyed vehicle.
2010-06-11(svn r19963) -Add: Stop a vehicle after it crashes or is destroyed.terkhen
2010-06-11(svn r19962) -Cleanup: Remove unused "destroyed vehicle" strings.terkhen
2010-06-11(svn r19961) -Codechange: Unify "vehicle is destroyed" errors.terkhen
2010-06-11(svn r19960) -Update from WebTranslator v3.0:translators
french - 45 changes by ElNounch irish - 51 changes by tem serbian - 2 changes by etran
2010-06-11(svn r19959) -Fix (r19889): Disable drag destination highlighting when ↵alberth
aborting a drag.
2010-06-11(svn r19958) -Codechange: move common code from Waypoint and Station ↵smatz
destructors to BaseStation destructor
2010-06-11(svn r19957) -Codechange: remove VLW_WAYPOINT_LISTsmatz
2010-06-10(svn r19956) -Fix: close list of vehicles with given oil rig in orders when ↵smatz
the oil rig is deleted -Fix (r19952): close the list when it is not sticky
2010-06-10(svn r19955) -Fix: close list of vehicles with given buoy/oil rig in orders ↵smatz
when switching company
2010-06-10(svn r19954) -Update from WebTranslator v3.0:translators
croatian - 3 changes by UnderwaterHesus danish - 10 changes by beruic french - 58 changes by ElNounch irish - 107 changes by tem norwegian_bokmal - 103 changes by mantaray russian - 1 changes by Lone_Wolf
2010-06-10(svn r19953) -Fix [FS#3874]: Don't show an error message when trying to ↵terkhen
start/stop a crashed plane.
2010-06-10(svn r19952) -Fix: do not close list of waypoint's trains when the waypoint ↵smatz
view is closed - unify behaviour with other station types
2010-06-10(svn r19951) -Fix [FS#3869]: close buoy's vehicle list when the buoy is deletedsmatz
2010-06-09(svn r19950) -Update from WebTranslator v3.0:translators
french - 35 changes by ElNounch indonesian - 28 changes by prof irish - 58 changes by tem
2010-06-08(svn r19949) -Doc: Mention tricky units (like speed) more often and more ↵frosch
consistently.
2010-06-08(svn r19948) -Doc: Comments about display units missed height unit. (Krille)frosch
2010-06-08(svn r19947) -Doc: Comment engine property tables with engine names. (Krille)frosch
2010-06-08(svn r19946) -Update from WebTranslator v3.0:translators
french - 19 changes by ElNounch indonesian - 61 changes by prof
2010-06-07(svn r19945) -Fix (r19755-ish): Allow turning of roadvehicles while waiting ↵frosch
in a queue (again).
2010-06-07(svn r19944) -Feature(ette): Open vehicle view when clicking on the caption ↵frosch
of vehicle news.
2010-06-07(svn r19943) -Fix [FS#3865]: Disallow moving of vehicle news window.frosch
2010-06-07(svn r19942) -Fix [FS#3871](r19816): Vertical dragging of rail was broken.frosch
2010-06-07(svn r19941) -Update from WebTranslator v3.0:translators
luxembourgish - 31 changes by Phreeze romanian - 2 changes by kkmic russian - 3 changes by Lone_Wolf
2010-06-06(svn r19940) -Update from WebTranslator v3.0:translators
maltese - 2 changes by kelinu urdu - 1 changes by zohair
2010-06-05(svn r19937) -Codechange: Move some fios related prototypes to fios.hfrosch
2010-06-05(svn r19936) -Codechange: If there is an enum, also use it.frosch
2010-06-05(svn r19935) -Update from WebTranslator v3.0:translators
hungarian - 2 changes by IPG polish - 3 changes by silver_777 portuguese - 1 changes by JayCity brazilian_portuguese - 29 changes by Tucalipe russian - 5 changes by Lone_Wolf urdu - 3 changes by zohair
2010-06-05(svn r19934) -Fix [FS#3857]: When 'pause on new game' is set, pause the game ↵frosch
before CleanupGeneration() to avoid conflicts with concurrent GUI code.
2010-06-05(svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in ↵frosch
sync during GUI operation.
2010-06-05(svn r19932) -Codechange: Preserve _current_company when starting AIs.frosch
2010-06-05(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into ↵frosch
DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
2010-06-05(svn r19930) -Codechange: Deduplicate magic command parameter casts. (rubidium)frosch
2010-06-04(svn r19925) -Fix [FS#3859]: one didn't pay for rail when building depots ↵rubidium
and stations, so with expensive railtypes building stations and then removing the station would be cheaper than just building the rail
2010-06-04(svn r19924) -Fix [FS#3868](r19172): Road/tram ownership was not set ↵terkhen
correctly when building drive-through stops.