Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-08-31 | (svn r6273) Clean up the custom currency window handler a bit | tron | |
2006-08-31 | (svn r6272) -Revert the colour-mess in the vehicle window. Servicing depot ↵ | Darkvater | |
destinations have the same colour as always, if the vehicle goes to stop inside the depot the colour is red, as it was. -Tooltip windows should be somewhat short, not a whole essay. | |||
2006-08-31 | (svn r6271) Remove stale comment | tron | |
2006-08-31 | (svn r6270) Remove the "unsorted" vehicle sorter, because it's plain useless | tron | |
2006-08-31 | (svn r6269) -Fix r6240: fixed incorrect row count in vehicle lists when ↵ | bjarni | |
resizing to smaller windows (AsterixMG) | |||
2006-08-31 | (svn r6268) Remove now pointless assignment (followup of r6267) | tron | |
2006-08-31 | (svn r6267) Simplify the control flow in the rail tile loop by eliminating a ↵ | tron | |
bool flag and replacing it by a simple goto | |||
2006-08-31 | (svn r6266) Replace four shifts by a single multiplication and let the ↵ | tron | |
compiler handle what to do with it - it does a better job | |||
2006-08-31 | (svn r6265) Check whether to draw catenary at all once before the drawing ↵ | tron | |
loop instead of on every iteration | |||
2006-08-31 | (svn r6264) Get rid of a cast | tron | |
2006-08-31 | (svn r6263) WebTranslator2 update to 2006-08-31 12:34:27 | miham | |
dutch - 4 fixed by habell (4) french - 4 fixed, 4 changed by glx (8) german - 4 fixed by Neonox (4) polish - 4 fixed by meush (4) portuguese - 11 fixed, 17 changed by izhirahider (19), nars (9) turkish - 9 fixed, 10 changed by jnmbk (19) | |||
2006-08-31 | (svn r6262) Remove unused #define and function declaration | tron | |
2006-08-31 | (svn r6261) -Fix r6246: fixed sprite related crash related to other player's ↵ | bjarni | |
vehicle list windows (spotted by Darkvater) | |||
2006-08-31 | (svn r6260) Improve readability | tron | |
2006-08-31 | (svn r6259) Extract the axis directly, don't use a trinary operator | tron | |
2006-08-31 | (svn r6258) Reduce the number of induction variables and inner scopes for ↵ | tron | |
clarity | |||
2006-08-31 | (svn r6257) Use memcmp() to check the MD5 sum instead of using a home brewed ↵ | tron | |
loop | |||
2006-08-31 | (svn r6256) if () cascades -> switch () | tron | |
2006-08-31 | (svn r6255) Simplify drawing of catenary in depots | tron | |
2006-08-31 | (svn r6254) if () cascade -> switch () | tron | |
2006-08-31 | (svn r6253) Comment out code with #if 0, not //. Join statements which ↵ | tron | |
needlessly span many lines into fewer lines | |||
2006-08-31 | (svn r6252) Replace a comglomerate of ifs for animated station tiles by a ↵ | tron | |
small table and a loop iterating over it | |||
2006-08-31 | (svn r6251) Replace 2 bool variables by a simple switch | tron | |
2006-08-30 | (svn r6249) -Fix: fixed assert when pressing goto depot in an empty list ↵ | bjarni | |
(forgot to disable the button in this condition) -Code cleanup r6246: simplified SendAllVehiclesToDepot() and moved an { in PlayerVehWndProc() | |||
2006-08-30 | (svn r6247) -Fix(r6244): invalid arguments caused infinite loop | glx | |
2006-08-30 | (svn r6246) -Feature: added the many times requested "send all vehicle to ↵ | bjarni | |
depot" button it's located in the vehicle list screen and does the same as in the shared orders window (send all vehicles in list to a depot) it will still not inform the player if a vehicle failed to find a depot, so don't take for granted that all of them go | |||
2006-08-30 | (svn r6245) -Add: added comments for all YAPF C interface functions (yapf.h) ↵ | KUDr | |
used by other modules, added FollowTrackInit() into YAPF track followers. | |||
2006-08-30 | (svn r6244) -Fix: allow any order for strgen parameters | glx | |
2006-08-30 | (svn r6243) -Codechange: made SortVehicleList() static as well since that ↵ | bjarni | |
one is not used in any other files either (Thanks Tron for pointing this out) | |||
2006-08-30 | (svn r6242) -Codechange: made BuildVehicleList static as it is not used in ↵ | bjarni | |
any other files anymore added window_type to arguments and used it to replace an if cascade with a switch case | |||
2006-08-30 | (svn r6241) -Fix r6240: missed altering one line in last commit | bjarni | |
2006-08-30 | (svn r6240) -Code cleanup: in PlayerVehWndProc: replaced size_of_row with ↵ | bjarni | |
w->resize.step_height it was only used twice, so there was no reason to calculate it for each event | |||
2006-08-30 | (svn r6239) -Code cleanup: cleaned up PlayerVehWndProc | bjarni | |
code to delete an empty shared orders list is now much simpler cleaned up the code to handle button clicks fixed an assert if widget 9 was pressed on a list with vehicles for another company | |||
2006-08-30 | (svn r6238) Use the colour stored in _colour_gradient[] instead of ↵ | tron | |
explicitly retrieving it with GetNonSprite() | |||
2006-08-30 | (svn r6237) -Fix r6165: fixed wrong hangar name in heading for hangar strings | bjarni | |
also fixed inconsistent Danish translation and a typo in Dutch in the same strings | |||
2006-08-30 | (svn r6236) -Fix (FS#313): TGP generation seed edit box only accepted seeds ↵ | rubidium | |
up to 2^31-1, instead of up to 2^32-2. | |||
2006-08-30 | (svn r6235) -Cleanup: Make SVN ignore everything not under version control ↵ | Darkvater | |
in the data/ folder | |||
2006-08-29 | (svn r6229) -Feature: Shared order lists now got a "goto depot" button | bjarni | |
this will try to send all vehicles in the list to depots/hangars currently if one fails to find a depot, it will not tell the player | |||
2006-08-29 | (svn r6228) -Fix: redrawing an empty list of shared vehicles will now close ↵ | bjarni | |
the window Since the order is no more, the player will not need that particular window anymore this could happen if the player opened the window and then sold all the vehicles (or crashed them) A crash could happen if a new order gets the same (now freed) OrderID and the vehicle using it is not of the same type as the window expect | |||
2006-08-29 | (svn r6227) -Codechange: added window type flags to use with PlayerVehWndProc | bjarni | |
this makes the list type detection much easier and allowed an if cascade to be turned into a switch case this also makes it easier to add more list types | |||
2006-08-29 | (svn r6226) -Fix(r5864): an assertion was triggered when drawing catenary on ↵ | glx | |
steep slopes (TrueLight) | |||
2006-08-29 | (svn r6225) -Codechange: change the warning/error format of strgen to show up | Darkvater | |
in MSVC 'Task List' as well. | |||
2006-08-29 | (svn r6224) WebTranslator2 update to 2006-08-29 22:34:42 | miham | |
dutch - 10 fixed, 14 changed by habell (24) estonian - 1 fixed, 3 changed by t2t2 (4) portuguese - 6 fixed, 4 changed by izhirahider (10) | |||
2006-08-29 | (svn r6223) -Fix: RVs with empty order list were able to enter the depot or ↵ | KUDr | |
road stop from the back. I introduced this bug when I "improved" GetTileTrackStatus(). (thanks glx for the report and fix). | |||
2006-08-29 | (svn r6222) Remove struct ColorList, because the names of its attributes are ↵ | tron | |
plain confusing All the struct holds is a simple colour gradient, so using a simple array with 8 entries is more clear Also add the names of colour the gradients as enum | |||
2006-08-29 | (svn r6220) -Fix: added missing space in a string for Catalan town names (Arnau) | bjarni | |
2006-08-29 | (svn r6215) -Codechange: [vehicle list windows] unified ↵ | bjarni | |
Player(vehicle)WndProc into PlayerVehWndProc Those 4 unified functions were really much alike, so there was no reason to have so much dublicated code | |||
2006-08-29 | (svn r6213) -Fix: Calatan town names was only prefix OR the rest of the ↵ | bjarni | |
string, never both (nars) | |||
2006-08-29 | (svn r6212) Remove dependency on window.h from station.h | tron | |
2006-08-29 | (svn r6211) Commit file forgotten in r6210 | tron | |