Age | Commit message (Collapse) | Author |
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leftovers of scenario editor one.
Still more go do
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more adaptable, still
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necessarily consecutive.
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Dimension instead of uint16[2] for resolutions
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exactly the value to use.
Even more when it's a parameter.
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-Fix: VL_FIST_SORT should be set after list rebuild too
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with GUIList function calls
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the appropriate function calls
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-Prepare: vehicles sorting for convsersion to GUIList
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resolution sorting
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internal sorters
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CompanyLeagueWindow
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to (SLE_STR)
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variable for Houses.
Or, in more simple terms, the check for the animation frame of nearby house.
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from <string.h>
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-Codechange: Split the sorting code from the sortlist to an appropriate header
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Give proper description of a river tile with the Query Tool.
Extracted (in part) from FS#1884, by Ammler
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savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
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work is required.
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were assigned to the zoom in and out buttons in the scenario editor
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cause deadlocks or crashes
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planetmaker)
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slopes, just in case someone needs them for fallback.
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by movement of the mouse.
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asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
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there was a ship on lower halftile
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tiles.
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(planetmaker)
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other companies.
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aquaduct entrace but under the aqueduct.
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on company bankrupt
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documented (only look at bit 0, not at the complete value)
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"tracks for slopes". It's not useful right now, but it will be in the future.
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bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
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