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AgeCommit message (Expand)Author
2005-02-14(svn r1877) Forgot to remove two now unused variablestron
2005-02-14(svn r1876) Make placement of oil rigs and refineries map size agnostictron
2005-02-14(svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for...tron
2005-02-14(svn r1874) Fix bug introduced in r1839 which placed snow covered trees below...tron
2005-02-13(svn r1873) Ignore SIGPIPEtron
2005-02-13(svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/celestar
2005-02-13(svn r1871) Daily langfile updates #2.miham
2005-02-13(svn r1870) Added new language: lithuanianmiham
2005-02-13(svn r1869) Fix some bugs in the bulldozer movement implementation.tron
2005-02-13(svn r1868) Improve readability of the bulldozer movement codetron
2005-02-13(svn r1867) Include tables/sprites.h only in files which need ittron
2005-02-13(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently ju...celestar
2005-02-13(svn r1865) Fix some warningstron
2005-02-13(svn r1864) Automatic langfile updatesmiham
2005-02-12(svn r1863) Give the effect vehicle type enums more descriptive names and use...tron
2005-02-12(svn r1862) - Settings: No longer treat warnings as errors for VS.Net project...darkvater
2005-02-11(svn r1861) Constify Get(Non)Sprite()tron
2005-02-11(svn r1860) The sprite header endianness issue was solved in r1855tron
2005-02-11(svn r1859) Miscellaneous style changestron
2005-02-11(svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not i...tron
2005-02-11(svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent bu...tron
2005-02-10(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing sp...tron
2005-02-10(svn r1855) Handle endianness of sprite headers when loading a sprite, not ev...tron
2005-02-10(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (return...tron
2005-02-10(svn r1853) Move spritecache function declarations into a header of their own...tron
2005-02-08(svn r1852) Start cleaning up sprite handling:tron
2005-02-08(svn r1851) - Language: added Frisian translation (no strings have been trans...bjarni
2005-02-08(svn r1850) Change the last consumers of str_buffr so they use local static b...tron
2005-02-08(svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused en...tron
2005-02-08(svn r1848) Remove the obscure feature of initialising the edit box with the ...tron
2005-02-08(svn r1847) Adjustment for MorphOS to unbreak the build there and removal of ...tron
2005-02-07(svn r1846) - Fix: VS6 project file (bociusz)darkvater
2005-02-07(svn r1845) - Revert r1835 since it totally screws network compilingdarkvater
2005-02-07(svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pa...truelight
2005-02-07(svn r1843) - Codechange: [NPF] Removed some unused code.matthijs
2005-02-07(svn r1842) Fix another typo made in r1834tron
2005-02-07(svn r1841) -Fix: [ 1117538 ] non-stop orders are no longer accidently skippedcelestar
2005-02-07(svn r1840) Repel str_buffr and use local buffers where possibletron
2005-02-07(svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more ex...tron
2005-02-07(svn r1838) Ship depots are on water, not roadstron
2005-02-07(svn r1837) GetTileOwner returns Owner, not booltron
2005-02-07(svn r1836) Clean up some strange constructs concerning socket optionstron
2005-02-07(svn r1835) Reduce the visibility of network_core.htron
2005-02-06(svn r1834) - Fix: NPF does not check the owner of its target, busses try to ...matthijs
2005-02-06(svn r1833) byte -> char transition: the resttron
2005-02-06(svn r1832) Next byte -> char iteration: custom namestron
2005-02-06(svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to...truelight
2005-02-06(svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron)truelight
2005-02-06(svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-...truelight
2005-02-06(svn r1828) New warning flag especially for truelight (:<tron