Age | Commit message (Collapse) | Author |
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buttons when clicked.
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CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC.
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scrollbar, though values were unused.
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and 'sell chain' button for non-train depot windows.
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columns for non-train depot windows.
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'no scrollbar associated'.
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WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
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directly in the scrollbar widget instead.
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NWidgetScrollbar inherit from Scrollbar instead.
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and instead store the widget index of the being scrolled scrollbar in the Window.
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names.
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and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
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scrollbar explicitly using a NWidgetPart via SetScrollbar().
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the Scrollbar belonging to a scrollbar widget.
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-> OpenTTD spec mappings
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belarusian - 2 changes by Wowanxm
finnish - 2 changes by jpx_
french - 2 changes by glx
german - 3 changes by planetmaker
hungarian - 17 changes by IPG
irish - 7 changes by tem
romanian - 2 changes by tonny
spanish - 3 changes by Terkhen
swedish - 3 changes by Zuu
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to the specs.
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czech - 2 changes by Hadez
dutch - 2 changes by habell
french - 2 changes by glx
italian - 2 changes by lorenzodv
polish - 2 changes by lion
spanish - 2 changes by Terkhen
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one go was denied. This caused both AI adding those orders and backed up order restoration to fail.
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converting it to 64 bits
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to an unsigned int
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watery part a the northern side, the joiner had an off-by-one to the north w.r.t. the station spread against the actual other (correct) building tools
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it for more spritegroups
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wrongly pitched songs than dmusic, it crashed instead.
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simplified_chinese - 14 changes by pda1573
traditional_chinese - 32 changes by josesun
chuvash - 25 changes by mefisteron
croatian - 3 changes by VoyagerOne
estonian - 44 changes by KSiimson
german - 3 changes by planetmaker
hungarian - 1 changes by IPG
italian - 1 changes by lorenzodv
russian - 3 changes by Lone_Wolf
serbian - 2 changes by etran
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an existing define on MinGW).
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the southern bridgehead as tile.
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tileheight at the entry edge.
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snow-mapbits are not yet available, so test the snowline variable directly (as before).
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shouldn't be substracted immediately from the TileIndex as that doesn't quite do the right thing
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finnish - 3 changes by jpx_
german - 1 changes by BRFBlake
italian - 8 changes by lorenzodv
romanian - 2 changes by tonny
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industry chain window.
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industry chain window.
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