Age | Commit message (Collapse) | Author |
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new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
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-Fix: [981934] Memoryleak in parent_list
-Add: General protection around Sprites
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Windows yet)
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regardless of keyboard layout
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implementation (Tron)
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Press tab to open the console, more info in docs/console.txt
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savegame version
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Celestar
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instead of per station
Exclusive rights from old savegames will be reset.
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options
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most commonly used options
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(TrueLight)
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order again) (Celestar)
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file)
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Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore)
for easy switching between single and multiplayer. But commandline
shortcuts are still enabled:
-n = autodetect network server
-n [ip] = connect to the server
* udp now uses 2 different ports
- you can run 1 server and serveral clients on one pc
- the clients udp-socket gets unloaded when the
network game starts
- the servers udp-sockets remains online to allow the
network gui to detect itself
* new gameinfo structure
this struct is available for every online/lan game
* dynamic NetworkGameList
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(blathijs)
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to blathij)s
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