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2007-06-17(svn r10191) -Backport (r9148 from NoAI): detecting of CPU type (32 vs 64 bits).rubidium
2007-06-17(svn r10190) -Codechange: merged renderer and blitter to one single class ↵truelight
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17(svn r10189) -Add: added a safety check in MSVC project generate script to ↵truelight
make sure we do not use filenames with the same name in different directories, as MSVC is plain stupid and can't handle that (go wine to Billy or something if you want it fixed properly)
2007-06-17(svn r10188) -Codechange: make it a little easier to load a savegame from ↵rubidium
the console: -g <absolute path> -g <relative path from current working directory> -g <relative path from within the savegame directory>
2007-06-17(svn r10187) -Fix: don't do a 270 degree turn on the international airport ↵rubidium
when a 90 degree turn is enough.
2007-06-17(svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32)glx
2007-06-17(svn r10185) -Codechange: make the bounding boxes of the drive through road ↵rubidium
stops a little larger so NewGRFs authors have more possibilities when replacing them (minime).
2007-06-17(svn r10184) -Fix: remove empty strings that are clearly bad. WT2 shouldn't ↵rubidium
add them anymore.
2007-06-17(svn r10183) -Fix (r10182): some bashism sneaked in.rubidium
2007-06-17(svn r10182) -Codechange: rewrite most part of the file loading/searching to ↵rubidium
be more flexible. -Codechange: add support for personal directories on Windows. -Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17(svn r10181) -Fix (r10093): clamp the zoom level so it won't try to use a ↵rubidium
wrong zoom level when loading an old savegame.
2007-06-17(svn r10180) -Fix (r10167): do not reset the 2cc loaded feature setting when ↵rubidium
a (later) newgrf does not have 2cc.
2007-06-17(svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the ↵rubidium
MSVC project files. -Fix: Pig Latin wasn't in the MSVC project files.
2007-06-17(svn r10178) -Fix: Don't deactivate newgrf files when skipping the rest of ↵maedhros
the file during the initialisation stage.
2007-06-17(svn r10177) -Fix: Passengers has one A and two Es (ln)peter1138
2007-06-17(svn r10176) -Fix (r10071): Deselect the currently selected order when ↵maedhros
clicking on an empty part of the orders window.
2007-06-17(svn r10175) -Fix: [Translations] Stupid me, {STRINGx} can only be used in ↵miham
english...
2007-06-17(svn r10174) -Fix: [Translations]: piglatin plural forms had some problem..miham
2007-06-17(svn r10173) -Add: Translations: added new language "Pig Latin". Already ↵miham
"pre-translated", only needs checking. Idea of Piglatin language was from Adam M-W
2007-06-17(svn r10172) -Fix(r10127): Wrong evaluation order on variable 0x41 for ↵belugas
industry tile. The industry's xy (northernmost tile) should be checked against the relative tile, not the other way around.
2007-06-16(svn r10171) -Add: simple support for ccache (--with-ccache).rubidium
2007-06-16(svn r10170) -Codechange: remove some duplication of code.rubidium
2007-06-16(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version ↵rubidium
0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties.
2007-06-16(svn r10168) -Fix [FS#879]: cannot build airport when an aircraft is flying ↵rubidium
over it.
2007-06-15(svn r10167) -Codechange: Change the flagging system of grf loaded feature ↵belugas
from a bitset to a bool evaluation. Like easier to read and faster to evaluate :)
2007-06-15(svn r10166) -Feature(tte): Add support for antialiased typefaces via ↵peter1138
FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
2007-06-15(svn r10165) -Fix [FS#874]: crash when trying to get the aircraft movement ↵rubidium
state of an aircraft going to a just deleted airport.
2007-06-15(svn r10164) -Update: WebTranslator2 update to 2007-06-15 07:44:28miham
catalan - 2 fixed by arnaullv (2) dutch - 2 fixed by habell (2) esperanto - 1 fixed by LaPingvino (1) norwegian_bokmal - 24 fixed by oletk (24) turkish - 16 fixed by jnmbk (16)
2007-06-15(svn r10163) -Fix(r8128): Industries had lost their random recoloring. A ↵belugas
test was removed and is now reintroduced in another way.
2007-06-14(svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the ↵rubidium
loan commands a little better readable.
2007-06-14(svn r10157) -Fix: use as indentified for PNGs, the place of the image as it ↵truelight
was in the grf, not the internal SpriteID
2007-06-14(svn r10156) -Fix: PNG loader can now load 8bpp palette images and greyscale ↵truelight
images
2007-06-14(svn r10155) -Fix [FS#601]: Airports didn't flood when there are aircraft on ↵rubidium
the airport.
2007-06-13(svn r10154) -Fix [FS#870]: some vehicles were not drawn when having a high ↵rubidium
resolution and a high zoom-out level. Patch by B. N. SmatZ!.
2007-06-13(svn r10153) -Fix [FS#869]: vehicles disappear when crossing certain tiles. ↵rubidium
Fix by B. N. SmatZ!.
2007-06-13(svn r10150) -Fix r10148: show a message to users when using 32bpp blitter ↵truelight
and no libpng available
2007-06-13(svn r10149) -Fix r10143: MSVC warnings... (tnx boekabart and glx)truelight
2007-06-13(svn r10148) -Fix r10143: make --without-png to compile againtruelight
2007-06-13(svn r10147) -Fix: the oldloader did clear some bits for road vehicles that ↵rubidium
shouldn't be cleared in some cases.
2007-06-13(svn r10146) -Codechange: Silence a compiler warningbelugas
-Codechange: Comment style beautifying -Codechange: define (tentatively) var 0x44 and 0x61 for industry tiles
2007-06-13(svn r10145) -Fix: make compiling with networking disabled (again) possible.rubidium
2007-06-13(svn r10144) -Fix r10143: forgot some svn:eol-styletruelight
2007-06-13(svn r10143) -Add: store the filename of the grfs opened and allow easy ↵truelight
access to the name -Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format
2007-06-13(svn r10142) -Fix r10132: do something useful with the alpha channel instead ↵truelight
of ignoring it
2007-06-13(svn r10141) -Fix (FS#848, r8973): Set the newgrf bit for realistic plane ↵celestar
speeds (bulb)
2007-06-13(svn r10140) -Fix [FS#867]: an industry could overbuild a bridge.rubidium
2007-06-13(svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is ↵rubidium
at least 1 by 1, so force the resolution to be always at least 1 by 1.
2007-06-13(svn r10138) -Fix: when you got a sufficiently small resolution, there is a ↵rubidium
possibility for a division by zero when a sound is played.
2007-06-13(svn r10137) -Add: console command to get the current game date.rubidium
2007-06-13(svn r10132) -Codechange: split out the last direct video-buffer read access ↵truelight
to the blitter-layer -Add: added a new renderer and blitter to make room for some optimized bpp -Fix: fill the alpha channel in the grf-spriteloader