Age | Commit message (Collapse) | Author |
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details of the network lobby and split detail drawing to its own function
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list a seperate function and remove some magic numbers
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it again in DrawSmallMapStuff()
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using simple heuristic (instead of deleting them)
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french - 6 changes by glx
german - 1 changes by dihedral
hungarian - 1 changes by alyr
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purposes, i.e. make it translatable
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over null driver
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-Fix (r17871): missing variable declaration
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aircraft details.
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step-heights from BaseVehicleListWindow::DrawVehicleListItems().
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DrawVehicleRefitWindow.
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production callback version 0.
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drawing.
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DrawVehicleRefitWindow().
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together in the view vehicle window.
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used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
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STACKED_SELECTION_ZERO_SIZE widgets via UpdateWidgetSize
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basque - 7 changes by Thadah
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window to a separate function
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bottom + 1, draw the string
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for the content gui.
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zeroing). Improves average CargoPacket con/destruction time by ~20%, MoveTo/Append by 5-10% and application performance by up to 2%.
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pools, that is instead of 'free' push the unused items in a linked list and use them on 'malloc'. Also add the concept of zeroing, or actually not zeroing, on new for pool items.
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'real' new CargoPackets and saveload. For saveload we do not need to set anything except two variables (the rest is always overwritten by the load), for new 'real' cargo also pass the source_xy; dereferencing st before calling is easier than resolving st->index back to st and then dereferencing. Also don't set loaded_at_xy because that is of no importance when not loaded in a vehicle.
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