Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-01 | (svn r22406) -Document: some more "random-ish" tidbits | rubidium | |
2011-05-01 | (svn r22405) -Document: some more "random-ish" tidbits | rubidium | |
2011-05-01 | (svn r22404) -Update from WebTranslator v3.0: | translators | |
brazilian_portuguese - 4 changes by Tucalipe | |||
2011-05-01 | (svn r22403) -Document: some more network/core code | rubidium | |
2011-05-01 | (svn r22401) -Codechange: replace some defines in the udp code so doxygen ↵ | rubidium | |
can create better documentation | |||
2011-05-01 | (svn r22400) -Codechange: replace some defines in the tcp/game code so ↵ | rubidium | |
doxygen can create better documentation | |||
2011-05-01 | (svn r22399) -Codechange: replace some defines in the tcp/content code so ↵ | rubidium | |
doxygen can create better documentation | |||
2011-05-01 | (svn r22398) -Codechange: remove some defines from the tcp/admin code, so ↵ | rubidium | |
doxygen can create better documentation | |||
2011-05-01 | (svn r22397) -Document: some tidbits of the blitter code | rubidium | |
2011-05-01 | (svn r22396) -Document: some AI doxygen stuff | rubidium | |
2011-04-30 | (svn r22389) -Fix [FS#4600]: try to make sure there is an early house ↵ | yexo | |
available in the current climate for every townzone, not just a single available house for all climates/townzones | |||
2011-04-30 | (svn r22388) -Fix: when a game uses a lot of NewGRFs the buffer for storing ↵ | rubidium | |
that information in the PNG is too small | |||
2011-04-30 | (svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful ↵ | rubidium | |
closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection | |||
2011-04-30 | (svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the ↵ | frosch | |
'dead' state was not reset in the AI debug window. | |||
2011-04-30 | (svn r22385) -Fix [FS#4603]: strnatcmp is in string.cpp, so it ought to be ↵ | rubidium | |
declared in string_func.h. | |||
2011-04-30 | (svn r22384) -Fix [FS#4585]: No client error packet was sent to the admin bots | rubidium | |
2011-04-29 | (svn r22383) -Codechange: Rename PALETTE_TO_STRUCT_GREY to PALETTE_NEWSPAPER ↵ | frosch | |
as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings. | |||
2011-04-29 | (svn r22382) -Fix (r22381): Apply the change of string names also to the ↵ | planetmaker | |
unfinished translations | |||
2011-04-29 | (svn r22381) -Codechange: It's called 'steel', not 'steele' | planetmaker | |
2011-04-29 | (svn r22380) -Fix: Update openttd.grf and the base set description files ↵ | planetmaker | |
accordingly | |||
2011-04-29 | (svn r22379) -Fix: Not all pixels which need recolouring were actually in ↵ | planetmaker | |
the proper colour | |||
2011-04-29 | (svn r22378) -Fix: The recolouring scheme applied to the silicon bridge ↵ | planetmaker | |
recoloured too much | |||
2011-04-27 | (svn r22377) -Update from WebTranslator v3.0: | translators | |
hungarian - 3 changes by IPG spanish - 1 changes by Terkhen | |||
2011-04-25 | (svn r22376) -Update from WebTranslator v3.0: | translators | |
simplified_chinese - 6 changes by Gavin portuguese - 1 changes by JayCity slovenian - 2 changes by Necrolyte | |||
2011-04-24 | (svn r22375) -Update from WebTranslator v3.0: | translators | |
portuguese - 3 changes by jomasaco | |||
2011-04-23 | (svn r22374) -Update from WebTranslator v3.0: | translators | |
english_US - 2 changes by Rubidium slovenian - 32 changes by | |||
2011-04-22 | (svn r22373) -Fix (r19955) (r20041) [FS#4592]: crash when clicking a removed ↵ | yexo | |
company in the vehiclelist dropdowns | |||
2011-04-22 | (svn r22372) -Fix (r22364) [FS#4598]: segmentation fault when trying to get ↵ | rubidium | |
the server's IP | |||
2011-04-22 | (svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly ↵ | rubidium | |
finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock | |||
2011-04-22 | (svn r22370) -Codechange/fix: keep better accounting of the order in which ↵ | rubidium | |
clients joined: * Clients can't be starved from joining the game * Clients will see the amount of clients actually waiting in front of them, instead of the amount of waiting clients in total | |||
2011-04-22 | (svn r22369) -Codechange: allocate ClientInfo when needed, i.e. don't ↵ | rubidium | |
allocate it for clients that are there to just get a list of companies. This means that these short lived clients won't be seen by the admin network in their client queries anymore | |||
2011-04-22 | (svn r22368) -Codechange: move the IP address field from the ClientInfo to ↵ | rubidium | |
ClientSocket | |||
2011-04-22 | (svn r22367) -Codechange: send ClientSockets instead of ClientInfos to the ↵ | rubidium | |
admin "core" as they send IP addresses to the admin "bots" | |||
2011-04-22 | (svn r22366) -Codechange: make GetClientIP a function of the server's ↵ | rubidium | |
ClientSocket, after all the Socket is the bit that's associated with the network | |||
2011-04-22 | (svn r22365) -Codechange: add overload of NetworkServerKickOrBanIP using the ↵ | rubidium | |
ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses | |||
2011-04-22 | (svn r22364) -Codechange: don't show the (unknown) client address in the ↵ | rubidium | |
client list at clients | |||
2011-04-22 | (svn r22363) -Codechange: NetworkFindClientStateFromClientID -> ↵ | rubidium | |
NetworkClientSocket::GetByClientID | |||
2011-04-22 | (svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> ↵ | rubidium | |
NetworkClientInfo::GetByClientID | |||
2011-04-22 | (svn r22361) -Codechange: delete the client list popup when the client got ↵ | rubidium | |
removed (instead of previously selecting some other client) | |||
2011-04-22 | (svn r22360) -Codechange: use globally unique client id to mark the selected ↵ | rubidium | |
client instead of the position in the client list | |||
2011-04-22 | (svn r22359) -Codechange: pass client info pointers instead of the position ↵ | rubidium | |
to the client popup list's callbacks | |||
2011-04-22 | (svn r22358) -Codechange: WC_TOOLBAR_MENU isn't the right name when its only ↵ | rubidium | |
used for client list popups | |||
2011-04-22 | (svn r22357) -Fix (r22345): crash when opening the chat box or company ↵ | smatz | |
password input box | |||
2011-04-21 | (svn r22356) -Fix (r22342): somehow empty and useless new files were added | glx | |
2011-04-21 | (svn r22355) -Update from WebTranslator v3.0: | translators | |
belarusian - 1 changes by KorneySan croatian - 1 changes by VoyagerOne slovenian - 32 changes by | |||
2011-04-20 | (svn r22354) -Update from WebTranslator v3.0: | translators | |
czech - 3 changes by SmatZ dutch - 1 changes by habell finnish - 1 changes by jpx_ italian - 1 changes by lorenzodv russian - 1 changes by Lone_Wolf serbian - 1 changes by etran slovenian - 32 changes by swedish - 1 changes by Ledel vietnamese - 1 changes by nglekhoi | |||
2011-04-19 | (svn r22353) -Cleanup (r22352): remove unused strings from all language files | smatz | |
2011-04-19 | (svn r22352) -Change: make YAPF the default pathfinder for ships, don't ↵ | smatz | |
discourage players from using it | |||
2011-04-19 | (svn r22351) -Revert (r17101): and reinstall r16546. Hash tables are much ↵ | smatz | |
smaller now, so it shouldn't cause crash anymore | |||
2011-04-19 | (svn r22350) -Change: make YAPF hash tables much smaller, it should improve ↵ | smatz | |
performance significantly (about 15%) |