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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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2008-06-17
(svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD...
smatz
2008-06-17
(svn r13551) -Codechange: store offsets to different zoom levels in a disting...
smatz
2008-06-17
(svn r13550) -Fix(r13540, r13542): widget_count did not had the same value as...
belugas
2008-06-17
(svn r13544) -Codechange: Add support for NewGRF varaction2 variable 5F.
peter1138
2008-06-17
(svn r13543) -Codechange: Enumification of the InGame toolbar and some leftov...
belugas
2008-06-17
(svn r13542) -Codechange: Less a few more magic numbers and a code a bit more...
belugas
2008-06-17
(svn r13541) -Codechange: Aligning some switch case. Code cosmetics.
belugas
2008-06-17
(svn r13540) -Codechange: Less a magic number and a more adaptable code
belugas
2008-06-16
(svn r13539) -Fix (r13537): signed/unsigned warnings
glx
2008-06-16
(svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not nece...
frosch
2008-06-16
(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimensio...
smatz
2008-06-16
(svn r13536) -Codechange: Bit shifting is not really required when you know e...
belugas
2008-06-16
(svn r13535) -Codechange: Protect GUIList internals
skidd13
2008-06-16
(svn r13534) -Codechange: Replace the main part of VehiclesListBase sorting w...
skidd13
2008-06-16
(svn r13533) -Codechange: Replace direct class member access of GUIList with ...
skidd13
2008-06-15
(svn r13524) -Codechange: use the typesafe QSort for vehicle sortings
skidd13
2008-06-15
(svn r13523) -Codechange: replace qsort by the internal typesafe QSortT for r...
skidd13
2008-06-15
(svn r13522) -Codechange: Replace the qsort of the highscore with one of the ...
skidd13
2008-06-15
(svn r13521) -Codechange: Use GUIList sorting instead of poll & sort for Comp...
skidd13
2008-06-15
(svn r13520) -Fix (r13375): pointer has to be valid before it can be loaded t...
smatz
2008-06-15
(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable...
belugas
2008-06-14
(svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles.
frosch
2008-06-14
(svn r13517) -Add: remaining used typesafe versions of the mem* functions fro...
skidd13
2008-06-14
(svn r13516) -Codechange: Move MemCpyT to a fitting core header
skidd13
2008-06-14
(svn r13515) -Codechange: Widget enumification for scenario editor
belugas
2008-06-14
(svn r13514) -Codechange: Removal of dead code (or useless, to be more exact)
belugas
2008-06-14
(svn r13513) -Codechange: Give proper message when building a river fails.
belugas
2008-06-13
(svn r13508) -Fix (r7733): incorrect usage of strtoul
glx
2008-06-13
(svn r13507) -Fix (r12856): first engine change should've been moved too
peter1138
2008-06-13
(svn r13505) -Fix: clear the memory for the new AI during the loading of a sa...
rubidium
2008-06-13
(svn r13504) -Codechange: enumify some widgets for scenario editor. More wor...
belugas
2008-06-13
(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers wer...
belugas
2008-06-13
(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause...
smatz
2008-06-12
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, pl...
smatz
2008-06-12
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep s...
frosch
2008-06-12
(svn r13495) -Fix: scrolling the main map with the keys speed was influenced ...
rubidium
2008-06-12
(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.
rubidium
2008-06-12
(svn r13490) -Add: a seperate icon for aqueducts
skidd13
2008-06-12
(svn r13489) -Fix: first determine where to *exactly* build a house before as...
rubidium
2008-06-12
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when th...
smatz
2008-06-12
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail ti...
rubidium
2008-06-12
(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles
peter1138
2008-06-11
(svn r13481) -Codechange: add 'B' keyboard shortcut to build aqueduct (planet...
smatz
2008-06-11
(svn r13480) -Fix [FS#2050]: RVs stoppping at drive through stations of other...
rubidium
2008-06-11
(svn r13479) -Codechange: don't use word 'bridge' for aqueducts that often
smatz
2008-06-11
(svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts
smatz
2008-06-11
(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
smatz
2008-06-11
(svn r13476) -Fix: draw canal borders for locks and when directly next to a a...
rubidium
2008-06-11
(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and ...
smatz
2008-06-11
(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as d...
glx
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