Age | Commit message (Collapse) | Author |
|
|
|
variable
|
|
|
|
engine.cpp, make it run only 1 loop
|
|
the vehicle isn't a train.
|
|
just positive.
|
|
when used instead of when loading, to allow callback values to work properly.
|
|
|
|
|
|
|
|
|
|
pointer with the WE_CREATE message because nothing uses it anymore.
|
|
|
|
|
|
|
|
Patch by Cirdan.
|
|
|
|
in descriptor
|
|
|
|
|
|
raw_industry_construction setting is modified
|
|
|
|
|
|
|
|
GUIList and the associated enums, now it doesn't anymore.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
VehicleGroupWindow.
|
|
|
|
|
|
|
|
GenerateLandscapeWindow, NetworkChatWindow, NetworkCompanyPasswordWindow, NetworkGameWindow, NetworkStartServerWindow, QueryStringWindow, SaveLoadWindow. All these classes depended on the 'querystr_d' object which is now put into QueryStringBaseWindow. As a side effect this removes quite a lot of WP macro usages and a few global variables.
|
|
object is bound to cause errors.
|
|
|
|
|
|
signal window accordingly
|
|
-Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large..
|
|
|
|
|
|
OSK window in some cases.
|
|
|
|
strings
|
|
instead of a global one as it should only be used from window.cpp.
|
|
that the pointer you are allocating to is NULL. Patch by Alberth.
|
|
byte[WINDOW_CUSTOM_SIZE] removed. This step changes the event handling to work directly on the Window class instead of via a function pointer and big switches while keeping backward compatability while we're rewriting the Windows to the new scheme.
|
|
same thing.
|