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2008-05-13(svn r13080) -Fix: warning about unused variable when compiling without assertssmatz
2008-05-13(svn r13079) -Fix: certain compilers give false warning about uninitialized ↵smatz
variable
2008-05-13(svn r13078) -Fix: group gui used the vehicle type before it was actually set.rubidium
2008-05-13(svn r13077) -Codechange: move function that updates cached num_engines to ↵smatz
engine.cpp, make it run only 1 loop
2008-05-13(svn r13076) -Fix [FS#2012]: the wrong autoreplace window would be shown if ↵rubidium
the vehicle isn't a train.
2008-05-13(svn r13075) -Codechange: Allow any value for a dropdown item instead of ↵peter1138
just positive.
2008-05-13(svn r13074) -Fix: For multiheaded engines, halve power and running cost ↵peter1138
when used instead of when loading, to allow callback values to work properly.
2008-05-13(svn r13073) -Codechange: make classes of the NewGRF windowspeter1138
2008-05-13(svn r13072) -Fix (r12995): possible out-of-bounds accesssmatz
2008-05-13(svn r13071) -Codechange: make also a class of the MainWindow.rubidium
2008-05-13(svn r13070) -Fix (r13069): do save before commit...rubidium
2008-05-13(svn r13069) -Codechange: it is no longer needed to pass a void *data ↵rubidium
pointer with the WE_CREATE message because nothing uses it anymore.
2008-05-13(svn r13068) -Codechange: make a class of the BuildVehicleWindow.rubidium
2008-05-13(svn r13067) -Codechange: make a class of the DepotWindow.rubidium
2008-05-13(svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them.rubidium
2008-05-13(svn r13065) -Codechange: remove the need for the news string callbacks. ↵rubidium
Patch by Cirdan.
2008-05-13(svn r13064) -Codechange: make a class of the SelectPlayerFaceWindow.glx
2008-05-13(svn r13063) -Fix(13062): Removal of old handler was not followed by removal ↵belugas
in descriptor
2008-05-13(svn r13062) -Codechange: make a class of the TransparencyToolbar.belugas
2008-05-12(svn r13061) -Codechange: make a class of the BuildTreesWindow.glx
2008-05-12(svn r13060) -Codechange: update build industry window when ↵glx
raw_industry_construction setting is modified
2008-05-12(svn r13058) -Codechange: make a class of the ExtraViewportWindow.glx
2008-05-11(svn r13055) -Codechange: make a class of SmallMapWindow.glx
2008-05-11(svn r13054) -Codechange: make a class of the PlayerStationsWindow.rubidium
2008-05-11(svn r13053) -Codechange: station sorting used it's own implementation of ↵rubidium
GUIList and the associated enums, now it doesn't anymore.
2008-05-11(svn r13052) -Codechange: make a class of the DropdownWindow.rubidium
2008-05-11(svn r13051) -Codechange: depot_d belongs in depot_gui.cpp.rubidium
2008-05-11(svn r13050) -Codechange: make a class of IndustryViewWindow.glx
2008-05-11(svn r13049) -Codechange: make a class of the TooltipsWindow.rubidium
2008-05-11(svn r13048) -Codechange: make a class of the StationViewWindow.rubidium
2008-05-11(svn r13047) -Codechange: remove vp_dglx
2008-05-11(svn r13046) -Codechange: make classes of the VehicleListWindow and the ↵rubidium
VehicleGroupWindow.
2008-05-11(svn r13045) -Codechange: make list_d (now GUIList) more generic and uniform.rubidium
2008-05-11(svn r13044) -Fix: deleting an already deleted window.rubidium
2008-05-11(svn r13043) -Codechange: remove some duplicate variables from news_d.rubidium
2008-05-11(svn r13042) -Codechange: make a class of CreateScenarioWindow, ↵rubidium
GenerateLandscapeWindow, NetworkChatWindow, NetworkCompanyPasswordWindow, NetworkGameWindow, NetworkStartServerWindow, QueryStringWindow, SaveLoadWindow. All these classes depended on the 'querystr_d' object which is now put into QueryStringBaseWindow. As a side effect this removes quite a lot of WP macro usages and a few global variables.
2008-05-11(svn r13041) -Fix: calling a virtual function on a not fully constructed ↵rubidium
object is bound to cause errors.
2008-05-11(svn r13040) -Codechange: make a class of the NetworkLobbyWindow.rubidium
2008-05-11(svn r13039) -Codechange: make a class of the Query window.rubidium
2008-05-11(svn r13038) -Fix: When switching the signal gui patch to off, delete the ↵belugas
signal window accordingly
2008-05-10(svn r13037) -Codechange: make a class of the ReplaceVehicle window.rubidium
-Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large..
2008-05-10(svn r13036) -Codechange: make a class of the BuildIndustry Window.glx
2008-05-10(svn r13035) -Codechange: remove two needless global-ish variables.rubidium
2008-05-10(svn r13034) -Fix: segmentation fault due do double delete when closing the ↵rubidium
OSK window in some cases.
2008-05-10(svn r13033) -Fix [FS#2003](r13029): land info tool wasn't workingsmatz
2008-05-10(svn r13032) -Codechange: make industry view window resizable and truncate ↵glx
strings
2008-05-10(svn r13031) -Codechange: make AssignWidgetToWindow a static function ↵rubidium
instead of a global one as it should only be used from window.cpp.
2008-05-10(svn r13030) -Codechange: do use MallocT instead of ReallocT when 100% sure ↵rubidium
that the pointer you are allocating to is NULL. Patch by Alberth.
2008-05-10(svn r13029) -Codechange: more work in the road to getting the WP macros and ↵rubidium
byte[WINDOW_CUSTOM_SIZE] removed. This step changes the event handling to work directly on the Window class instead of via a function pointer and big switches while keeping backward compatability while we're rewriting the Windows to the new scheme.
2008-05-10(svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the ↵rubidium
same thing.