Age | Commit message (Collapse) | Author |
|
|
|
tile-info-window.
|
|
|
|
|
|
New World window
|
|
|
|
|
|
|
|
|
|
Patch by Alberth.
|
|
Patch by Cirdan.
|
|
|
|
Editor, too
|
|
it was always positioned on the right side
|
|
brown. That is the only tool that does so in Scenario Editor (apart dynamite, of course).Report and Fix by Roujin
|
|
|
|
directory was always reset on window opening
|
|
|
|
|
|
|
|
Build[Air|Rail|Road|Dock]ToolbarWindows.
|
|
windows.
|
|
Window constructors.
|
|
with EngList_Sort()
|
|
|
|
settings_gui.cpp.
|
|
RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
|
|
|
|
wasn't overloaded
|
|
|
|
WindowEvent.
|
|
build bridge GUI
|
|
|
|
|
|
graph legenda windows.
|
|
window.
|
|
ScenarioEditorTownGenerationWindow.
|
|
|
|
OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
|
|
|
|
|
|
|
|
|
|
vehicle_gui.h.
|
|
|
|
|
|
was opened
|
|
Build[RailDepot|RailStation|RailWaypoint|Signal]Window
|
|
|
|
window_gui.h only needs to be included in *_gui.cpp.
|