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AgeCommit message (Expand)Author
2020-06-12Add: [CMake] Always export compile commands (#8199)Frédéric Simonis
2020-06-10Revert f51e66f6: creating zip bundle fails for MacOSglx22
2020-06-09Cleanup: Fix typos in code comments.TechGeekNZ
2020-06-09Cleanup: Give `SetDirtyBlocks` a more descriptive name.TechGeekNZ
2020-06-09Fix: [CMake] SDL2 Sound was not includedarikover
2020-06-08Fix: Display banlist's indexes correctlyMiguel Horta
2020-06-08Fix: CMake option values should be ON/OFFglx22
2020-06-08Fix: Restore compression of pdbglx22
2020-06-08Fix: Generate windows installer only for stable releasesglx22
2020-06-08Fix: Restore zip bundle for MacOSglx22
2020-06-07Fix: [CMake] Error when SDL2 provides SDL2ConfigFrédéric Simonis
2020-06-07Cleanup: Correct typographic errors in code comments.TechGeekNZ
2020-06-07Cleanup: Add undocumented parameter to GetSpriteSize.TechGeekNZ
2020-06-06Fix: MacOS bundle creationglx
2020-06-05Fix: Incorrect REV_YEAR, and parsing of .ottdrevglx
2020-06-05Fix: update COMPILING.md stating what changed with CMakePatric Stout
2020-06-05Codechange: remove #ifdef from .cpp files to exclude featuresPatric Stout
2020-06-05Fix: [AzurePipelines] switch the CI / CD to CMake tooPatric Stout
2020-06-05Add: create bundles via CPackPatric Stout
2020-06-05Add: introduce CMake for project managementPatric Stout
2020-06-05Codechange: rework how grf and ob[msg] are generatedPatric Stout
2020-06-05Codechange: move regression outside of bin and make it work via CMake scriptPatric Stout
2020-06-05Remove: all existing project filesPatric Stout
2020-06-05Fix: unbreak building with ICU on macOSMarcus Calhoun-Lopez
2020-06-05Cleanup: StationCargoList::AreMergable doxygen comment references Vehicle ins...TechGeekNZ
2020-06-05Cleanup: Add note explaining how settings.h is generated from source.TechGeekNZ
2020-06-05Cleanup: Fix typo in settings.h.preamble.TechGeekNZ
2020-06-04Codechange: Realign SDL driver with SDL2 driver to ease maintenance and empha...TechGeekNZ
2020-06-01Codechange: remove has_newindustries globalYexo
2020-06-01Codechange: replace custom timer and OnGameTick() with OnHundrethTick()Yexo
2020-06-01Codechange: remove has_newhouses globalYexo
2020-06-01Add: [Script] Native priority queue; useful e.g. for pathfinders.Michael Lutz
2020-06-01Fix #8066: Try another fallback colourspace if first one failsNiels Martin Hansen
2020-06-01Fix: [Win32] Crash message not fitting in crash dialogglx
2020-06-01Fix #7970: [Win32] Disable event loop on crash to prevent recursive faultsglx
2020-06-01Fix #8166: don't crash on loading an invalid roadtype newgrfYexo
2020-06-01Fix #8024: make online content gui more responsive while loadingYexo
2020-05-30Update: Translations from eintstranslators
2020-05-28Cleanup: Correct typographic errors in code comments.TechGeekNZ
2020-05-27Fix: Compilation warnings in story_gui and script_story_pageJonathan G Rennison
2020-05-27Update: Translations from eintstranslators
2020-05-26Fix: Inconsistency in handling of SDL2 in source.listglx
2020-05-26Fix: VS 2019 16.6 doesn't like newlines in <SettingsCommandLine>glx
2020-05-22Feature: Push-buttons on storybook pages (#7896)Niels Martin Hansen
2020-05-21Codechange: Store info about the dedicated server log file in globals with au...Michael Lutz
2020-05-21Codechange: Use std::string in the driver and blitter selection code.Michael Lutz
2020-05-21Codechange: Store base set related texts in std::strings.Michael Lutz
2020-05-21Codechange: Use std::string in INI file parsing.Michael Lutz
2020-05-21Add: Optional implementation of std::optional for pre-C++17 compilers.Michael Lutz
2020-05-21Codechange: Use std::string for most of the user-settable custom names.Michael Lutz