Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-11-03 | (svn r3128) -Fix: [autoreplace] fixed bug that made the player pay twice for ↵ | bjarni | |
autoreplacing and could end up with negative money | |||
2005-11-03 | (svn r3127) -Fix: [autoreplace] fixed a condition where a vehicle could fail ↵ | bjarni | |
to stop when autoreplacing this would result in the construction of a new vehicle while the old one just continued added an assert to make sure it's always stopped before trying to sell the old vehicle | |||
2005-11-03 | (svn r3126) Autoreplace: Only the first vehicle in a chain should be marked ↵ | peter1138 | |
as entering a depot, so call moved out of DoVehicleTrigger loop. | |||
2005-11-03 | (svn r3125) Symbolic names for skiping sprites and the end of the sprite list | tron | |
2005-11-03 | (svn r3124) Alter train loading/unloading time to use the actual length of ↵ | peter1138 | |
the train instead of the number of wagons. The actual length is cached in the first vehicle of the train. | |||
2005-11-02 | (svn r3123) eh, don't press enter after typing text, previous patch wasn't ↵ | Darkvater | |
finished. Now strgen really behaves correctly. Thanks again glx | |||
2005-11-02 | (svn r3122) - Fix (regression): recent change to strgen which 'fixed' all ↵ | Darkvater | |
strings with wrong plural forms. Thanks for glx for pointing this out (after I changed his original patch which was correct..whohoo braindeadness; here I come) | |||
2005-11-02 | (svn r3121) [Translations] Moved turkish.txt from unfinished to stable | miham | |
2005-11-02 | (svn r3120) Update the turkish translation, about 2000 strings. | tron | |
Many thanks to jnmbk for his effort! | |||
2005-11-02 | (svn r3119) Don't pretend to be the Windows version of TTD all the time. ↵ | tron | |
When being asked answer according to _use_dos_palette. (Suggestion by Belugas) | |||
2005-11-02 | (svn r3118) Name 3 palette modifiers properly (belugas) | tron | |
2005-11-01 | (svn r3117) [Translations] Updated french | miham | |
2005-11-01 | (svn r3116) -Fix: [autoreplace] fixed issue where autorenewing/autoreplacing ↵ | bjarni | |
a plane could lock up an airport this will not fix already locked up airports this bug was introduced in rev 3111 | |||
2005-11-01 | (svn r3115) Fix typos, remove untranslated strings, use the correct charset | tron | |
2005-11-01 | (svn r3114) Close two gaps in the sprite array when loading openttd.grf. ↵ | tron | |
That's seven more free sprite slots, yay! | |||
2005-10-31 | (svn r3113) -Fix: The Makefile had 64bit code which was obsolete, not to say ↵ | truelight | |
wrong. This removes all the 64bit stuff from the Makefile. Everything should work just fine. Also removed the warning on amd64, 64bit OpenTTD is stable. Tnx to dst for commenting and testing on this subject. | |||
2005-10-31 | (svn r3112) -Feature: [autoreplace] profit counters are now remembered too ↵ | bjarni | |
(request by Darkvater) | |||
2005-10-31 | (svn r3111) -Fix: [autoreplace] [ 1341783 ] Assertion failure in vehicle.c ↵ | bjarni | |
line 378 running MaybeReplaceVehicle() is now delayed until after the loop in CallVehicleTicks() This avoids selling the vehicle the loop currently works with (and continues to work with afterwards) | |||
2005-10-31 | (svn r3110) Replace another 256 with TOTAL_NUM_ENGINES. | peter1138 | |
2005-10-31 | (svn r3109) Replace two occurrences of '256' with TOTAL_NUM_ENGINES | peter1138 | |
2005-10-31 | (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by ↵ | tron | |
adding/using some sprite enums | |||
2005-10-30 | (svn r3107) -NewGRF: Move train y-position offset adjustment to remove code ↵ | peter1138 | |
duplication, and make it apply only to vehicles with a custom image. | |||
2005-10-30 | (svn r3106) -Autoreplace feature: Continue to show old vehicles in replace ↵ | peter1138 | |
window after all player's vehicles of that type have been replaced. This allows the replacement to be removed. These vehicles are shown in grey instead of the player's colour. | |||
2005-10-30 | (svn r3105) readded 2 line that should not have been removed in last ↵ | bjarni | |
commit(3104). Now cargo are removed when refitting (like it should) | |||
2005-10-30 | (svn r3104) -Codechange: [refit] removed now obsolite code that the old ↵ | bjarni | |
autoreplace needed | |||
2005-10-30 | (svn r3103) - Fix: [ 1339000 ] Fix: strgen and plural forms fatal error for ↵ | Darkvater | |
untranslated strings. (glx). Also output the correct lines for these warnings, for missing strings the lines correspond with the ones in english.txt | |||
2005-10-29 | (svn r3102) - Fix (regression): Newly added sprite had problems when ↵ | Darkvater | |
newgrf's where loaded. Thanks Tron for explaining what the problem was and how it should be solved. | |||
2005-10-29 | (svn r3101) -Codechange: added _new_vehicle_id | bjarni | |
this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type this is a nice tool to code vehicle independent code, which in turn can reduce code duplication Right now it's used in ReplaceVehicle() and CmdCloneVehicle() | |||
2005-10-29 | (svn r3100) -Codechange [Clone vehicles] Major change to clone vehicles | bjarni | |
removed duplicated code and added DoCommand, which used the define build commands added with autoreplace This should not affect gameplay at all | |||
2005-10-29 | (svn r3099) Copy&pasto in r3098 | tron | |
2005-10-28 | (svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused ↵ | tron | |
return values, ... mostly related to the clone vehicle GUI | |||
2005-10-28 | (svn r3097) - Fix (regression): unix has a trailing slash after the paths, ↵ | Darkvater | |
windows does not, no idea why os2 has. Way to go consistency :s. So anyways, just strip trailing slash | |||
2005-10-28 | (svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the ↵ | Darkvater | |
default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping). - Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened. | |||
2005-10-27 | (svn r3093) -Fix: [autoreplace] fixed issue where the money limit message ↵ | bjarni | |
showed up in some cases when no replace was needed | |||
2005-10-26 | (svn r3090) Remove long dead pieces of code | tron | |
2005-10-25 | (svn r3089) Fix possible issue with out-of-bounds array access in replace ↵ | peter1138 | |
vehicle gui, and add brief commenting. | |||
2005-10-25 | (svn r3088) -Fix: [OSX] fixed issue where OSX could not dynamic link to ↵ | bjarni | |
quicktime [ 1334917 ] | |||
2005-10-25 | (svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical ↵ | tron | |
numbers to sort out wagons | |||
2005-10-24 | (svn r3082) made ChangeVehicleViewWindow() more readable (added in last commit) | bjarni | |
2005-10-24 | (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace | bjarni | |
this is a complete rewrite, that makes use of existing commands like build and sell this means that multiheaded train engines are replaced correctly | |||
2005-10-24 | (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE | tron | |
2005-10-23 | (svn r3079) Determine the type of the "first arrival" message for road ↵ | tron | |
vehicles using the cargo type and not a magic engine number | |||
2005-10-23 | (svn r3078) Some more stuff, which piled up: | tron | |
- const, whitespace, indentation, bracing, GB/SB, pointless casts - use the trinary operator where appropriate - data types (uint[] -> AcceptedCargo, ...) - if cascade -> switch - if (ptr) -> if (ptr != NULL) - DeMorgan's Law - Fix some comments - 0 -> '\0', change magic numbers to symbolic constants | |||
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in ↵ | tron | |
comments, excess empty lines, minor other changes nothing spectacular, just some stuff, which piled up | |||
2005-10-21 | (svn r3076) s/OSX/OS X/ | tron | |
and Unix is spelled "Unix", not "Linux" | |||
2005-10-21 | (svn r3075) -PBS: Keep track reservation state while building and removing a ↵ | peter1138 | |
waypoint. | |||
2005-10-20 | (svn r3074) -NewGrf: Fix stupid typo in weight setting. | peter1138 | |
2005-10-20 | (svn r3073) int/byte -> EngineID/PlayerID/VehicleID | tron | |
0/-1 -> INVALID_ENGINE 0x10 -> OWNER_NONE | |||
2005-10-20 | (svn r3072) CMD_RENAME_STATION isn't interested in the tile coordinates, so ↵ | tron | |
don't pass them | |||
2005-10-20 | (svn r3071) -NewGRF: Add support for rail vehicle weight greater than 255 tons. | peter1138 | |