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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2020-01-11
Update: Translations from eints
translators
2020-01-10
Update: Translations from eints
translators
2020-01-09
Codechange: Use const instead of magic number for vehicle profit threshold
Samu
2020-01-08
Codechange: [Linkgraph] Skip MCF source node Dijkstra when all demand satisfied
Jonathan G Rennison
2020-01-08
Update: Translations from eints
translators
2020-01-07
Update: Translations from eints
translators
2020-01-07
Cleanup: Unused music GUI strings
Niels Martin Hansen
2020-01-07
Change: Show volume sliders with wedges instead of boxy slider
Niels Martin Hansen
2020-01-07
Add: Filled polygon drawing function
Niels Martin Hansen
2020-01-07
Fix e04ca90: squirrel export script got forgotten
SamuXarick
2020-01-07
Fix 196d5868: Always apply filter on town directory rebuild
glx
2020-01-07
Codechange: Remove std::function from Pool iteration wrapper
Jonathan G Rennison
2020-01-07
Fix: Non-deterministic name sorting in industry directory window
Jonathan G Rennison
2020-01-06
Cleanup: Remove unused parameter
Samu
2020-01-06
Fix #7908, b524f1a: "Show the NewGRF name in the build vehicle window" is mis...
stormcone
2020-01-06
Update: Translations from eints
translators
2020-01-05
Fix e558aa8: Compiler warning about unused value (and move some variable decl...
Charles Pigott
2020-01-05
Fix #7899, 196d5868: don't trigger filter changes more than expected
glx
2020-01-05
Add: Highlight item under mouse in file browser
Niels Martin Hansen
2020-01-05
Doc: Missing member description
Niels Martin Hansen
2020-01-05
Change: In the industry directory window an industry will be greyed out if it...
stormcone
2020-01-05
Change: Move the filtered cargo to the first place in the industry directory ...
stormcone
2020-01-05
Feature: Industry directory cargo filtering
stormcone
2020-01-05
Fix #6667: Also recalculate bridge costs for 'spectated' AI companies
Charles Pigott
2020-01-05
Fix: When loading old timetabled saves, also reset cached timetable duration
Charles Pigott
2020-01-05
Fix #7587: Crash when loading saves with waypoints with invalid locations
Charles Pigott
2020-01-05
Fix: Assertion failure when post road-works cleanup removes all road pieces
Jonathan G Rennison
2020-01-05
Update: Translations from eints
translators
2020-01-04
Update: Translations from eints
translators
2020-01-04
Feature: Script API to change town rating of companies
Niels Martin Hansen
2020-01-04
Feature: Show the name of the NewGRF in the build vehicle window.
stormcone
2020-01-04
Feature: Minimap screenshot
TELK
2020-01-03
Update: Translations from eints
translators
2020-01-03
Fix #7891: Actually check the vehicle type before casting
SamuXarick
2020-01-02
Update: Translations from eints
translators
2020-01-01
Update: Translations from eints
translators
2020-01-01
Feature: Screenshot window
pnda
2020-01-01
Fix #7887: missing beep for some main toolbar buttons
glx
2019-12-31
Fix #7625: Road infrastructure cost is correctly updated on upgrading your ow...
Daniel Lee
2019-12-30
Update: Translations from eints
translators
2019-12-29
Fix: Allow old NewGRF industries to blank out in/out cargo slots (#7882)
Niels Martin Hansen
2019-12-28
Update: Translations from eints
translators
2019-12-28
Feature: Configurable game ending year
Niels Martin Hansen
2019-12-27
Add: Missing keycodes for hotkeys.cfg (#7850)
Konstantin Gribov
2019-12-26
Fix: Reference correct section in README file for baseset info
Niels Martin Hansen
2019-12-26
Fix: Let bootstrap GUI work on Win32 with Uniscribe but no Freetype
Niels Martin Hansen
2019-12-26
Update: Translations from eints
translators
2019-12-25
Update: Translations from eints
translators
2019-12-24
Update: Prepare for 1.10.0-beta2 release
Charles Pigott
2019-12-24
Update: Translations from eints
translators
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