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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2019-12-21
Cleanup: remove FOR_ALL_ITEMS
glx
2019-12-21
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops
glx
2019-12-21
Codechange: Replace story related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_SIGNS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_STORAGES with range-based for loops
glx
2019-12-21
Codechange: Replace vehicle related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace order related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace network related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace linkgraph related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_GROUPS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_GOALS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_DEPOTS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_CARGOPACKETS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops
glx
2019-12-21
Codechange: Replace station related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
glx
2019-12-21
Add: Allow iteration of pools in range-based for loops
glx
2019-12-21
Update: Translations from eints
translators
2019-12-21
Fix: Custom sea level default value is now equal to minimum value, not lower
Samu
2019-12-18
Update: Translations from eints
translators
2019-12-17
Add #7801: [Script] more error mappings
glx
2019-12-17
Update: Translations from eints
translators
2019-12-16
Update: Translations from eints
translators
2019-12-10
Update: Translations from eints
translators
2019-12-08
Fix: Infrastructure total update when removing tram road stop
Jonathan G Rennison
2019-12-07
Update: Translations from eints
translators
2019-12-01
Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849)
Niels Martin Hansen
2019-12-01
Update: Translations from eints
translators
2019-11-25
Fix: Do not refer to a function in the documentation that was removed years a...
stormcone
2019-11-23
Fix #7836: Check coherency of NewGRF parameter min/max (#7840)
glx22
2019-11-20
Update: Translations from eints
translators
2019-11-20
Revert #7837, 7e22f243e: OpenTTD tries to replicate the original game mechanics.
frosch
2019-11-19
Update: Translations from eints
translators
2019-11-18
Fix: typo in town growth rates (#7837)
Yourself
2019-11-17
Update: Translations from eints
translators
2019-11-16
Update: Translations from eints
translators
2019-11-16
Fix e3511ecac: Don't use bash specific syntax (again) (#7835)
glx22
2019-11-15
Fix #7606: Game crash when trying to clean up a crashed script
Charles Pigott
2019-11-15
Codechange: new instead of malloc
Charles Pigott
2019-11-14
Fix #7646: Incomplete cleanup for non-threaded world generation failure (#7805)
glx22
2019-11-14
Fix #7673: [Script] Allow removal of custom town text (#7834)
glx22
2019-11-14
Update: Translations from eints
translators
2019-11-14
Fix: Out of bounds tile access in ErrmsgWindow::OnInitialPosition
Jonathan G Rennison
2019-11-13
Fix e3511ecac: don't use bash specific syntax
glx
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