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2004-12-27(svn r1282) -Fix: forget 2 files for the OS/2 patch. And forgot to add:truelight
patch by Orudge, great job!!
2004-12-27(svn r1281) -Fix: the OS/2 is now finished. Fixes:truelight
- Networking - File selector issue - Keyboard input - Dedicated server console issue (use dedicated.cmd to open a server) - Plus many other minor issues
2004-12-27(svn r1280) -Codechange: made the last patch a bit more... readable (in ↵truelight
other words: use that spacebar!!)
2004-12-26(svn r1279) Fixed the scrollbar in the network gui(server list). It now ↵bjarni
updates when scrolling (HackyKid)
2004-12-25(svn r1278) (Applied to trunk/ and branch/map/)matthijs
-Made media/opentdd.64.png non-executable -Created an xpm version of media/openttd.64.png (required for debian)
2004-12-25(svn r1277) Daily langfile updates (automatic)miham
2004-12-24(svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on ↵truelight
systems with more then 1 ip, and server_bind active to one of them.
2004-12-24(svn r1274) Makefile: networking is not longer experimentalbjarni
2004-12-24(svn r1273) Daily langfile updates (automatic)miham
2004-12-24(svn r1272) -Fix: game compiles again with network disabledtruelight
2004-12-24(svn r1271) -Fix: set eol-style to native on missing filesdarkvater
-Added known_bugs file with open bugs on SF..should be included with installer -Updated installer for 0.3.5
2004-12-23(svn r1270) Updated all languages so they are ready to be releasedbjarni
moved russian, turkish and latvian 'translations' to lang/unfinished so we do not release 'translations' with nearly no translated strings
2004-12-23(svn r1269) - Updated changelog.txt and readme.txt for 0.3.5truelight
- Marked docs/console.txt as out-dated
2004-12-23(svn r1268) -Fix: some warnings in gfx.c fixeddarkvater
-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game -Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0
2004-12-23(svn r1267) -Fix: fix the wrong language file postfix strings...if you do ↵darkvater
such a change in english.txt, please also update the other language as well too!
2004-12-23(svn r1266) -Fix: fix some cygwin/mingw warningsdarkvater
-Note: when compiling with MinGW (-mno-cygwin) __MINGW32__ is defined; when compiling without it __CYGWIN32__ is defined. You need to set either -mno-cygwin (MinGW) or -mwin32 (Cygwin) to have WIN32 defined
2004-12-23(svn r1265) -Fix: the server can also no longer use the money cheat if the truelight
advertise-mode is active
2004-12-23(svn r1264) Fix: Default currency is GBP again and the currency identifier ↵dominik
is displayed correctly in the config file
2004-12-23(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 charstruelight
-Fix: You can enter some more chars in the chatbox
2004-12-23(svn r1262) -Fix: [1088996] kill some warnings for MinGW (luzi82)darkvater
2004-12-23(svn r1261) Removed the English strings from danish.txtbjarni
2004-12-23(svn r1260) -Fix: [1090357] Patch for braindead MinGW compiler (luzi82)darkvater
2004-12-23(svn r1259) -Fix: [Network] Network now compiles with glibc 2.1 (MacBaine)truelight
2004-12-23(svn r1255) Renamed "postfix" to "suffix", for strings and variable namesdominik
2004-12-23(svn r1254) - Fix: [ 993500 ] High bridge rendering errordominik
- Changed button to open landscaping toolbar
2004-12-23(svn r1253) -Update: updated the multiplayer doc a bit.truelight
Via this commit I wanted to thank everyone who helped with this new network, with some people by name: Bjarni, for Endian support, Hackykid, for Masterserver and ingame server-list, Geniusdex, for suggestions and bug reporting, Darkvater, for the Windows testing, Tron, for his comments and suggestions for the network, sign_de, for his general help around the network, orudge, for his kind offer to host our masterserver, dominik, for the network GUI, and all the others I did not mention or forgot. Thank you all :)
2004-12-23(svn r1252) -Add: [Network] With 'set restart_game_date' you can set the ↵truelight
date for in which year the server must restart hisself. (0 = disabled, default value)
2004-12-23(svn r1251) -Fix: [Console] The alias 'clean_company' is now working correctlytruelight
2004-12-23(svn r1250) -Fix: a dedicated server could not kick user number 1truelight
2004-12-23(svn r1249) -Fix: new files in the last commit had double contenttruelight
2004-12-23(svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)truelight
Works fine, beside some minor stuff: - Network is not working yet - Keyboard is not working - No MIDI support - 'A few file selector bugs involving drives'
2004-12-23(svn r1247) -Fix: [ 1090313 ] Shares are now also sold when a company goes ↵truelight
bankrupt
2004-12-23(svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because truelight
company-index was sent, which should have been the client-index
2004-12-23(svn r1244) -Fix: no longer show the current password when 'set company_pw' ↵truelight
is called without parameters (technical not possible, sorry DV)
2004-12-23(svn r1243) -Fix: Scenario road-building toolbar also stickified. Thx for ↵darkvater
the notice teeone
2004-12-23(svn r1242) -Fix: fix some morhpos warnings (tokai)darkvater
2004-12-23(svn r1241) -To get empty password, '*' is not needed in the gui; forgot to ↵darkvater
remove it from the tooltip...it's late already.
2004-12-23(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.darkvater
-Fix: removed some warnings -Enabled ENABLE_NETWORK on windows again which I accidentally commented out.
2004-12-22(svn r1239) -Feature: Added gui option of setting company password. It can ↵darkvater
be found in the 'company information' window -Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one. -Added a space between company name and player; looks better
2004-12-22(svn r1238) Changelog update with the mac specific stuff since 0.3.4bjarni
2004-12-22(svn r1237) -Fix: Viewports crash when too many viewports are open. Their ↵darkvater
amount was not updated to reflect the updated windows amount (thx lefti)
2004-12-22(svn r1236) MorphOS: added make release like in OSX (tokai)bjarni
MorphOS: cleaned up the code telling the difference between AmigaOS and MorphOS (tokai)
2004-12-22(svn r1235) Daily langfile updates (automatic)miham
2004-12-22(svn r1233) Fixed several currency issues. Now currencies should work ↵dominik
correctly again.
2004-12-22(svn r1232) Plug memory leaktron
2004-12-22(svn r1231) -Fix: missing header file for console_cmds.ctruelight
2004-12-22(svn r1228) -Add: [Network] When a server normally shuts down, it removed ↵truelight
itself from the server-list
2004-12-22(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)truelight
-Fix: UDPListener was launched wrongly -Fix: Not all sockets have broadcast enabled anymore -Fix: Server-advertise retries 3 times before giving up
2004-12-22(svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only ↵darkvater
status bar and main bar remain) -Fix: For everyone who tried to crash the game by opening a huge amount of windows and stickying all of them; bad luck. It's fixed now (thanks Tron for the helpful criticism). First all normal windows are a candidate for replacement, then if none are found, sticky windows. Then..well that should not happen :)
2004-12-22(svn r1222) Currency cleanup. Changed some currency symbols according to ↵dominik
forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones).