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2019-01-11Change: Use GUITimer class instead of bare int/uints.Peter Nelson
2019-01-11Change: Animate text effects by real time instead of game ticks.Peter Nelson
2019-01-11Change: Switch various window timers to real time instead of game ticks.Peter Nelson
2019-01-11Change: OnGameTick() is only called when not paused.Peter Nelson
2019-01-11Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust ↵Peter Nelson
timers to work with milliseconds instead of ticks.
2019-01-10Doc: Fix a few typos in docs/multiplayer.txtnikolas
2019-01-10Update: Translations from eintstranslators
italian: 1 change by lorenzodv french: 29 changes by glx
2019-01-10Add #4115: default company colour setting (#6998)Gabda87
Works only in single player.
2019-01-09Change: Desert tiles are now half-desert if a neighboured tile is non-desert ↵Andy
or sea/coast. (patch by frosch123) #4754 (#7015)
2019-01-09Fix: Don't increase motion counter while train is waiting at non-path ↵Andy
signals (Author: frosch123) #5877 (#7018)
2019-01-07Update: Translations from eintstranslators
hebrew: 22 changes by dnd_man spanish (mexican): 1 change by Absay
2019-01-06Doc: Fix spelling in comments.J0an Josep
2019-01-06Fix: [NPF] Don't look two-way for road vehicles when looking for a depot. ↵J0an Josep
Road vehicles shouldn't reverse all of a sudden.
2019-01-06Codechange: [YAPF] Stop looking for an automatic servicing road depot when ↵Juanjo!
the cost of a path exceeds max. penalty.
2019-01-06Codechange: [NPF] Stop looking for an automatic servicing (rail/road) depot ↵Juanjo!
when the cost of a path exceeds max. penalty.
2019-01-06Fix #7001: Pathfinders should see standard road stations as tiles where to ↵J0an Josep
reverse.
2019-01-06Fix 13056ae: PR #7017 added new enum value in bad position, move itNiels Martin Hansen
2019-01-05Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017)Eddi-z
2019-01-05Add: [AzurePipelines] run regression with MSVCglx
2019-01-05Add: [Win32] regression project filesglx
2019-01-05Add: [Win32] regression test scriptglx
2019-01-05Fix: [Win32] don't mess with std[out|err|in] if we can't allocate a consoleglx
2019-01-05Codechange: Always compile with C++11Charles Pigott
2019-01-05Fix #6880: [OSX] Clang version detectionCharles Pigott
2019-01-05Fix: [OSX] Check all search paths for iconv.hCharles Pigott
2019-01-05Fix 6a3d411: Silence truncation warningNiels Martin Hansen
2019-01-05Change: Fluidsynth music driver plays through mixer instead of own audio driverNiels Martin Hansen
2019-01-05Add: Mixer feature for streaming sampled musicNiels Martin Hansen
2019-01-05Fix 6accbf9: Silence warnings about unused fread() resultNiels Martin Hansen
2019-01-05Fix 59e42ea17, 1f083c3ac: 'make clean' was not fully cleaningglx
2019-01-04Codechange: Use window class as expected.Juanjo
2019-01-04Codechange: Use INVALID_TRACKDIR instead of 0xFF.J0an Josep
2019-01-04Update: Translations from eintstranslators
spanish: 4 changes by SilverSurferZzZ
2018-12-31Update: Translations from eintstranslators
spanish (mexican): 10 changes by Absay
2018-12-29Fix #6966: Only allow switching to a valid company.Alberth
2018-12-28Fix: [AzurePipelines] download Windows Dependencies from GitHub ReleasesPatric Stout
It turns out that Azure Pipelines has a lot of issues downloading an artifact from your own project if it is triggered from a fork. From what I could deduce, this is because the API requires a valid token, which is not set (correctly?) when triggered from a fork. As it is nicer anyway to publish the Windows Dependencies on GitHub, it is now published there (and updated at least every week), and we use the files from GitHub as our dependency.
2018-12-28Fix: [AzurePipelines] also trigger CI checks on commit to masterPatric Stout
2018-12-27Change: use Azure Pipelines instead of self-hosted Jenkins for CIPatric Stout
2018-12-27Update: Translations from eintstranslators
finnish: 160 changes by ln
2018-12-27Fix: [WIN32] no need to define WIN32 in project filesglx
2018-12-27Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ↵glx
macro _WIN32
2018-12-27Fix #6974: Add save-load filter widget to apiJoan Josep
2018-12-26Update: Readme_Windows_MSVC documentation now reflects the current reality againPatric Stout
It was not updated for a while, and kinda out-of-date. This should bring it back to reality.
2018-12-26Update: replace openttd-useful with vcpkg in READMEglx
2018-12-26Change: use vcpkg integration in Visual Studioglx
Removes the need for us to provide OpenTTD-useful package
2018-12-24Update: Translations from eintstranslators
russian: 8 changes by Lone_Wolf
2018-12-14Update: Translations from eintstranslators
spanish: 3 changes by SilverSurferZzZ
2018-12-13Update: Translations from eintstranslators
spanish: 5 changes by SilverSurferZzZ spanish (mexican): 23 changes by Absay
2018-12-12Update: Translations from eintstranslators
chinese (simplified): 2 changes by ww9980 korean: 23 changes by kevinhigh
2018-12-10Update: Translations from eintstranslators
spanish: 6 changes by SilverSurferZzZ