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2011-05-01(svn r22406) -Document: some more "random-ish" tidbitsrubidium
2011-05-01(svn r22405) -Document: some more "random-ish" tidbitsrubidium
2011-05-01(svn r22404) -Update from WebTranslator v3.0:translators
brazilian_portuguese - 4 changes by Tucalipe
2011-05-01(svn r22403) -Document: some more network/core coderubidium
2011-05-01(svn r22401) -Codechange: replace some defines in the udp code so doxygen ↵rubidium
can create better documentation
2011-05-01(svn r22400) -Codechange: replace some defines in the tcp/game code so ↵rubidium
doxygen can create better documentation
2011-05-01(svn r22399) -Codechange: replace some defines in the tcp/content code so ↵rubidium
doxygen can create better documentation
2011-05-01(svn r22398) -Codechange: remove some defines from the tcp/admin code, so ↵rubidium
doxygen can create better documentation
2011-05-01(svn r22397) -Document: some tidbits of the blitter coderubidium
2011-05-01(svn r22396) -Document: some AI doxygen stuffrubidium
2011-04-30(svn r22389) -Fix [FS#4600]: try to make sure there is an early house ↵yexo
available in the current climate for every townzone, not just a single available house for all climates/townzones
2011-04-30(svn r22388) -Fix: when a game uses a lot of NewGRFs the buffer for storing ↵rubidium
that information in the PNG is too small
2011-04-30(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful ↵rubidium
closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
2011-04-30(svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the ↵frosch
'dead' state was not reset in the AI debug window.
2011-04-30(svn r22385) -Fix [FS#4603]: strnatcmp is in string.cpp, so it ought to be ↵rubidium
declared in string_func.h.
2011-04-30(svn r22384) -Fix [FS#4585]: No client error packet was sent to the admin botsrubidium
2011-04-29(svn r22383) -Codechange: Rename PALETTE_TO_STRUCT_GREY to PALETTE_NEWSPAPER ↵frosch
as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings.
2011-04-29(svn r22382) -Fix (r22381): Apply the change of string names also to the ↵planetmaker
unfinished translations
2011-04-29(svn r22381) -Codechange: It's called 'steel', not 'steele'planetmaker
2011-04-29(svn r22380) -Fix: Update openttd.grf and the base set description files ↵planetmaker
accordingly
2011-04-29(svn r22379) -Fix: Not all pixels which need recolouring were actually in ↵planetmaker
the proper colour
2011-04-29(svn r22378) -Fix: The recolouring scheme applied to the silicon bridge ↵planetmaker
recoloured too much
2011-04-27(svn r22377) -Update from WebTranslator v3.0:translators
hungarian - 3 changes by IPG spanish - 1 changes by Terkhen
2011-04-25(svn r22376) -Update from WebTranslator v3.0:translators
simplified_chinese - 6 changes by Gavin portuguese - 1 changes by JayCity slovenian - 2 changes by Necrolyte
2011-04-24(svn r22375) -Update from WebTranslator v3.0:translators
portuguese - 3 changes by jomasaco
2011-04-23(svn r22374) -Update from WebTranslator v3.0:translators
english_US - 2 changes by Rubidium slovenian - 32 changes by
2011-04-22(svn r22373) -Fix (r19955) (r20041) [FS#4592]: crash when clicking a removed ↵yexo
company in the vehiclelist dropdowns
2011-04-22(svn r22372) -Fix (r22364) [FS#4598]: segmentation fault when trying to get ↵rubidium
the server's IP
2011-04-22(svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly ↵rubidium
finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock
2011-04-22(svn r22370) -Codechange/fix: keep better accounting of the order in which ↵rubidium
clients joined: * Clients can't be starved from joining the game * Clients will see the amount of clients actually waiting in front of them, instead of the amount of waiting clients in total
2011-04-22(svn r22369) -Codechange: allocate ClientInfo when needed, i.e. don't ↵rubidium
allocate it for clients that are there to just get a list of companies. This means that these short lived clients won't be seen by the admin network in their client queries anymore
2011-04-22(svn r22368) -Codechange: move the IP address field from the ClientInfo to ↵rubidium
ClientSocket
2011-04-22(svn r22367) -Codechange: send ClientSockets instead of ClientInfos to the ↵rubidium
admin "core" as they send IP addresses to the admin "bots"
2011-04-22(svn r22366) -Codechange: make GetClientIP a function of the server's ↵rubidium
ClientSocket, after all the Socket is the bit that's associated with the network
2011-04-22(svn r22365) -Codechange: add overload of NetworkServerKickOrBanIP using the ↵rubidium
ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses
2011-04-22(svn r22364) -Codechange: don't show the (unknown) client address in the ↵rubidium
client list at clients
2011-04-22(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> ↵rubidium
NetworkClientSocket::GetByClientID
2011-04-22(svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> ↵rubidium
NetworkClientInfo::GetByClientID
2011-04-22(svn r22361) -Codechange: delete the client list popup when the client got ↵rubidium
removed (instead of previously selecting some other client)
2011-04-22(svn r22360) -Codechange: use globally unique client id to mark the selected ↵rubidium
client instead of the position in the client list
2011-04-22(svn r22359) -Codechange: pass client info pointers instead of the position ↵rubidium
to the client popup list's callbacks
2011-04-22(svn r22358) -Codechange: WC_TOOLBAR_MENU isn't the right name when its only ↵rubidium
used for client list popups
2011-04-22(svn r22357) -Fix (r22345): crash when opening the chat box or company ↵smatz
password input box
2011-04-21(svn r22356) -Fix (r22342): somehow empty and useless new files were addedglx
2011-04-21(svn r22355) -Update from WebTranslator v3.0:translators
belarusian - 1 changes by KorneySan croatian - 1 changes by VoyagerOne slovenian - 32 changes by
2011-04-20(svn r22354) -Update from WebTranslator v3.0:translators
czech - 3 changes by SmatZ dutch - 1 changes by habell finnish - 1 changes by jpx_ italian - 1 changes by lorenzodv russian - 1 changes by Lone_Wolf serbian - 1 changes by etran slovenian - 32 changes by swedish - 1 changes by Ledel vietnamese - 1 changes by nglekhoi
2011-04-19(svn r22353) -Cleanup (r22352): remove unused strings from all language filessmatz
2011-04-19(svn r22352) -Change: make YAPF the default pathfinder for ships, don't ↵smatz
discourage players from using it
2011-04-19(svn r22351) -Revert (r17101): and reinstall r16546. Hash tables are much ↵smatz
smaller now, so it shouldn't cause crash anymore
2011-04-19(svn r22350) -Change: make YAPF hash tables much smaller, it should improve ↵smatz
performance significantly (about 15%)