Age | Commit message (Collapse) | Author |
|
roads as this allowed competitors to remove the one-way state.
|
|
bridge. Spotted and fixed by a lot of people ;)
|
|
vehicle name changed - cached name was not invalidated
|
|
was comparing two the same strings (when caching was not used)
|
|
|
|
(based on dih work)
|
|
toggling all.
|
|
|
|
strings.
|
|
strings which
includes 0xD000 to 0xD3FF (yes, 0xD0xx makes a lot of sense, really...)
and handle 0xD400 to 0xD7FF strings which map to 0xD000 to 0xD3FF
(obviously).
|
|
just those that carry cargo.
|
|
steep slopes.
|
|
|
|
make it static inline
|
|
group ID to the backup
|
|
|
|
called 'realistic' (matching other vehicles) (1/1) to original TTD
speed (1/4). Note this option defaults to original TTD speed.
|
|
tracks.(Roujin)
|
|
|
|
consistency.
And obviously forgot to compile before committing, as the array rename would have been evident.
|
|
A bit of re-indenting too
|
|
section of source.list
|
|
spaces), one space too many before macro definition and rename marco MB (MakeBridge) for MBR(MakeBRidge)
|
|
|
|
Add macro MR (PALETTE_TO_STRUCT_RED) for easier viewing.
Still more to come.
|
|
Add macro MN for easier viewing.
More to come.
|
|
timetable window
|
|
production slot exists
|
|
michi_cc).
-Fixed by removing FollowTrack_t structure and all related functions. Their purpose was to allow to call track followers from C code. They were:
1. never used
2. obsoleted by switching to C++
|
|
returned wrong values.
|
|
|
|
engine preview offer
|
|
GetTrackBits() (michi_cc)
|
|
|
|
(oVRoM)
|
|
Vehicle::NeedsAutorenewing() and added comments
|
|
vehicle needs autorenewing
This will remove duplicated code and ensure that the check is consistent
|
|
brazilian_portuguese - 13 fixed, 51 changed by fukumori (64)
bulgarian - 12 fixed by thetitan (12)
catalan - 13 fixed by arnaullv (13)
czech - 13 fixed, 8 changed by Hadez (21)
dutch - 13 fixed by habell (13)
estonian - 13 fixed, 3 changed by kristjans (16)
french - 13 fixed, 20 changed by glx (33)
hungarian - 13 fixed by miham (13)
italian - 13 fixed, 8 changed by lorenzodv (21)
japanese - 13 fixed by ickoonite (13)
korean - 14 fixed by leejaeuk5 (14)
portuguese - 2 fixed by nars (2)
slovak - 13 fixed by lengyel (13)
slovenian - 1 fixed by Necrolyte (1)
spanish - 13 fixed by eusebio (13)
swedish - 1 fixed by ChrillDeVille (1)
ukrainian - 13 fixed, 1 deleted, 124 changed by mad (138)
|
|
vehicles' running cost, and show running cost of wagons if they have it.
|
|
|
|
|
|
it when needed.
|
|
running_cost, inline with other vehicle types (It is the factor, not the base)
|
|
|
|
|
|
game, just go straight back to the intro screen.
|
|
when compiling with assert disabled
|
|
possible, so it doesn't build bridges everywhere
|
|
GetTileTrackStatus().
|
|
buildings, so show tick when buildings are transparent.
|