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2020-09-24Fix 380fd8c: Only check houses for cargo when generating subsidies with townsdP
2020-09-23Update: Translations from eintstranslators
korean: 1 change by telk5093
2020-09-02Update: Translations from eintstranslators
ukrainian: 11 changes by Strategy
2020-09-01Fix: Remove /MP flag and improve FindEditbin.cmake for Windows clang-cl buildlaikh
2020-09-01Change: Use key names instead of characters in hotkey.cfgdP
2020-08-30Update: Translations from eintstranslators
catalan: 57 changes by juanjo
2020-08-21Update: Translations from eintstranslators
ukrainian: 18 changes by Strategy
2020-08-13Fix: sprite preview in sprite aligner is too small with scaled UIdP
2020-08-04Update: Translations from eintstranslators
swedish: 1 change by Joel_A
2020-07-28Change: Log when rejecting a TAR archive for extractionNiels Martin Hansen
Based on report in <https://www.tt-forums.net/viewtopic.php?f=31&t=87374>
2020-07-27Fix: Properly invalidate mouse-over station coverage highlight (#8263)Łukasz Hryniuk
2020-07-27Codechange #8258: Remove unused town cargo caches from the savegamedP
2020-07-27Codechange: Spell 'Viewport' consistentlyTechGeekNZ
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'. This patch makes everything consistent.
2020-07-27Fix: [CMake] Don't strip final newline from regression output.Michael Lutz
The expected regression output files all end with a newline. As such, we have to make sure we capture the output from OpenTTD with the last newline intact.
2020-07-27Fix: GCC warns about possibly uninitialized data in signal.cppTechGeekNZ
When compiling with '-Og', GCC warns about variables that are initialized by reference in the condition of a 'while' loop. This commit silences the warning by explicitly initializing the variables in question to their respective 'invalid value' markers, which will most likely be optimized out when the compiler realizes the values are never used.
2020-07-25Update: Translations from eintstranslators
french: 1 change by glx
2020-07-24Update: Translations from eintstranslators
belarusian: 35 changes by KorneySan
2020-07-22Update: Translations from eintstranslators
belarusian: 64 changes by KorneySan russian: 2 changes by KorneySan
2020-07-21Update: Translations from eintstranslators
belarusian: 11 changes by KorneySan
2020-07-16Change: rewrote squirrel_export in CMakeglx
2020-07-16Change: rewrote generate_widget in CMakeglx
2020-07-15Feature: Center text and icons in the status bar vertically (#8273)Pavel Stupnikov
2020-07-13Fix: Set invalid road and tram types for rail tunnel endsdP
2020-07-12Update: Translations from eintstranslators
korean: 1 change by telk5093
2020-07-10Add: [CMake] Source group definitions to create file filters in generated ↵Michael Lutz
project files (like the old MSVC projects).
2020-07-10Fix: ignore more thingsglx22
2020-07-10Fix: Adjust .gitignore to CMake build system.frosch
2020-07-10Fix #7772: Show destination on mouseover when vehicle stopped (and not in depot)Abdurrahmaan Iqbal
2020-07-10Update: Disuse of STR_ERROR_INCOMPATIBLE_ROADTrevorShelton
2020-07-10Change #8162: Conversion of Town Road, Impr. ErrorTrevorShelton
This changes the error when you attempt to convert a road owned by a town to another road, specifying that it's owned by the town rather than simply being incompatible. As the original poster of the issue pointed out, these seemed to be the only occurences of the incompatible road string, so now it's unused, but they would be left untouched in case of future use or since changing it to a different error would do the work of removing it then. If requested, it likely wouldn't be too difficult to remove the string entirely.
2020-07-09Fix: Thread unsafe use of SendPacket for PACKET_SERVER_MAP_SIZEJonathan G Rennison
NetworkTCPSocketHandler::SendPacket is not thread safe and may not be used concurrently from multiple threads without suitable locking
2020-07-05Fix: [CMake] Re-enable multi-threaded compilation for MSVC project files.Michael Lutz
2020-07-03Fix: Globally apply preprocessor directive coding styleTechGeekNZ
Global; except for the 32-bit SSE blitter, which has some #DEFINEs in not-very-nice places.
2020-07-02Add: [CMake] Allow renaming of openttd binaryglx22
2020-07-02Fix: [CMake] Restore man file compressionglx22
2020-07-02 Fix #8250: [NRT] Company infrastructure window always omits last road/tramtypestormcone
2020-07-01Update: Translations from eintstranslators
czech: 3 changes by djst
2020-06-30Fix: don't search for SDL, etc., on macOSDan Villiom Podlaski Christiansen
2020-06-30Fix: remove remainining usages of FALSE in CMake filesDan Villiom Podlaski Christiansen
2020-06-30Fix: fix building release tagsDan Villiom Podlaski Christiansen
I tried building a tag, and got this error: CMake Error at cmake/scripts/FindVersion.cmake:85 (string): string sub-command REGEX, mode REPLACE: regex "^[0-9.]*$" matched an empty string.
2020-06-30Fix: set Mac deployment targetDan Villiom Podlaski Christiansen
This silences an awful lot of warnings.
2020-06-30Fix: use proper flags for suppressing warnings in ClangDan Villiom Podlaski Christiansen
2020-06-30Add: add option for forcing coloured compiler output (useful for Ninja)Dan Villiom Podlaski Christiansen
2020-06-30Fix: don't use ICU on macOSDan Villiom Podlaski Christiansen
2020-06-28Change #8159: Remove now unused town cargo caches without bumping the ↵dP
savegame version
2020-06-28Fix: Make subsidies scan tiles for town acceptance and production instead of ↵dP
using desync-prone town caches
2020-06-28Revert #8157: Redundant changedP
2020-06-28Add: [NewGRF] Industry behaviour flag to override second cargo production ↵Michael Lutz
clamping for water industries when using smooth economy. Smooth economy is only used when the corresponding setting is enabled and the industries does not use the production callback.
2020-06-28Fix: Incorrect save/load array size of Town::cargo_acceptedJonathan G Rennison
In 11ab3c4e the number of cargo types was changed from 32 to 64. The save/load of Town::cargo_accepted was not updated, such that only half of the data structure is saved/loaded in savegame versions 199 to 218. Discard and regenerate data from all savegame versions prior to 219.
2020-06-28Codechange: Move SlSkipBytes to saveload.hJonathan G Rennison