Age | Commit message (Collapse) | Author |
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int8, then casted to an uint32 which caused the Squirrel lexer to bail out. Regardless... the file isn't actually ASCII, but that's beyond the point for now
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and left unreachable items in the pool.
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be of type integer instead of boolean
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already in stdafx.h
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exporting things to C from our squirrel
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well, and prevent using the ones that are deemed unsafe
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defines
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bulgarian - 20 changes by komara
esperanto - 94 changes by Ryton
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everything non-Windows or non-Unicode, now everything), the lexer throws away the higher bytes of characters
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platforms having wchar for SQChar and others just char; always use char (and UTF-8) like in the rest of (internal) OpenTTD
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bulgarian - 13 changes by komara
esperanto - 87 changes by Ryton
spanish - 19 changes by juanjo
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bulgarian - 8 changes by komara
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catalan - 5 changes by juanjo
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welsh - 47 changes by kazzie
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korean - 41 changes by telk5093
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catalan - 6 changes by juanjo
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catalan - 2 changes by juanjo
english_US - 3 changes by Supercheese
spanish - 2 changes by juanjo
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english_US - 1 changes by Supercheese
ukrainian - 62 changes by Strategy
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italian - 50 changes by lorenzodv
spanish - 138 changes by juanjo
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prevent crashes and improve IME support.
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afrikaans - 1 changes by telanus
catalan - 1 changes by juanjo
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to be available yet, since it is a looping animation.
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catalan - 9 changes by juanjo
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from the savegame
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korean - 1 changes by telk5093
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croatian - 47 changes by VoyagerOne
english_AU - 50 changes by mrtux
finnish - 25 changes by jpx_
korean - 1 changes by telk5093
polish - 50 changes by wojteks86
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belarusian - 47 changes by KorneySan
finnish - 22 changes by jpx_
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afrikaans - 47 changes by telanus
hungarian - 50 changes by Brumi
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sprites independent of spawning model.
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model.
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vehicle visual effects.
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failed to detect the end.
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element next to them is erased (not the element they are pointing to), which makes them unsuitable for ScriptList.
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